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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
| 11 #include "gpu/command_buffer/service/gl_utils.h" | 11 #include "gpu/command_buffer/service/gl_utils.h" |
| 12 | 12 |
| 13 namespace gfx { | 13 namespace gfx { |
| 14 class GLImage; | 14 class GLImage; |
| 15 } | 15 } |
| 16 | 16 |
| 17 namespace gpu { | 17 namespace gpu { |
| 18 namespace gles2 { | 18 namespace gles2 { |
| 19 | 19 |
| 20 class Texture; | 20 class Texture; |
| 21 | 21 |
| 22 class NativeImageBuffer : public base::RefCountedThreadSafe<NativeImageBuffer> { | 22 class NativeImageBuffer : public base::RefCountedThreadSafe<NativeImageBuffer> { |
| 23 public: | 23 public: |
| 24 static scoped_refptr<NativeImageBuffer> Create(GLuint texture_id); | 24 static scoped_refptr<NativeImageBuffer> Create(GLuint texture_id); |
| 25 | 25 |
| 26 virtual void AddClient(gfx::GLImage* client) = 0; | 26 virtual void AddClient(gfx::GLImage* client) = 0; |
| 27 virtual void RemoveClient(gfx::GLImage* client) = 0; | 27 virtual void RemoveClient(gfx::GLImage* client) = 0; |
| 28 virtual bool IsClient(gfx::GLImage* client) = 0; | 28 virtual bool IsClient(gfx::GLImage* client) = 0; |
| 29 virtual void BindToTexture(GLenum target) = 0; | 29 virtual void BindToTexture(GLenum target) = 0; |
| 30 virtual void WillRead(gfx::GLImage* client) = 0; | |
| 31 virtual void WillWrite(gfx::GLImage* client) = 0; | |
| 32 virtual void DidRead(gfx::GLImage* client) = 0; | |
| 33 virtual void DidWrite(gfx::GLImage* client) = 0; | |
| 34 | 30 |
| 35 protected: | 31 protected: |
| 36 friend class base::RefCountedThreadSafe<NativeImageBuffer>; | 32 friend class base::RefCountedThreadSafe<NativeImageBuffer>; |
| 37 NativeImageBuffer() {} | 33 NativeImageBuffer() {} |
| 38 virtual ~NativeImageBuffer() {} | 34 virtual ~NativeImageBuffer() {} |
| 39 | 35 |
| 40 DISALLOW_COPY_AND_ASSIGN(NativeImageBuffer); | 36 DISALLOW_COPY_AND_ASSIGN(NativeImageBuffer); |
| 41 }; | 37 }; |
| 42 | 38 |
| 43 // An immutable description that can be used to create a texture that shares | 39 // An immutable description that can be used to create a texture that shares |
| (...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 96 GLenum wrap_t_; | 92 GLenum wrap_t_; |
| 97 GLenum usage_; | 93 GLenum usage_; |
| 98 bool immutable_; | 94 bool immutable_; |
| 99 LevelInfos level_infos_; | 95 LevelInfos level_infos_; |
| 100 }; | 96 }; |
| 101 | 97 |
| 102 } // namespage gles2 | 98 } // namespage gles2 |
| 103 } // namespace gpu | 99 } // namespace gpu |
| 104 | 100 |
| 105 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_ | 101 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_ |
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