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Unified Diff: src/core/Sk4x.h

Issue 663663002: Revert of Start to vectorize SkTileGrid. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 2 months ago
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Index: src/core/Sk4x.h
diff --git a/src/core/Sk4x.h b/src/core/Sk4x.h
deleted file mode 100644
index 9af12c4e91e0401b287a43472e077347d86bfc36..0000000000000000000000000000000000000000
--- a/src/core/Sk4x.h
+++ /dev/null
@@ -1,98 +0,0 @@
-#ifndef Sk4x_DEFINED
-#define Sk4x_DEFINED
-
-#include "SkTypes.h"
-
-// First we'll let Clang or GCC try their best with whatever instructions are available.
-// Otherwise fall back on portable code. This really should be a last resort.
-
-#define SK4X_PREAMBLE 1
- #if defined(__clang__)
- #include "Sk4x_clang.h"
- #elif defined(__GNUC__)
- #include "Sk4x_gcc.h"
- #else
- #include "Sk4x_portable.h"
- #endif
-#undef SK4X_PREAMBLE
-
-template <typename T> class Sk4x;
-typedef Sk4x<int> Sk4i;
-typedef Sk4x<float> Sk4f;
-
-template <typename T> class Sk4x {
-public:
- Sk4x(); // Uninitialized; use Sk4x(0,0,0,0) for zero.
- Sk4x(T, T, T, T);
- explicit Sk4x(const T[4]);
-
- Sk4x(const Sk4x&);
- Sk4x& operator=(const Sk4x&);
-
- void set(T, T, T, T);
-
- void store(T[4]) const;
-
- template <typename Dst> Dst reinterpret() const;
- template <typename Dst> Dst cast() const;
-
- bool allTrue() const;
- bool anyTrue() const;
-
- Sk4x bitNot() const;
- Sk4x bitAnd(const Sk4x&) const;
- Sk4x bitOr (const Sk4x&) const;
-
- Sk4i equal(const Sk4x&) const;
- Sk4i notEqual(const Sk4x&) const;
- Sk4i lessThan(const Sk4x&) const;
- Sk4i greaterThan(const Sk4x&) const;
- Sk4i lessThanEqual(const Sk4x&) const;
- Sk4i greaterThanEqual(const Sk4x&) const;
-
- Sk4x add(const Sk4x&) const;
- Sk4x subtract(const Sk4x&) const;
- Sk4x multiply(const Sk4x&) const;
- Sk4x divide(const Sk4x&) const;
-
- static Sk4x Min(const Sk4x& a, const Sk4x& b);
- static Sk4x Max(const Sk4x& a, const Sk4x& b);
-
- // Swizzles follow OpenCL xyzw convention.
- Sk4x zwxy() const;
-
- // When there's a second argument, it's abcd.
- static Sk4x XYAB(const Sk4x& xyzw, const Sk4x& abcd);
- static Sk4x ZWCD(const Sk4x& xyzw, const Sk4x& abcd);
-
-private:
- // It's handy to have Sk4f and Sk4i be mutual friends.
- template <typename S> friend class Sk4x;
-
-#define SK4X_PRIVATE 1
- #if defined(__clang__)
- #include "Sk4x_clang.h"
- #elif defined(__GNUC__)
- #include "Sk4x_gcc.h"
- #else
- #include "Sk4x_portable.h"
- #endif
-#undef SK4X_PRIVATE
-};
-
-#if defined(__clang__)
- #include "Sk4x_clang.h"
-#elif defined(__GNUC__)
- #include "Sk4x_gcc.h"
-#else
- #include "Sk4x_portable.h"
-#endif
-
-// TODO ideas for enterprising coders:
-// 1) Code generated for Max() isn't as good in Sk4x_gcc.h as it is in _clang. Why?
-// 2) Sk4x_sse.h would be good for Windows, and could possibly beat _clang / _gcc
-// (e.g. they can't generate _mm_movemask_ps for allTrue/anyTrue).
-// 3) Sk4x_neon.h might be a good idea if _clang / _gcc aren't good enough on ARM.
-
-
-#endif//Sk4x_DEFINED
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