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Side by Side Diff: src/gpu/GrGpu.cpp

Issue 664193002: Oval and stroke AA rect now batch (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: nit Created 6 years, 1 month ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "GrGpu.h" 10 #include "GrGpu.h"
(...skipping 146 matching lines...) Expand 10 before | Expand all | Expand 10 after
157 GrVertexBuffer* GrGpu::createVertexBuffer(size_t size, bool dynamic) { 157 GrVertexBuffer* GrGpu::createVertexBuffer(size_t size, bool dynamic) {
158 this->handleDirtyContext(); 158 this->handleDirtyContext();
159 return this->onCreateVertexBuffer(size, dynamic); 159 return this->onCreateVertexBuffer(size, dynamic);
160 } 160 }
161 161
162 GrIndexBuffer* GrGpu::createIndexBuffer(size_t size, bool dynamic) { 162 GrIndexBuffer* GrGpu::createIndexBuffer(size_t size, bool dynamic) {
163 this->handleDirtyContext(); 163 this->handleDirtyContext();
164 return this->onCreateIndexBuffer(size, dynamic); 164 return this->onCreateIndexBuffer(size, dynamic);
165 } 165 }
166 166
167 GrIndexBuffer* GrGpu::createInstancedIndexBuffer(const uint16_t* pattern,
bsalomon 2014/10/22 20:23:11 I take it that the const change is to support the
168 int patternSize,
169 int reps,
170 int vertCount,
171 bool isDynamic) const {
172 size_t bufferSize = patternSize * reps * sizeof(uint16_t);
173 GrGpu* me = const_cast<GrGpu*>(this);
174 GrIndexBuffer* buffer = me->createIndexBuffer(bufferSize, isDynamic);
175 if (buffer) {
176 uint16_t* data = (uint16_t*) buffer->map();
177 bool useTempData = (NULL == data);
178 if (useTempData) {
179 data = SkNEW_ARRAY(uint16_t, reps * patternSize);
180 }
181 for (int i = 0; i < reps; ++i) {
182 // Each AA filled rect is drawn with 8 vertices and 10 triangles (8 around
bsalomon 2014/10/22 20:23:11 this comment should go
183 // the inner rect (for AA) and 2 for the inner rect.
184 int baseIdx = i * patternSize;
185 uint16_t baseVert = (uint16_t)(i * vertCount);
186 for (int j = 0; j < patternSize; ++j) {
187 data[baseIdx+j] = baseVert + pattern[j];
188 }
189 }
190 if (useTempData) {
191 if (!buffer->updateData(data, bufferSize)) {
192 SkFAIL("Can't get indices into buffer!");
193 }
194 SkDELETE_ARRAY(data);
195 } else {
196 buffer->unmap();
197 }
198 }
199 return buffer;
200 }
201
167 void GrGpu::clear(const SkIRect* rect, 202 void GrGpu::clear(const SkIRect* rect,
168 GrColor color, 203 GrColor color,
169 bool canIgnoreRect, 204 bool canIgnoreRect,
170 GrRenderTarget* renderTarget) { 205 GrRenderTarget* renderTarget) {
171 if (NULL == renderTarget) { 206 if (NULL == renderTarget) {
172 renderTarget = this->getDrawState().getRenderTarget(); 207 renderTarget = this->getDrawState().getRenderTarget();
173 } 208 }
174 if (NULL == renderTarget) { 209 if (NULL == renderTarget) {
175 SkASSERT(0); 210 SkASSERT(0);
176 return; 211 return;
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after
239 fClipMaskManager.adjustPathStencilParams(outStencilSettings); 274 fClipMaskManager.adjustPathStencilParams(outStencilSettings);
240 } 275 }
241 276
242 277
243 //////////////////////////////////////////////////////////////////////////////// 278 ////////////////////////////////////////////////////////////////////////////////
244 279
245 static const int MAX_QUADS = 1 << 12; // max possible: (1 << 14) - 1; 280 static const int MAX_QUADS = 1 << 12; // max possible: (1 << 14) - 1;
246 281
247 GR_STATIC_ASSERT(4 * MAX_QUADS <= 65535); 282 GR_STATIC_ASSERT(4 * MAX_QUADS <= 65535);
248 283
249 static inline void fill_indices(uint16_t* indices, int quadCount) { 284 static const uint16_t gQuadIndexPattern[] = {
250 for (int i = 0; i < quadCount; ++i) { 285 0, 1, 2, 0, 2, 3
251 indices[6 * i + 0] = 4 * i + 0; 286 };
252 indices[6 * i + 1] = 4 * i + 1;
253 indices[6 * i + 2] = 4 * i + 2;
254 indices[6 * i + 3] = 4 * i + 0;
255 indices[6 * i + 4] = 4 * i + 2;
256 indices[6 * i + 5] = 4 * i + 3;
257 }
258 }
259 287
260 const GrIndexBuffer* GrGpu::getQuadIndexBuffer() const { 288 const GrIndexBuffer* GrGpu::getQuadIndexBuffer() const {
261 if (NULL == fQuadIndexBuffer || fQuadIndexBuffer->wasDestroyed()) { 289 if (NULL == fQuadIndexBuffer || fQuadIndexBuffer->wasDestroyed()) {
262 SkSafeUnref(fQuadIndexBuffer); 290 SkSafeUnref(fQuadIndexBuffer);
263 static const int SIZE = sizeof(uint16_t) * 6 * MAX_QUADS; 291 fQuadIndexBuffer = this->createInstancedIndexBuffer(gQuadIndexPattern,
264 GrGpu* me = const_cast<GrGpu*>(this); 292 6,
265 fQuadIndexBuffer = me->createIndexBuffer(SIZE, false); 293 MAX_QUADS,
266 if (fQuadIndexBuffer) { 294 4);
267 uint16_t* indices = (uint16_t*)fQuadIndexBuffer->map();
268 if (indices) {
269 fill_indices(indices, MAX_QUADS);
270 fQuadIndexBuffer->unmap();
271 } else {
272 indices = (uint16_t*)sk_malloc_throw(SIZE);
273 fill_indices(indices, MAX_QUADS);
274 if (!fQuadIndexBuffer->updateData(indices, SIZE)) {
275 fQuadIndexBuffer->unref();
276 fQuadIndexBuffer = NULL;
277 SkFAIL("Can't get indices into buffer!");
278 }
279 sk_free(indices);
280 }
281 }
282 } 295 }
283 296
284 return fQuadIndexBuffer; 297 return fQuadIndexBuffer;
285 } 298 }
286 299
287 //////////////////////////////////////////////////////////////////////////////// 300 ////////////////////////////////////////////////////////////////////////////////
288 301
289 bool GrGpu::setupClipAndFlushState(DrawType type, const GrDeviceCoordTexture* ds tCopy, 302 bool GrGpu::setupClipAndFlushState(DrawType type, const GrDeviceCoordTexture* ds tCopy,
290 GrDrawState::AutoRestoreEffects* are, 303 GrDrawState::AutoRestoreEffects* are,
291 const SkRect* devBounds) { 304 const SkRect* devBounds) {
(...skipping 220 matching lines...) Expand 10 before | Expand all | Expand 10 after
512 } 525 }
513 526
514 void GrGpu::releaseIndexArray() { 527 void GrGpu::releaseIndexArray() {
515 // if index source was array, we stowed data in the pool 528 // if index source was array, we stowed data in the pool
516 const GeometrySrcState& geoSrc = this->getGeomSrc(); 529 const GeometrySrcState& geoSrc = this->getGeomSrc();
517 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); 530 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc);
518 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); 531 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t);
519 fIndexPool->putBack(bytes); 532 fIndexPool->putBack(bytes);
520 --fIndexPoolUseCnt; 533 --fIndexPoolUseCnt;
521 } 534 }
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