Index: gpu/command_buffer/service/in_process_command_buffer.h |
diff --git a/gpu/command_buffer/service/in_process_command_buffer.h b/gpu/command_buffer/service/in_process_command_buffer.h |
index 65cf1ec92fb81fc13ef6fbbe74c8dddbcd05e67f..ec06ecd63a3fe46a2de2baf49a95f2d873e5dcbb 100644 |
--- a/gpu/command_buffer/service/in_process_command_buffer.h |
+++ b/gpu/command_buffer/service/in_process_command_buffer.h |
@@ -64,7 +64,7 @@ class GPU_EXPORT InProcessCommandBuffer : public CommandBuffer, |
public: |
class Service; |
explicit InProcessCommandBuffer(const scoped_refptr<Service>& service); |
- virtual ~InProcessCommandBuffer(); |
+ ~InProcessCommandBuffer() override; |
// If |surface| is not NULL, use it directly; in this case, the command |
// buffer gpu thread must be the same as the client thread. Otherwise create |
@@ -80,38 +80,37 @@ class GPU_EXPORT InProcessCommandBuffer : public CommandBuffer, |
void Destroy(); |
// CommandBuffer implementation: |
- virtual bool Initialize() override; |
- virtual State GetLastState() override; |
- virtual int32 GetLastToken() override; |
- virtual void Flush(int32 put_offset) override; |
- virtual void WaitForTokenInRange(int32 start, int32 end) override; |
- virtual void WaitForGetOffsetInRange(int32 start, int32 end) override; |
- virtual void SetGetBuffer(int32 shm_id) override; |
- virtual scoped_refptr<gpu::Buffer> CreateTransferBuffer(size_t size, |
- int32* id) override; |
- virtual void DestroyTransferBuffer(int32 id) override; |
- virtual gpu::error::Error GetLastError() override; |
+ bool Initialize() override; |
+ State GetLastState() override; |
+ int32 GetLastToken() override; |
+ void Flush(int32 put_offset) override; |
+ void WaitForTokenInRange(int32 start, int32 end) override; |
+ void WaitForGetOffsetInRange(int32 start, int32 end) override; |
+ void SetGetBuffer(int32 shm_id) override; |
+ scoped_refptr<gpu::Buffer> CreateTransferBuffer(size_t size, |
+ int32* id) override; |
+ void DestroyTransferBuffer(int32 id) override; |
+ gpu::error::Error GetLastError() override; |
// GpuControl implementation: |
- virtual gpu::Capabilities GetCapabilities() override; |
- virtual int32 CreateImage(ClientBuffer buffer, |
- size_t width, |
- size_t height, |
- unsigned internalformat) override; |
- virtual void DestroyImage(int32 id) override; |
- virtual int32 CreateGpuMemoryBufferImage(size_t width, |
- size_t height, |
- unsigned internalformat, |
- unsigned usage) override; |
- virtual uint32 InsertSyncPoint() override; |
- virtual uint32 InsertFutureSyncPoint() override; |
- virtual void RetireSyncPoint(uint32 sync_point) override; |
- virtual void SignalSyncPoint(uint32 sync_point, |
- const base::Closure& callback) override; |
- virtual void SignalQuery(uint32 query_id, |
- const base::Closure& callback) override; |
- virtual void SetSurfaceVisible(bool visible) override; |
- virtual uint32 CreateStreamTexture(uint32 texture_id) override; |
+ gpu::Capabilities GetCapabilities() override; |
+ int32 CreateImage(ClientBuffer buffer, |
+ size_t width, |
+ size_t height, |
+ unsigned internalformat) override; |
+ void DestroyImage(int32 id) override; |
+ int32 CreateGpuMemoryBufferImage(size_t width, |
+ size_t height, |
+ unsigned internalformat, |
+ unsigned usage) override; |
+ uint32 InsertSyncPoint() override; |
+ uint32 InsertFutureSyncPoint() override; |
+ void RetireSyncPoint(uint32 sync_point) override; |
+ void SignalSyncPoint(uint32 sync_point, |
+ const base::Closure& callback) override; |
+ void SignalQuery(uint32 query_id, const base::Closure& callback) override; |
+ void SetSurfaceVisible(bool visible) override; |
+ uint32 CreateStreamTexture(uint32 texture_id) override; |
// The serializer interface to the GPU service (i.e. thread). |
class Service { |