Index: Source/core/rendering/RenderLayer.h |
diff --git a/Source/core/rendering/RenderLayer.h b/Source/core/rendering/RenderLayer.h |
index 4e68c45abb2cffc92d965ad01e94fe1edf0d9359..60979f88b24fb5211ca80e564ba44695d672f4ce 100644 |
--- a/Source/core/rendering/RenderLayer.h |
+++ b/Source/core/rendering/RenderLayer.h |
@@ -210,7 +210,7 @@ public: |
bool canUseConvertToLayerCoords() const |
{ |
// These RenderObjects have an impact on their layers without the renderers knowing about it. |
- return !renderer()->hasColumns() && !renderer()->hasTransform() && !renderer()->isSVGRoot(); |
+ return !renderer()->hasColumns() && !renderer()->hasTransformRelatedProperty() && !renderer()->isSVGRoot(); |
} |
void convertToLayerCoords(const RenderLayer* ancestorLayer, LayoutPoint&) const; |
@@ -249,7 +249,7 @@ public: |
LayoutSize subpixelAccumulation() const; |
void setSubpixelAccumulation(const LayoutSize&); |
- bool hasTransform() const { return renderer()->hasTransform(); } |
+ bool hasTransformRelatedProperty() const { return renderer()->hasTransformRelatedProperty(); } |
// Note that this transform has the transform-origin baked in. |
TransformationMatrix* transform() const { return m_transform.get(); } |
void setTransform(PassOwnPtr<TransformationMatrix> transform) { m_transform = transform; } |
@@ -380,7 +380,7 @@ public: |
// RenderObject::canContainFixedPositionedObject() should probably be used |
// instead. |
RenderLayerModelObject* layerRenderer = renderer(); |
- return isRootLayer() || layerRenderer->isPositioned() || hasTransform(); |
+ return isRootLayer() || layerRenderer->isPositioned() || hasTransformRelatedProperty(); |
} |
bool scrollsOverflow() const; |