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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "GrGpu.h" | 10 #include "GrGpu.h" |
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157 GrVertexBuffer* GrGpu::createVertexBuffer(size_t size, bool dynamic) { | 157 GrVertexBuffer* GrGpu::createVertexBuffer(size_t size, bool dynamic) { |
158 this->handleDirtyContext(); | 158 this->handleDirtyContext(); |
159 return this->onCreateVertexBuffer(size, dynamic); | 159 return this->onCreateVertexBuffer(size, dynamic); |
160 } | 160 } |
161 | 161 |
162 GrIndexBuffer* GrGpu::createIndexBuffer(size_t size, bool dynamic) { | 162 GrIndexBuffer* GrGpu::createIndexBuffer(size_t size, bool dynamic) { |
163 this->handleDirtyContext(); | 163 this->handleDirtyContext(); |
164 return this->onCreateIndexBuffer(size, dynamic); | 164 return this->onCreateIndexBuffer(size, dynamic); |
165 } | 165 } |
166 | 166 |
167 GrIndexBuffer* GrGpu::createIndexBufferPattern(const uint16_t* pattern, | |
168 int patternSize, | |
169 int reps, | |
170 int vertCount, | |
171 bool isDynamic) { | |
172 size_t bufferSize = patternSize * reps * sizeof(uint16_t); | |
173 GrIndexBuffer* buffer = this->createIndexBuffer(bufferSize, isDynamic); | |
174 if (buffer) { | |
175 uint16_t* data = (uint16_t*) buffer->map(); | |
176 bool useTempData = (NULL == data); | |
177 if (useTempData) { | |
178 data = SkNEW_ARRAY(uint16_t, reps * patternSize); | |
179 } | |
180 for (int i = 0; i < reps; ++i) { | |
robertphillips
2014/10/21 19:12:37
Fix comment ?
| |
181 // Each AA filled rect is drawn with 8 vertices and 10 triangles (8 around | |
182 // the inner rect (for AA) and 2 for the inner rect. | |
183 int baseIdx = i * patternSize; | |
184 uint16_t baseVert = (uint16_t)(i * vertCount); | |
185 for (int j = 0; j < patternSize; ++j) { | |
186 data[baseIdx+j] = baseVert + pattern[j]; | |
187 } | |
188 } | |
189 if (useTempData) { | |
190 if (!buffer->updateData(data, bufferSize)) { | |
191 SkFAIL("Can't get indices into buffer!"); | |
192 } | |
193 SkDELETE_ARRAY(data); | |
194 } else { | |
195 buffer->unmap(); | |
196 } | |
197 } | |
198 return buffer; | |
199 } | |
200 | |
167 void GrGpu::clear(const SkIRect* rect, | 201 void GrGpu::clear(const SkIRect* rect, |
168 GrColor color, | 202 GrColor color, |
169 bool canIgnoreRect, | 203 bool canIgnoreRect, |
170 GrRenderTarget* renderTarget) { | 204 GrRenderTarget* renderTarget) { |
171 if (NULL == renderTarget) { | 205 if (NULL == renderTarget) { |
172 renderTarget = this->getDrawState().getRenderTarget(); | 206 renderTarget = this->getDrawState().getRenderTarget(); |
173 } | 207 } |
174 if (NULL == renderTarget) { | 208 if (NULL == renderTarget) { |
175 SkASSERT(0); | 209 SkASSERT(0); |
176 return; | 210 return; |
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512 } | 546 } |
513 | 547 |
514 void GrGpu::releaseIndexArray() { | 548 void GrGpu::releaseIndexArray() { |
515 // if index source was array, we stowed data in the pool | 549 // if index source was array, we stowed data in the pool |
516 const GeometrySrcState& geoSrc = this->getGeomSrc(); | 550 const GeometrySrcState& geoSrc = this->getGeomSrc(); |
517 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); | 551 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); |
518 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); | 552 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); |
519 fIndexPool->putBack(bytes); | 553 fIndexPool->putBack(bytes); |
520 --fIndexPoolUseCnt; | 554 --fIndexPoolUseCnt; |
521 } | 555 } |
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