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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/renderer/scheduler/renderer_scheduler_impl.h" | |
6 | |
7 #include "base/bind.h" | |
8 #include "base/message_loop/message_loop_proxy.h" | |
9 #include "cc/output/begin_frame_args.h" | |
10 #include "content/renderer/scheduler/renderer_scheduler_selector.h" | |
11 #include "ui/gfx/frame_time.h" | |
12 | |
13 namespace content { | |
14 | |
15 RendererSchedulerImpl::RendererSchedulerImpl() | |
16 : RendererSchedulerImpl(base::MessageLoopProxy::current()) { | |
17 } | |
18 | |
19 RendererSchedulerImpl::RendererSchedulerImpl( | |
20 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner) | |
21 : renderer_scheduler_selector_(new RendererSchedulerSelector()), | |
22 task_queue_manager_(kTaskQueueCount, | |
23 main_task_runner, | |
24 renderer_scheduler_selector_.get()), | |
25 control_task_runner_( | |
26 task_queue_manager_.TaskRunnerForQueue(kControlTaskQueue)), | |
27 policy_may_need_update_(0), | |
28 current_policy_(kNormalPriorityPolicy), | |
29 weak_factory_(this) { | |
30 weak_renderer_scheduler_ptr_ = weak_factory_.GetWeakPtr(); | |
31 idle_task_runner_ = make_scoped_refptr(new SingleThreadIdleTaskRunner( | |
32 task_queue_manager_.TaskRunnerForQueue(kIdleTaskQueue), | |
33 weak_factory_.GetWeakPtr())); | |
34 renderer_scheduler_selector_->SetQueuePriority( | |
35 kControlTaskQueue, RendererSchedulerSelector::kControlPriority); | |
36 renderer_scheduler_selector_->DisableQueue(kIdleTaskQueue); | |
37 task_queue_manager_.SetAutoPump(kIdleTaskQueue, false); | |
38 } | |
39 | |
40 RendererSchedulerImpl::~RendererSchedulerImpl() { | |
41 } | |
42 | |
43 scoped_refptr<base::SingleThreadTaskRunner> | |
44 RendererSchedulerImpl::DefaultTaskRunner() { | |
45 return task_queue_manager_.TaskRunnerForQueue(kDefaultTaskQueue); | |
46 } | |
47 | |
48 scoped_refptr<base::SingleThreadTaskRunner> | |
49 RendererSchedulerImpl::CompositorTaskRunner() { | |
50 return task_queue_manager_.TaskRunnerForQueue(kCompositorTaskQueue); | |
51 } | |
52 | |
53 scoped_refptr<SingleThreadIdleTaskRunner> | |
54 RendererSchedulerImpl::IdleTaskRunner() { | |
55 return idle_task_runner_; | |
56 } | |
57 | |
58 void RendererSchedulerImpl::WillBeginFrame(const cc::BeginFrameArgs& args) { | |
59 main_thread_checker_.CalledOnValidThread(); | |
60 EndIdlePeriod(); | |
61 estimated_next_frame_begin_ = args.frame_time + args.interval; | |
62 } | |
63 | |
64 void RendererSchedulerImpl::DidCommitFrameToCompositor() { | |
65 main_thread_checker_.CalledOnValidThread(); | |
66 if (Now() < estimated_next_frame_begin_) { | |
67 StartIdlePeriod(); | |
68 } | |
69 } | |
70 | |
71 void RendererSchedulerImpl::DidReceiveInputEvent() { | |
72 base::AutoLock lock(incoming_signals_lock_); | |
73 if (last_input_time_.is_null()) { | |
74 // Update scheduler policy if should start a new compositor policy mode. | |
75 base::subtle::Release_Store(&policy_may_need_update_, 1); | |
76 PostUpdatePolicyOnControlRunner(base::TimeDelta()); | |
77 } | |
78 last_input_time_ = Now(); | |
79 } | |
80 | |
81 bool RendererSchedulerImpl::ShouldYieldForHighPriorityWork() { | |
82 main_thread_checker_.CalledOnValidThread(); | |
83 return SchedulerPolicy() == kCompositorPriorityPolicy && | |
84 !task_queue_manager_.IsQueueEmpty(kCompositorTaskQueue); | |
85 } | |
86 | |
87 base::TimeTicks RendererSchedulerImpl::CurrentIdleTaskDeadline() const { | |
88 main_thread_checker_.CalledOnValidThread(); | |
89 return estimated_next_frame_begin_; | |
90 } | |
91 | |
92 RendererSchedulerImpl::Policy RendererSchedulerImpl::SchedulerPolicy() { | |
93 main_thread_checker_.CalledOnValidThread(); | |
94 if (base::subtle::Acquire_Load(&policy_may_need_update_)) { | |
95 UpdatePolicy(); | |
96 } | |
97 return current_policy_; | |
98 } | |
99 | |
100 void RendererSchedulerImpl::PostUpdatePolicyOnControlRunner( | |
101 base::TimeDelta delay) { | |
102 base::Closure closure = base::Bind(&RendererSchedulerImpl::UpdatePolicy, | |
103 weak_renderer_scheduler_ptr_); | |
104 if (delay > base::TimeDelta()) { | |
105 control_task_runner_->PostDelayedTask(FROM_HERE, closure, delay); | |
106 } else { | |
107 control_task_runner_->PostTask(FROM_HERE, closure); | |
108 } | |
109 } | |
110 | |
111 void RendererSchedulerImpl::UpdatePolicy() { | |
112 main_thread_checker_.CalledOnValidThread(); | |
113 base::AutoLock lock(incoming_signals_lock_); | |
114 base::subtle::Release_Store(&policy_may_need_update_, 0); | |
115 | |
116 Policy new_policy = kNormalPriorityPolicy; | |
117 if (!last_input_time_.is_null()) { | |
118 base::TimeDelta compositor_priority_duration = | |
119 base::TimeDelta::FromMilliseconds(kCompositorPriorityAfterTouchMillis); | |
120 base::TimeDelta remaining_compositor_priority_duration = | |
121 last_input_time_ + compositor_priority_duration - Now(); | |
122 if (remaining_compositor_priority_duration > base::TimeDelta()) { | |
123 PostUpdatePolicyOnControlRunner(remaining_compositor_priority_duration); | |
124 new_policy = kCompositorPriorityPolicy; | |
125 } else { | |
126 // Null out last_input_time_ to ensure DidReceiveInputEvent will post an | |
127 // UpdatePolicy task when it's next called. | |
128 last_input_time_ = base::TimeTicks(); | |
129 } | |
130 } | |
131 | |
132 if (new_policy == current_policy_) { | |
alexclarke
2014/10/24 15:56:29
Consider adding:
TRACE_COUNTER1(TRACE_DISABLED_BY
Sami
2014/10/24 15:58:21
I've got a follow-up that adds all sorts of tracin
| |
133 return; | |
134 } | |
135 | |
136 switch (new_policy) { | |
137 case kCompositorPriorityPolicy: | |
138 renderer_scheduler_selector_->SetQueuePriority( | |
139 kCompositorTaskQueue, RendererSchedulerSelector::kHighPriority); | |
140 break; | |
141 case kNormalPriorityPolicy: | |
142 renderer_scheduler_selector_->SetQueuePriority( | |
143 kCompositorTaskQueue, RendererSchedulerSelector::kNormalPriority); | |
144 break; | |
145 } | |
146 current_policy_ = new_policy; | |
147 } | |
148 | |
149 void RendererSchedulerImpl::StartIdlePeriod() { | |
150 renderer_scheduler_selector_->EnableQueue( | |
151 kIdleTaskQueue, RendererSchedulerSelector::kBestEffortPriority); | |
152 task_queue_manager_.PumpQueue(kIdleTaskQueue); | |
153 } | |
154 | |
155 void RendererSchedulerImpl::EndIdlePeriod() { | |
156 renderer_scheduler_selector_->DisableQueue(kIdleTaskQueue); | |
157 } | |
158 | |
159 base::TimeTicks RendererSchedulerImpl::Now() const { | |
160 return gfx::FrameTime::Now(); | |
161 } | |
162 | |
163 } // namespace content | |
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