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Side by Side Diff: content/renderer/scheduler/renderer_scheduler.h

Issue 664963002: content: Add RendererScheduler. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Update comments Created 6 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_
6 #define CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_
7
8 #include "content/renderer/scheduler/single_thread_idle_task_runner.h"
9 #include "content/renderer/scheduler/task_queue_manager.h"
10
11 namespace cc {
12 struct BeginFrameArgs;
13 }
14
15 namespace content {
16
17 class CONTENT_EXPORT RendererScheduler {
18 public:
19 virtual ~RendererScheduler();
20 static scoped_ptr<RendererScheduler> Create();
21
22 // Returns the default task runner.
23 virtual scoped_refptr<base::SingleThreadTaskRunner> DefaultTaskRunner() = 0;
24
25 // Returns the compositor task runner.
26 virtual scoped_refptr<base::SingleThreadTaskRunner>
27 CompositorTaskRunner() = 0;
28
29 // Returns the idle task runner. Tasks posted to this runner may be reordered
30 // relative to other task types and may be starved for an arbitrarily long
31 // time if no idle time is available.
32 virtual scoped_refptr<SingleThreadIdleTaskRunner> IdleTaskRunner() = 0;
33
34 // Called to notify about the start of a new frame. Must be called from the
35 // main thread.
36 virtual void WillBeginFrame(const cc::BeginFrameArgs& args) = 0;
37
38 // Called to notify that a previously begun frame was committed. Must be
39 // called from the main thread.
40 virtual void DidCommitFrameToCompositor() = 0;
41
42 // Tells the scheduler that the system received an input event. Called by the
43 // compositor (impl) thread.
44 virtual void DidReceiveInputEventOnCompositorThread() = 0;
45
46 // Returns true if there is high priority work pending on the main thread
47 // and the caller should yield to let the scheduler service that work.
48 // Must be called from the main thread.
49 virtual bool ShouldYieldForHighPriorityWork() = 0;
50
51 // Shuts down the scheduler by dropping any remaining pending work in the work
52 // queues. After this call any work posted to the task runners will be
53 // silently dropped.
54 virtual void Shutdown() = 0;
55
56 protected:
57 RendererScheduler();
58 DISALLOW_COPY_AND_ASSIGN(RendererScheduler);
59 };
60
61 } // namespace content
62
63 #endif // CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_
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