Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(81)

Side by Side Diff: chrome/browser/chromeos/base/locale_util.cc

Issue 664503003: Revert of Revert of Revert of ChromeOS NetworkScreenHandler should not call CheckAndResolveLocale on UI thread. (patchs… (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 2 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/chromeos/base/locale_util.h" 5 #include "chrome/browser/chromeos/base/locale_util.h"
6 6
7 #include <vector> 7 #include <vector>
8 8
9 #include "chrome/browser/browser_process.h" 9 #include "chrome/browser/browser_process.h"
10 #include "chrome/browser/chromeos/input_method/input_method_util.h" 10 #include "chrome/browser/chromeos/input_method/input_method_util.h"
11 #include "chromeos/ime/input_method_manager.h" 11 #include "chromeos/ime/input_method_manager.h"
12 #include "content/public/browser/browser_thread.h" 12 #include "content/public/browser/browser_thread.h"
13 #include "ui/base/resource/resource_bundle.h" 13 #include "ui/base/resource/resource_bundle.h"
14 #include "ui/gfx/platform_font_pango.h" 14 #include "ui/gfx/platform_font_pango.h"
15 15
16 namespace chromeos { 16 namespace chromeos {
17 17
18 namespace { 18 namespace {
19 19
20 struct SwitchLanguageData { 20 struct SwitchLanguageData {
21 SwitchLanguageData(const std::string& locale, 21 SwitchLanguageData(const std::string& locale,
22 const bool enable_locale_keyboard_layouts, 22 const bool enable_locale_keyboard_layouts,
23 const bool login_layouts_only, 23 const bool login_layouts_only,
24 const locale_util::SwitchLanguageCallback& callback) 24 scoped_ptr<locale_util::SwitchLanguageCallback> callback)
25 : callback(callback), 25 : callback(callback.Pass()),
26 result(locale, std::string(), false), 26 locale(locale),
27 enable_locale_keyboard_layouts(enable_locale_keyboard_layouts), 27 enable_locale_keyboard_layouts(enable_locale_keyboard_layouts),
28 login_layouts_only(login_layouts_only) {} 28 login_layouts_only(login_layouts_only),
29 success(false) {}
29 30
30 const locale_util::SwitchLanguageCallback callback; 31 scoped_ptr<locale_util::SwitchLanguageCallback> callback;
31 32
32 locale_util::LanguageSwitchResult result; 33 const std::string locale;
33 const bool enable_locale_keyboard_layouts; 34 const bool enable_locale_keyboard_layouts;
34 const bool login_layouts_only; 35 const bool login_layouts_only;
36 std::string loaded_locale;
37 bool success;
35 }; 38 };
36 39
37 // Runs on SequencedWorkerPool thread under PostTaskAndReply(). 40 // Runs on SequencedWorkerPool thread under PostTaskAndReply().
38 // So data is owned by "Reply" part of PostTaskAndReply() process. 41 // So data is owned by "Reply" part of PostTaskAndReply() process.
39 void SwitchLanguageDoReloadLocale(SwitchLanguageData* data) { 42 void SwitchLanguageDoReloadLocale(SwitchLanguageData* data) {
40 DCHECK(!content::BrowserThread::CurrentlyOn(content::BrowserThread::UI)); 43 DCHECK(!content::BrowserThread::CurrentlyOn(content::BrowserThread::UI));
41 44
42 data->result.loaded_locale = 45 data->loaded_locale =
43 ResourceBundle::GetSharedInstance().ReloadLocaleResources( 46 ResourceBundle::GetSharedInstance().ReloadLocaleResources(data->locale);
44 data->result.requested_locale);
45 47
46 data->result.success = !data->result.loaded_locale.empty(); 48 data->success = !data->loaded_locale.empty();
47 49
48 ResourceBundle::GetSharedInstance().ReloadFonts(); 50 ResourceBundle::GetSharedInstance().ReloadFonts();
49 } 51 }
50 52
51 // Callback after SwitchLanguageDoReloadLocale() back in UI thread. 53 // Callback after SwitchLanguageDoReloadLocale() back in UI thread.
52 void FinishSwitchLanguage(scoped_ptr<SwitchLanguageData> data) { 54 void FinishSwitchLanguage(scoped_ptr<SwitchLanguageData> data) {
53 DCHECK(content::BrowserThread::CurrentlyOn(content::BrowserThread::UI)); 55 DCHECK(content::BrowserThread::CurrentlyOn(content::BrowserThread::UI));
54 if (data->result.success) { 56 if (data->success) {
55 g_browser_process->SetApplicationLocale(data->result.loaded_locale); 57 g_browser_process->SetApplicationLocale(data->loaded_locale);
56 58
57 if (data->enable_locale_keyboard_layouts) { 59 if (data->enable_locale_keyboard_layouts) {
58 input_method::InputMethodManager* manager = 60 input_method::InputMethodManager* manager =
59 input_method::InputMethodManager::Get(); 61 input_method::InputMethodManager::Get();
60 scoped_refptr<input_method::InputMethodManager::State> ime_state = 62 scoped_refptr<input_method::InputMethodManager::State> ime_state =
61 manager->GetActiveIMEState(); 63 manager->GetActiveIMEState();
62 if (data->login_layouts_only) { 64 if (data->login_layouts_only) {
63 // Enable the hardware keyboard layouts and locale-specific layouts 65 // Enable the hardware keyboard layouts and locale-specific layouts
64 // suitable for use on the login screen. This will also switch to the 66 // suitable for use on the login screen. This will also switch to the
65 // first hardware keyboard layout since the input method currently in 67 // first hardware keyboard layout since the input method currently in
66 // use may not be supported by the new locale. 68 // use may not be supported by the new locale.
67 ime_state->EnableLoginLayouts( 69 ime_state->EnableLoginLayouts(
68 data->result.loaded_locale, 70 data->loaded_locale,
69 manager->GetInputMethodUtil()->GetHardwareLoginInputMethodIds()); 71 manager->GetInputMethodUtil()->GetHardwareLoginInputMethodIds());
70 } else { 72 } else {
71 // Enable all hardware keyboard layouts. This will also switch to the 73 // Enable all hardware keyboard layouts. This will also switch to the
72 // first hardware keyboard layout. 74 // first hardware keyboard layout.
73 ime_state->ReplaceEnabledInputMethods( 75 ime_state->ReplaceEnabledInputMethods(
74 manager->GetInputMethodUtil()->GetHardwareInputMethodIds()); 76 manager->GetInputMethodUtil()->GetHardwareInputMethodIds());
75 77
76 // Enable all locale-specific layouts. 78 // Enable all locale-specific layouts.
77 std::vector<std::string> input_methods; 79 std::vector<std::string> input_methods;
78 manager->GetInputMethodUtil()->GetInputMethodIdsFromLanguageCode( 80 manager->GetInputMethodUtil()->GetInputMethodIdsFromLanguageCode(
79 data->result.loaded_locale, 81 data->loaded_locale,
80 input_method::kKeyboardLayoutsOnly, 82 input_method::kKeyboardLayoutsOnly,
81 &input_methods); 83 &input_methods);
82 for (std::vector<std::string>::const_iterator it = 84 for (std::vector<std::string>::const_iterator it =
83 input_methods.begin(); it != input_methods.end(); ++it) { 85 input_methods.begin(); it != input_methods.end(); ++it) {
84 ime_state->EnableInputMethod(*it); 86 ime_state->EnableInputMethod(*it);
85 } 87 }
86 } 88 }
87 } 89 }
88 } 90 }
89 gfx::PlatformFontPango::ReloadDefaultFont(); 91 gfx::PlatformFontPango::ReloadDefaultFont();
90 if (!data->callback.is_null()) 92 if (data->callback)
91 data->callback.Run(data->result); 93 data->callback->Run(data->locale, data->loaded_locale, data->success);
92 } 94 }
93 95
94 } // namespace 96 } // namespace
95 97
96 namespace locale_util { 98 namespace locale_util {
97 99
98 LanguageSwitchResult::LanguageSwitchResult(const std::string& requested_locale,
99 const std::string& loaded_locale,
100 bool success)
101 : requested_locale(requested_locale),
102 loaded_locale(loaded_locale),
103 success(success) {
104 }
105
106 void SwitchLanguage(const std::string& locale, 100 void SwitchLanguage(const std::string& locale,
107 const bool enable_locale_keyboard_layouts, 101 const bool enable_locale_keyboard_layouts,
108 const bool login_layouts_only, 102 const bool login_layouts_only,
109 const SwitchLanguageCallback& callback) { 103 scoped_ptr<SwitchLanguageCallback> callback) {
110 DCHECK(content::BrowserThread::CurrentlyOn(content::BrowserThread::UI)); 104 DCHECK(content::BrowserThread::CurrentlyOn(content::BrowserThread::UI));
111 scoped_ptr<SwitchLanguageData> data(new SwitchLanguageData( 105 scoped_ptr<SwitchLanguageData> data(
112 locale, enable_locale_keyboard_layouts, login_layouts_only, callback)); 106 new SwitchLanguageData(locale,
107 enable_locale_keyboard_layouts,
108 login_layouts_only,
109 callback.Pass()));
113 base::Closure reloader( 110 base::Closure reloader(
114 base::Bind(&SwitchLanguageDoReloadLocale, base::Unretained(data.get()))); 111 base::Bind(&SwitchLanguageDoReloadLocale, base::Unretained(data.get())));
115 content::BrowserThread::PostBlockingPoolTaskAndReply( 112 content::BrowserThread::PostBlockingPoolTaskAndReply(
116 FROM_HERE, 113 FROM_HERE,
117 reloader, 114 reloader,
118 base::Bind(&FinishSwitchLanguage, base::Passed(data.Pass()))); 115 base::Bind(&FinishSwitchLanguage, base::Passed(data.Pass())));
119 } 116 }
120 117
121 } // namespace locale_util 118 } // namespace locale_util
122 } // namespace chromeos 119 } // namespace chromeos
OLDNEW
« no previous file with comments | « chrome/browser/chromeos/base/locale_util.h ('k') | chrome/browser/chromeos/chrome_browser_main_chromeos.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698