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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/renderer/scheduler/renderer_scheduler_impl.h" | |
| 6 | |
| 7 #include "base/bind.h" | |
| 8 #include "base/message_loop/message_loop_proxy.h" | |
| 9 #include "cc/output/begin_frame_args.h" | |
| 10 #include "content/renderer/scheduler/renderer_task_queue_selector.h" | |
| 11 #include "ui/gfx/frame_time.h" | |
| 12 | |
| 13 namespace content { | |
| 14 | |
| 15 RendererSchedulerImpl::RendererSchedulerImpl() | |
| 16 : RendererSchedulerImpl(base::MessageLoopProxy::current()) { | |
| 17 } | |
| 18 | |
| 19 RendererSchedulerImpl::RendererSchedulerImpl( | |
| 20 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner) | |
| 21 : renderer_task_queue_selector_(new RendererTaskQueueSelector()), | |
| 22 task_queue_manager_( | |
| 23 new TaskQueueManager(TASK_QUEUE_COUNT, | |
| 24 main_task_runner, | |
| 25 renderer_task_queue_selector_.get())), | |
| 26 control_task_runner_( | |
| 27 task_queue_manager_->TaskRunnerForQueue(CONTROL_TASK_QUEUE)), | |
| 28 default_task_runner_( | |
| 29 task_queue_manager_->TaskRunnerForQueue(DEFAULT_TASK_QUEUE)), | |
| 30 compositor_task_runner_( | |
| 31 task_queue_manager_->TaskRunnerForQueue(COMPOSITOR_TASK_QUEUE)), | |
| 32 current_policy_(NORMAL_PRIORITY_POLICY), | |
| 33 policy_may_need_update_(0), | |
| 34 weak_factory_(this) { | |
| 35 weak_renderer_scheduler_ptr_ = weak_factory_.GetWeakPtr(); | |
| 36 idle_task_runner_ = make_scoped_refptr(new SingleThreadIdleTaskRunner( | |
| 37 task_queue_manager_->TaskRunnerForQueue(IDLE_TASK_QUEUE), | |
| 38 weak_factory_.GetWeakPtr())); | |
| 39 renderer_task_queue_selector_->SetQueuePriority( | |
| 40 CONTROL_TASK_QUEUE, RendererTaskQueueSelector::CONTROL_PRIORITY); | |
| 41 renderer_task_queue_selector_->DisableQueue(IDLE_TASK_QUEUE); | |
| 42 task_queue_manager_->SetAutoPump(IDLE_TASK_QUEUE, false); | |
| 43 } | |
| 44 | |
| 45 RendererSchedulerImpl::~RendererSchedulerImpl() { | |
| 46 } | |
| 47 | |
| 48 void RendererSchedulerImpl::Shutdown() { | |
| 49 task_queue_manager_.reset(); | |
| 50 } | |
| 51 | |
| 52 scoped_refptr<base::SingleThreadTaskRunner> | |
| 53 RendererSchedulerImpl::DefaultTaskRunner() { | |
| 54 return default_task_runner_; | |
| 55 } | |
| 56 | |
| 57 scoped_refptr<base::SingleThreadTaskRunner> | |
| 58 RendererSchedulerImpl::CompositorTaskRunner() { | |
| 59 return compositor_task_runner_; | |
| 60 } | |
| 61 | |
| 62 scoped_refptr<SingleThreadIdleTaskRunner> | |
| 63 RendererSchedulerImpl::IdleTaskRunner() { | |
| 64 return idle_task_runner_; | |
| 65 } | |
| 66 | |
| 67 void RendererSchedulerImpl::WillBeginFrame(const cc::BeginFrameArgs& args) { | |
| 68 main_thread_checker_.CalledOnValidThread(); | |
| 69 if (!task_queue_manager_) | |
| 70 return; | |
| 71 | |
| 72 EndIdlePeriod(); | |
| 73 estimated_next_frame_begin_ = args.frame_time + args.interval; | |
| 74 } | |
| 75 | |
| 76 void RendererSchedulerImpl::DidCommitFrameToCompositor() { | |
| 77 main_thread_checker_.CalledOnValidThread(); | |
| 78 if (!task_queue_manager_) | |
| 79 return; | |
| 80 | |
| 81 if (Now() < estimated_next_frame_begin_) { | |
| 82 StartIdlePeriod(); | |
| 83 } | |
| 84 } | |
| 85 | |
| 86 void RendererSchedulerImpl::DidReceiveInputEvent() { | |
| 87 if (!task_queue_manager_) | |
| 88 return; | |
| 89 base::AutoLock lock(incoming_signals_lock_); | |
| 90 if (last_input_time_.is_null()) { | |
| 91 // Update scheduler policy if should start a new compositor policy mode. | |
| 92 base::subtle::Release_Store(&policy_may_need_update_, 1); | |
| 93 PostUpdatePolicyOnControlRunner(base::TimeDelta()); | |
| 94 } | |
| 95 last_input_time_ = Now(); | |
| 96 } | |
| 97 | |
| 98 bool RendererSchedulerImpl::ShouldYieldForHighPriorityWork() { | |
| 99 main_thread_checker_.CalledOnValidThread(); | |
| 100 if (!task_queue_manager_) | |
| 101 return false; | |
| 102 | |
| 103 return SchedulerPolicy() == COMPOSITOR_PRIORITY_POLICY && | |
| 104 !task_queue_manager_->IsQueueEmpty(COMPOSITOR_TASK_QUEUE); | |
| 105 } | |
| 106 | |
| 107 base::TimeTicks RendererSchedulerImpl::CurrentIdleTaskDeadline() const { | |
| 108 main_thread_checker_.CalledOnValidThread(); | |
| 109 return estimated_next_frame_begin_; | |
| 110 } | |
| 111 | |
| 112 RendererSchedulerImpl::Policy RendererSchedulerImpl::SchedulerPolicy() { | |
| 113 main_thread_checker_.CalledOnValidThread(); | |
| 114 if (base::subtle::Acquire_Load(&policy_may_need_update_)) { | |
| 115 UpdatePolicy(); | |
| 116 } | |
| 117 return current_policy_; | |
| 118 } | |
| 119 | |
| 120 void RendererSchedulerImpl::PostUpdatePolicyOnControlRunner( | |
| 121 base::TimeDelta delay) { | |
| 122 base::Closure closure = base::Bind(&RendererSchedulerImpl::UpdatePolicy, | |
| 123 weak_renderer_scheduler_ptr_); | |
| 124 if (delay > base::TimeDelta()) { | |
| 125 control_task_runner_->PostDelayedTask(FROM_HERE, closure, delay); | |
| 126 } else { | |
| 127 control_task_runner_->PostTask(FROM_HERE, closure); | |
|
Sami
2014/10/29 13:51:27
nit: PostTask just calls PostDelayedTask with a ze
rmcilroy
2014/10/29 15:01:26
Done.
| |
| 128 } | |
| 129 } | |
| 130 | |
| 131 void RendererSchedulerImpl::UpdatePolicy() { | |
| 132 main_thread_checker_.CalledOnValidThread(); | |
| 133 if (!task_queue_manager_) | |
| 134 return; | |
| 135 | |
| 136 base::AutoLock lock(incoming_signals_lock_); | |
| 137 base::subtle::Release_Store(&policy_may_need_update_, 0); | |
| 138 | |
| 139 Policy new_policy = NORMAL_PRIORITY_POLICY; | |
| 140 if (!last_input_time_.is_null()) { | |
| 141 base::TimeDelta compositor_priority_duration = | |
| 142 base::TimeDelta::FromMilliseconds(kCompositorPriorityAfterTouchMillis); | |
| 143 base::TimeDelta remaining_compositor_priority_duration = | |
| 144 last_input_time_ + compositor_priority_duration - Now(); | |
| 145 if (remaining_compositor_priority_duration > base::TimeDelta()) { | |
| 146 PostUpdatePolicyOnControlRunner(remaining_compositor_priority_duration); | |
| 147 new_policy = COMPOSITOR_PRIORITY_POLICY; | |
| 148 } else { | |
| 149 // Null out last_input_time_ to ensure DidReceiveInputEvent will post an | |
| 150 // UpdatePolicy task when it's next called. | |
| 151 last_input_time_ = base::TimeTicks(); | |
| 152 } | |
| 153 } | |
| 154 | |
| 155 if (new_policy == current_policy_) { | |
| 156 return; | |
| 157 } | |
| 158 | |
| 159 switch (new_policy) { | |
| 160 case COMPOSITOR_PRIORITY_POLICY: | |
| 161 renderer_task_queue_selector_->SetQueuePriority( | |
| 162 COMPOSITOR_TASK_QUEUE, RendererTaskQueueSelector::HIGH_PRIORITY); | |
| 163 break; | |
| 164 case NORMAL_PRIORITY_POLICY: | |
| 165 renderer_task_queue_selector_->SetQueuePriority( | |
| 166 COMPOSITOR_TASK_QUEUE, RendererTaskQueueSelector::NORMAL_PRIORITY); | |
| 167 break; | |
| 168 } | |
| 169 current_policy_ = new_policy; | |
| 170 } | |
| 171 | |
| 172 void RendererSchedulerImpl::StartIdlePeriod() { | |
| 173 renderer_task_queue_selector_->EnableQueue( | |
| 174 IDLE_TASK_QUEUE, RendererTaskQueueSelector::BEST_EFFORT_PRIORITY); | |
| 175 task_queue_manager_->PumpQueue(IDLE_TASK_QUEUE); | |
| 176 } | |
| 177 | |
| 178 void RendererSchedulerImpl::EndIdlePeriod() { | |
| 179 renderer_task_queue_selector_->DisableQueue(IDLE_TASK_QUEUE); | |
| 180 } | |
| 181 | |
| 182 base::TimeTicks RendererSchedulerImpl::Now() const { | |
| 183 return gfx::FrameTime::Now(); | |
| 184 } | |
| 185 | |
| 186 } // namespace content | |
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