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Side by Side Diff: content/renderer/scheduler/renderer_scheduler_impl.cc

Issue 664963002: content: Add RendererScheduler. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Remove RendererSchedulerSelector which is now in https://codereview.chromium.org/657953004/ Created 6 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/renderer/scheduler/renderer_scheduler_impl.h"
6
7 #include "base/bind.h"
8 #include "base/message_loop/message_loop_proxy.h"
9 #include "cc/output/begin_frame_args.h"
10 #include "content/renderer/scheduler/renderer_scheduler_selector.h"
11 #include "ui/gfx/frame_time.h"
12
13 namespace content {
14
15 RendererSchedulerImpl::RendererSchedulerImpl()
16 : RendererSchedulerImpl(base::MessageLoopProxy::current()) {
17 }
18
19 RendererSchedulerImpl::RendererSchedulerImpl(
20 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner)
21 : renderer_scheduler_selector_(new RendererSchedulerSelector()),
22 task_queue_manager_(kTaskQueueCount,
23 main_task_runner,
24 renderer_scheduler_selector_.get()),
25 control_task_runner_(
26 task_queue_manager_.TaskRunnerForQueue(kControlTaskQueue)),
27 policy_may_need_update_(0),
28 current_policy_(kNormalPriorityPolicy),
29 weak_factory_(this) {
30 weak_renderer_scheduler_ptr_ = weak_factory_.GetWeakPtr();
31 idle_task_runner_ = make_scoped_refptr(new SingleThreadIdleTaskRunner(
32 task_queue_manager_.TaskRunnerForQueue(kIdleTaskQueue),
33 weak_factory_.GetWeakPtr()));
34 renderer_scheduler_selector_->SetQueuePriority(
35 kControlTaskQueue, RendererSchedulerSelector::kControlPriority);
36 renderer_scheduler_selector_->DisableQueue(kIdleTaskQueue);
37 task_queue_manager_.SetAutoPump(kIdleTaskQueue, false);
38 }
39
40 RendererSchedulerImpl::~RendererSchedulerImpl() {
41 }
42
43 scoped_refptr<base::SingleThreadTaskRunner>
44 RendererSchedulerImpl::DefaultTaskRunner() {
45 return task_queue_manager_.TaskRunnerForQueue(kDefaultTaskQueue);
46 }
47
48 scoped_refptr<base::SingleThreadTaskRunner>
49 RendererSchedulerImpl::CompositorTaskRunner() {
50 return task_queue_manager_.TaskRunnerForQueue(kCompositorTaskQueue);
51 }
52
53 scoped_refptr<SingleThreadIdleTaskRunner>
54 RendererSchedulerImpl::IdleTaskRunner() {
55 return idle_task_runner_;
56 }
57
58 void RendererSchedulerImpl::WillBeginFrame(const cc::BeginFrameArgs& args) {
59 main_thread_checker_.CalledOnValidThread();
60 EndIdlePeriod();
61 estimated_next_frame_begin_ = args.frame_time + args.interval;
62 }
63
64 void RendererSchedulerImpl::DidCommitFrameToCompositor() {
65 main_thread_checker_.CalledOnValidThread();
66 if (Now() < estimated_next_frame_begin_) {
67 StartIdlePeriod();
68 }
69 }
70
71 void RendererSchedulerImpl::DidReceiveInputEvent() {
72 base::AutoLock lock(incoming_signals_lock_);
73 if (last_input_time_.is_null()) {
74 // Update scheduler policy if should start a new compositor policy mode.
75 base::subtle::Release_Store(&policy_may_need_update_, 1);
76 PostUpdatePolicyOnControlRunner(base::TimeDelta());
77 }
78 last_input_time_ = Now();
79 }
80
81 bool RendererSchedulerImpl::ShouldYieldForHighPriorityWork() {
82 main_thread_checker_.CalledOnValidThread();
83 return SchedulerPolicy() == kCompositorPriorityPolicy &&
84 !task_queue_manager_.IsQueueEmpty(kCompositorTaskQueue);
85 }
86
87 base::TimeTicks RendererSchedulerImpl::CurrentIdleTaskDeadline() const {
88 main_thread_checker_.CalledOnValidThread();
89 return estimated_next_frame_begin_;
90 }
91
92 RendererSchedulerImpl::Policy RendererSchedulerImpl::SchedulerPolicy() {
93 main_thread_checker_.CalledOnValidThread();
94 if (base::subtle::Acquire_Load(&policy_may_need_update_)) {
95 UpdatePolicy();
96 }
97 return current_policy_;
98 }
99
100 void RendererSchedulerImpl::PostUpdatePolicyOnControlRunner(
101 base::TimeDelta delay) {
102 base::Closure closure = base::Bind(&RendererSchedulerImpl::UpdatePolicy,
103 weak_renderer_scheduler_ptr_);
104 if (delay > base::TimeDelta()) {
105 control_task_runner_->PostDelayedTask(FROM_HERE, closure, delay);
106 } else {
107 control_task_runner_->PostTask(FROM_HERE, closure);
108 }
109 }
110
111 void RendererSchedulerImpl::UpdatePolicy() {
112 main_thread_checker_.CalledOnValidThread();
113 base::AutoLock lock(incoming_signals_lock_);
114 base::subtle::Release_Store(&policy_may_need_update_, 0);
115
116 Policy new_policy = kNormalPriorityPolicy;
117 if (!last_input_time_.is_null()) {
118 base::TimeDelta compositor_priority_duration =
119 base::TimeDelta::FromMilliseconds(kCompositorPriorityAfterTouchMillis);
120 base::TimeDelta remaining_compositor_priority_duration =
121 last_input_time_ + compositor_priority_duration - Now();
122 if (remaining_compositor_priority_duration > base::TimeDelta()) {
123 PostUpdatePolicyOnControlRunner(remaining_compositor_priority_duration);
124 new_policy = kCompositorPriorityPolicy;
125 } else {
126 // Null out last_input_time_ to ensure DidReceiveInputEvent will post an
127 // UpdatePolicy task when it's next called.
128 last_input_time_ = base::TimeTicks();
129 }
130 }
131
132 if (new_policy == current_policy_) {
133 return;
134 }
135
136 switch (new_policy) {
137 case kCompositorPriorityPolicy:
138 renderer_scheduler_selector_->SetQueuePriority(
139 kCompositorTaskQueue, RendererSchedulerSelector::kHighPriority);
140 break;
141 case kNormalPriorityPolicy:
142 renderer_scheduler_selector_->SetQueuePriority(
143 kCompositorTaskQueue, RendererSchedulerSelector::kNormalPriority);
144 break;
145 }
146 current_policy_ = new_policy;
147 }
148
149 void RendererSchedulerImpl::StartIdlePeriod() {
150 renderer_scheduler_selector_->EnableQueue(
151 kIdleTaskQueue, RendererSchedulerSelector::kBestEffortPriority);
152 task_queue_manager_.PumpQueue(kIdleTaskQueue);
153 }
154
155 void RendererSchedulerImpl::EndIdlePeriod() {
156 renderer_scheduler_selector_->DisableQueue(kIdleTaskQueue);
157 }
158
159 base::TimeTicks RendererSchedulerImpl::Now() const {
160 return gfx::FrameTime::Now();
161 }
162
163 } // namespace content
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