OLD | NEW |
(Empty) | |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef MOJO_SERVICES_PUBLIC_CPP_NETWORK_UDP_SOCKET_WRAPPER_H_ |
| 6 #define MOJO_SERVICES_PUBLIC_CPP_NETWORK_UDP_SOCKET_WRAPPER_H_ |
| 7 |
| 8 #include <queue> |
| 9 |
| 10 #include "mojo/services/public/interfaces/network/udp_socket.mojom.h" |
| 11 |
| 12 namespace mojo { |
| 13 |
| 14 // This class is a wrapper around the UDPSocket interface. It provides local |
| 15 // cache for received datagrams as well as for (excessive) send requests: |
| 16 // - You call ReceiveFrom() to retrieve one datagram. If there is already cached |
| 17 // data, the operation completes synchronously. |
| 18 // - You don't need to worry about the max-pending-send-requests restriction |
| 19 // imposed by the service side. If you make many SendTo() calls in a short |
| 20 // period of time, it caches excessive requests and sends them later. |
| 21 class UDPSocketWrapper : public UDPSocketClient { |
| 22 public: |
| 23 typedef Callback<void(NetworkErrorPtr, NetAddressPtr, Array<uint8_t>)> |
| 24 ReceiveCallback; |
| 25 typedef Callback<void(NetworkErrorPtr)> ErrorCallback; |
| 26 |
| 27 explicit UDPSocketWrapper(UDPSocketPtr socket); |
| 28 |
| 29 // |receive_queue_slots| determines the size (in datagrams) of the local |
| 30 // receive queue, which caches incoming datagrams. |
| 31 // |requested_max_pending_sends| is used to call |
| 32 // NegotiateMaxPendingSendRequests() on |socket|. |
| 33 // The two numbers should be greater than 0. If you would like to use default |
| 34 // values, please use the other constructor. |
| 35 UDPSocketWrapper(UDPSocketPtr socket, |
| 36 uint32_t receive_queue_slots, |
| 37 uint32_t requested_max_pending_sends); |
| 38 |
| 39 ~UDPSocketWrapper() override; |
| 40 |
| 41 void AllowAddressReuse(const ErrorCallback& callback); |
| 42 |
| 43 void Bind(NetAddressPtr addr, |
| 44 const Callback<void(NetworkErrorPtr, NetAddressPtr)>& callback); |
| 45 |
| 46 void SetSendBufferSize(uint32_t size, const ErrorCallback& callback); |
| 47 |
| 48 void SetReceiveBufferSize(uint32_t size, const ErrorCallback& callback); |
| 49 |
| 50 // If there are already incoming datagrams cached locally, this method runs |
| 51 // |callback| before it returns, and the return value is set to true. |
| 52 // Otherwise, the return value is set to false and the callback will be run |
| 53 // asynchronously. |
| 54 bool ReceiveFrom(const ReceiveCallback& callback); |
| 55 |
| 56 // This method is aware of the max pending send requests allowed by the |
| 57 // service, and caches send requests locally if necessary. |
| 58 void SendTo(NetAddressPtr dest_addr, |
| 59 Array<uint8_t> data, |
| 60 const ErrorCallback& callback); |
| 61 |
| 62 private: |
| 63 class NegotiateCallbackHandler : public Callback<void(uint32_t)>::Runnable { |
| 64 public: |
| 65 explicit NegotiateCallbackHandler(UDPSocketWrapper* delegate); |
| 66 ~NegotiateCallbackHandler() override; |
| 67 |
| 68 // Callback<void(uint32_t)>::Runnable implementation: |
| 69 void Run(uint32_t actual_size) const override; |
| 70 |
| 71 private: |
| 72 // Because this callback is passed to a method of |socket_|, and |socket_| |
| 73 // is owned by |delegate_|, it should be safe to assume that |delegate_| is |
| 74 // valid if/when Run() is called. |
| 75 UDPSocketWrapper* delegate_; |
| 76 }; |
| 77 |
| 78 class SendCallbackHandler : public ErrorCallback::Runnable { |
| 79 public: |
| 80 explicit SendCallbackHandler(UDPSocketWrapper* delegate, |
| 81 const ErrorCallback& forward_callback); |
| 82 ~SendCallbackHandler() override; |
| 83 |
| 84 // ErrorCallback::Runnable implementation: |
| 85 void Run(NetworkErrorPtr result) const override; |
| 86 |
| 87 private: |
| 88 // Because this callback is passed to a method of |socket_|, and |socket_| |
| 89 // is owned by |delegate_|, it should be safe to assume that |delegate_| is |
| 90 // valid if/when Run() is called. |
| 91 UDPSocketWrapper* delegate_; |
| 92 ErrorCallback forward_callback_; |
| 93 }; |
| 94 |
| 95 struct ReceivedData { |
| 96 ReceivedData(); |
| 97 ~ReceivedData(); |
| 98 |
| 99 NetworkErrorPtr result; |
| 100 NetAddressPtr src_addr; |
| 101 Array<uint8_t> data; |
| 102 }; |
| 103 |
| 104 struct SendRequest { |
| 105 SendRequest(); |
| 106 ~SendRequest(); |
| 107 |
| 108 NetAddressPtr dest_addr; |
| 109 Array<uint8_t> data; |
| 110 ErrorCallback callback; |
| 111 }; |
| 112 |
| 113 // UDPSocketClient implementation: |
| 114 void OnReceived(NetworkErrorPtr result, |
| 115 NetAddressPtr src_addr, |
| 116 Array<uint8_t> data) override; |
| 117 |
| 118 void Initialize(uint32_t requested_max_pending_sends); |
| 119 void OnNegotiateMaxPendingSendRequestsCompleted(uint32_t actual_size); |
| 120 |
| 121 void OnSendToCompleted(NetworkErrorPtr result, |
| 122 const ErrorCallback& forward_callback); |
| 123 |
| 124 // Returns true if a send request in |send_requests_| has been processed. |
| 125 bool ProcessNextSendRequest(); |
| 126 |
| 127 UDPSocketPtr socket_; |
| 128 |
| 129 uint32_t max_receive_queue_size_; |
| 130 |
| 131 // Owns all the objects that its elements point to. |
| 132 std::queue<ReceivedData*> receive_queue_; |
| 133 |
| 134 std::queue<ReceiveCallback> receive_requests_; |
| 135 |
| 136 uint32_t max_pending_sends_; |
| 137 uint32_t current_pending_sends_; |
| 138 |
| 139 // Owns all the objects that its elements point to. |
| 140 std::queue<SendRequest*> send_requests_; |
| 141 }; |
| 142 |
| 143 } // namespace mojo |
| 144 |
| 145 #endif // MOJO_SERVICES_PUBLIC_CPP_NETWORK_UDP_SOCKET_WRAPPER_H_ |
OLD | NEW |