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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "content/renderer/scheduler/renderer_scheduler_impl.h" |
| 6 |
| 7 #include "base/bind.h" |
| 8 #include "base/message_loop/message_loop_proxy.h" |
| 9 #include "cc/output/begin_frame_args.h" |
| 10 #include "content/renderer/scheduler/renderer_scheduler_selector.h" |
| 11 #include "ui/gfx/frame_time.h" |
| 12 |
| 13 namespace content { |
| 14 |
| 15 RendererSchedulerImpl::RendererSchedulerImpl() |
| 16 : RendererSchedulerImpl(base::MessageLoopProxy::current()) { |
| 17 } |
| 18 |
| 19 RendererSchedulerImpl::RendererSchedulerImpl( |
| 20 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner) |
| 21 : renderer_scheduler_selector_(new RendererSchedulerSelector()), |
| 22 task_queue_manager_( |
| 23 new TaskQueueManager(kTaskQueueCount, |
| 24 main_task_runner, |
| 25 renderer_scheduler_selector_.get())), |
| 26 control_task_runner_( |
| 27 task_queue_manager_->TaskRunnerForQueue(kControlTaskQueue)), |
| 28 default_task_runner_( |
| 29 task_queue_manager_->TaskRunnerForQueue(kDefaultTaskQueue)), |
| 30 compositor_task_runner_( |
| 31 task_queue_manager_->TaskRunnerForQueue(kCompositorTaskQueue)), |
| 32 current_policy_(kNormalPriorityPolicy), |
| 33 policy_may_need_update_(0), |
| 34 weak_factory_(this) { |
| 35 weak_renderer_scheduler_ptr_ = weak_factory_.GetWeakPtr(); |
| 36 idle_task_runner_ = make_scoped_refptr(new SingleThreadIdleTaskRunner( |
| 37 task_queue_manager_->TaskRunnerForQueue(kIdleTaskQueue), |
| 38 weak_factory_.GetWeakPtr())); |
| 39 renderer_scheduler_selector_->SetQueuePriority( |
| 40 kControlTaskQueue, RendererSchedulerSelector::kControlPriority); |
| 41 renderer_scheduler_selector_->DisableQueue(kIdleTaskQueue); |
| 42 task_queue_manager_->SetAutoPump(kIdleTaskQueue, false); |
| 43 } |
| 44 |
| 45 RendererSchedulerImpl::~RendererSchedulerImpl() { |
| 46 } |
| 47 |
| 48 void RendererSchedulerImpl::Shutdown() { |
| 49 task_queue_manager_.reset(); |
| 50 } |
| 51 |
| 52 scoped_refptr<base::SingleThreadTaskRunner> |
| 53 RendererSchedulerImpl::DefaultTaskRunner() { |
| 54 return default_task_runner_; |
| 55 } |
| 56 |
| 57 scoped_refptr<base::SingleThreadTaskRunner> |
| 58 RendererSchedulerImpl::CompositorTaskRunner() { |
| 59 return compositor_task_runner_; |
| 60 } |
| 61 |
| 62 scoped_refptr<SingleThreadIdleTaskRunner> |
| 63 RendererSchedulerImpl::IdleTaskRunner() { |
| 64 return idle_task_runner_; |
| 65 } |
| 66 |
| 67 void RendererSchedulerImpl::WillBeginFrame(const cc::BeginFrameArgs& args) { |
| 68 main_thread_checker_.CalledOnValidThread(); |
| 69 if (!task_queue_manager_) |
| 70 return; |
| 71 |
| 72 EndIdlePeriod(); |
| 73 estimated_next_frame_begin_ = args.frame_time + args.interval; |
| 74 } |
| 75 |
| 76 void RendererSchedulerImpl::DidCommitFrameToCompositor() { |
| 77 main_thread_checker_.CalledOnValidThread(); |
| 78 if (!task_queue_manager_) |
| 79 return; |
| 80 |
| 81 if (Now() < estimated_next_frame_begin_) { |
| 82 StartIdlePeriod(); |
| 83 } |
| 84 } |
| 85 |
| 86 void RendererSchedulerImpl::DidReceiveInputEvent() { |
| 87 if (!task_queue_manager_) |
| 88 return; |
| 89 base::AutoLock lock(incoming_signals_lock_); |
| 90 if (last_input_time_.is_null()) { |
| 91 // Update scheduler policy if should start a new compositor policy mode. |
| 92 base::subtle::Release_Store(&policy_may_need_update_, 1); |
| 93 PostUpdatePolicyOnControlRunner(base::TimeDelta()); |
| 94 } |
| 95 last_input_time_ = Now(); |
| 96 } |
| 97 |
| 98 bool RendererSchedulerImpl::ShouldYieldForHighPriorityWork() { |
| 99 main_thread_checker_.CalledOnValidThread(); |
| 100 if (!task_queue_manager_) |
| 101 return false; |
| 102 |
| 103 return SchedulerPolicy() == kCompositorPriorityPolicy && |
| 104 !task_queue_manager_->IsQueueEmpty(kCompositorTaskQueue); |
| 105 } |
| 106 |
| 107 base::TimeTicks RendererSchedulerImpl::CurrentIdleTaskDeadline() const { |
| 108 main_thread_checker_.CalledOnValidThread(); |
| 109 return estimated_next_frame_begin_; |
| 110 } |
| 111 |
| 112 RendererSchedulerImpl::Policy RendererSchedulerImpl::SchedulerPolicy() { |
| 113 main_thread_checker_.CalledOnValidThread(); |
| 114 if (base::subtle::Acquire_Load(&policy_may_need_update_)) { |
| 115 UpdatePolicy(); |
| 116 } |
| 117 return current_policy_; |
| 118 } |
| 119 |
| 120 void RendererSchedulerImpl::PostUpdatePolicyOnControlRunner( |
| 121 base::TimeDelta delay) { |
| 122 base::Closure closure = base::Bind(&RendererSchedulerImpl::UpdatePolicy, |
| 123 weak_renderer_scheduler_ptr_); |
| 124 if (delay > base::TimeDelta()) { |
| 125 control_task_runner_->PostDelayedTask(FROM_HERE, closure, delay); |
| 126 } else { |
| 127 control_task_runner_->PostTask(FROM_HERE, closure); |
| 128 } |
| 129 } |
| 130 |
| 131 void RendererSchedulerImpl::UpdatePolicy() { |
| 132 main_thread_checker_.CalledOnValidThread(); |
| 133 if (!task_queue_manager_) |
| 134 return; |
| 135 |
| 136 base::AutoLock lock(incoming_signals_lock_); |
| 137 base::subtle::Release_Store(&policy_may_need_update_, 0); |
| 138 |
| 139 Policy new_policy = kNormalPriorityPolicy; |
| 140 if (!last_input_time_.is_null()) { |
| 141 base::TimeDelta compositor_priority_duration = |
| 142 base::TimeDelta::FromMilliseconds(kCompositorPriorityAfterTouchMillis); |
| 143 base::TimeDelta remaining_compositor_priority_duration = |
| 144 last_input_time_ + compositor_priority_duration - Now(); |
| 145 if (remaining_compositor_priority_duration > base::TimeDelta()) { |
| 146 PostUpdatePolicyOnControlRunner(remaining_compositor_priority_duration); |
| 147 new_policy = kCompositorPriorityPolicy; |
| 148 } else { |
| 149 // Null out last_input_time_ to ensure DidReceiveInputEvent will post an |
| 150 // UpdatePolicy task when it's next called. |
| 151 last_input_time_ = base::TimeTicks(); |
| 152 } |
| 153 } |
| 154 |
| 155 if (new_policy == current_policy_) { |
| 156 return; |
| 157 } |
| 158 |
| 159 switch (new_policy) { |
| 160 case kCompositorPriorityPolicy: |
| 161 renderer_scheduler_selector_->SetQueuePriority( |
| 162 kCompositorTaskQueue, RendererSchedulerSelector::kHighPriority); |
| 163 break; |
| 164 case kNormalPriorityPolicy: |
| 165 renderer_scheduler_selector_->SetQueuePriority( |
| 166 kCompositorTaskQueue, RendererSchedulerSelector::kNormalPriority); |
| 167 break; |
| 168 } |
| 169 current_policy_ = new_policy; |
| 170 } |
| 171 |
| 172 void RendererSchedulerImpl::StartIdlePeriod() { |
| 173 renderer_scheduler_selector_->EnableQueue( |
| 174 kIdleTaskQueue, RendererSchedulerSelector::kBestEffortPriority); |
| 175 task_queue_manager_->PumpQueue(kIdleTaskQueue); |
| 176 } |
| 177 |
| 178 void RendererSchedulerImpl::EndIdlePeriod() { |
| 179 renderer_scheduler_selector_->DisableQueue(kIdleTaskQueue); |
| 180 } |
| 181 |
| 182 base::TimeTicks RendererSchedulerImpl::Now() const { |
| 183 return gfx::FrameTime::Now(); |
| 184 } |
| 185 |
| 186 } // namespace content |
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