| Index: src/gpu/GrGpu.h
|
| diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h
|
| index 54fe471c88c2fceccbed9013337333277d8a4e72..e4669a25c506fa30baee1349a9d86b1822186ce8 100644
|
| --- a/src/gpu/GrGpu.h
|
| +++ b/src/gpu/GrGpu.h
|
| @@ -143,6 +143,25 @@ public:
|
| GrIndexBuffer* createIndexBuffer(size_t size, bool dynamic);
|
|
|
| /**
|
| + * Creates an index buffer for instance drawing with a specific pattern.
|
| + *
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| + * @param pattern the pattern to repeat
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| + * @param patternSize size in bytes of the pattern
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| + * @param reps number of times to repeat the pattern
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| + * @param vertCount number of vertices the pattern references
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| + * @param dynamic hints whether the data will be frequently changed
|
| + * by either GrIndexBuffer::map() or
|
| + * GrIndexBuffer::updateData().
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| + *
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| + * @return The index buffer if successful, otherwise NULL.
|
| + */
|
| + GrIndexBuffer* createInstancedIndexBuffer(const uint16_t* pattern,
|
| + int patternSize,
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| + int reps,
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| + int vertCount,
|
| + bool isDynamic = false);
|
| +
|
| + /**
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| * Returns an index buffer that can be used to render quads.
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| * Six indices per quad: 0, 1, 2, 0, 2, 3, etc.
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| * The max number of quads can be queried using GrIndexBuffer::maxQuads().
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|
|