OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
11 // This file is included by gles2_trace_implementation.h | 11 // This file is included by gles2_trace_implementation.h |
12 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ | 12 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ |
13 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ | 13 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ |
14 | 14 |
15 virtual void ActiveTexture(GLenum texture) override; | 15 void ActiveTexture(GLenum texture) override; |
16 virtual void AttachShader(GLuint program, GLuint shader) override; | 16 void AttachShader(GLuint program, GLuint shader) override; |
17 virtual void BindAttribLocation(GLuint program, | 17 void BindAttribLocation(GLuint program, |
18 GLuint index, | 18 GLuint index, |
19 const char* name) override; | 19 const char* name) override; |
20 virtual void BindBuffer(GLenum target, GLuint buffer) override; | 20 void BindBuffer(GLenum target, GLuint buffer) override; |
21 virtual void BindFramebuffer(GLenum target, GLuint framebuffer) override; | 21 void BindFramebuffer(GLenum target, GLuint framebuffer) override; |
22 virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) override; | 22 void BindRenderbuffer(GLenum target, GLuint renderbuffer) override; |
23 virtual void BindTexture(GLenum target, GLuint texture) override; | 23 void BindTexture(GLenum target, GLuint texture) override; |
24 virtual void BlendColor(GLclampf red, | 24 void BlendColor(GLclampf red, |
25 GLclampf green, | 25 GLclampf green, |
26 GLclampf blue, | 26 GLclampf blue, |
27 GLclampf alpha) override; | 27 GLclampf alpha) override; |
28 virtual void BlendEquation(GLenum mode) override; | 28 void BlendEquation(GLenum mode) override; |
29 virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override; | 29 void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override; |
30 virtual void BlendFunc(GLenum sfactor, GLenum dfactor) override; | 30 void BlendFunc(GLenum sfactor, GLenum dfactor) override; |
31 virtual void BlendFuncSeparate(GLenum srcRGB, | 31 void BlendFuncSeparate(GLenum srcRGB, |
32 GLenum dstRGB, | 32 GLenum dstRGB, |
33 GLenum srcAlpha, | 33 GLenum srcAlpha, |
34 GLenum dstAlpha) override; | 34 GLenum dstAlpha) override; |
35 virtual void BufferData(GLenum target, | 35 void BufferData(GLenum target, |
36 GLsizeiptr size, | 36 GLsizeiptr size, |
37 const void* data, | 37 const void* data, |
38 GLenum usage) override; | 38 GLenum usage) override; |
39 virtual void BufferSubData(GLenum target, | 39 void BufferSubData(GLenum target, |
40 GLintptr offset, | 40 GLintptr offset, |
41 GLsizeiptr size, | 41 GLsizeiptr size, |
42 const void* data) override; | 42 const void* data) override; |
43 virtual GLenum CheckFramebufferStatus(GLenum target) override; | 43 GLenum CheckFramebufferStatus(GLenum target) override; |
44 virtual void Clear(GLbitfield mask) override; | 44 void Clear(GLbitfield mask) override; |
45 virtual void ClearColor(GLclampf red, | 45 void ClearColor(GLclampf red, |
46 GLclampf green, | 46 GLclampf green, |
47 GLclampf blue, | 47 GLclampf blue, |
48 GLclampf alpha) override; | 48 GLclampf alpha) override; |
49 virtual void ClearDepthf(GLclampf depth) override; | 49 void ClearDepthf(GLclampf depth) override; |
50 virtual void ClearStencil(GLint s) override; | 50 void ClearStencil(GLint s) override; |
51 virtual void ColorMask(GLboolean red, | 51 void ColorMask(GLboolean red, |
52 GLboolean green, | 52 GLboolean green, |
53 GLboolean blue, | 53 GLboolean blue, |
54 GLboolean alpha) override; | 54 GLboolean alpha) override; |
55 virtual void CompileShader(GLuint shader) override; | 55 void CompileShader(GLuint shader) override; |
56 virtual void CompressedTexImage2D(GLenum target, | 56 void CompressedTexImage2D(GLenum target, |
57 GLint level, | 57 GLint level, |
58 GLenum internalformat, | 58 GLenum internalformat, |
59 GLsizei width, | 59 GLsizei width, |
60 GLsizei height, | 60 GLsizei height, |
61 GLint border, | 61 GLint border, |
62 GLsizei imageSize, | 62 GLsizei imageSize, |
63 const void* data) override; | 63 const void* data) override; |
64 virtual void CompressedTexSubImage2D(GLenum target, | 64 void CompressedTexSubImage2D(GLenum target, |
65 GLint level, | 65 GLint level, |
66 GLint xoffset, | 66 GLint xoffset, |
67 GLint yoffset, | 67 GLint yoffset, |
68 GLsizei width, | 68 GLsizei width, |
69 GLsizei height, | 69 GLsizei height, |
70 GLenum format, | 70 GLenum format, |
71 GLsizei imageSize, | 71 GLsizei imageSize, |
72 const void* data) override; | 72 const void* data) override; |
73 virtual void CopyTexImage2D(GLenum target, | 73 void CopyTexImage2D(GLenum target, |
74 GLint level, | 74 GLint level, |
75 GLenum internalformat, | 75 GLenum internalformat, |
76 GLint x, | 76 GLint x, |
77 GLint y, | 77 GLint y, |
78 GLsizei width, | 78 GLsizei width, |
79 GLsizei height, | 79 GLsizei height, |
80 GLint border) override; | 80 GLint border) override; |
81 virtual void CopyTexSubImage2D(GLenum target, | 81 void CopyTexSubImage2D(GLenum target, |
| 82 GLint level, |
| 83 GLint xoffset, |
| 84 GLint yoffset, |
| 85 GLint x, |
| 86 GLint y, |
| 87 GLsizei width, |
| 88 GLsizei height) override; |
| 89 GLuint CreateProgram() override; |
| 90 GLuint CreateShader(GLenum type) override; |
| 91 void CullFace(GLenum mode) override; |
| 92 void DeleteBuffers(GLsizei n, const GLuint* buffers) override; |
| 93 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; |
| 94 void DeleteProgram(GLuint program) override; |
| 95 void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override; |
| 96 void DeleteShader(GLuint shader) override; |
| 97 void DeleteTextures(GLsizei n, const GLuint* textures) override; |
| 98 void DepthFunc(GLenum func) override; |
| 99 void DepthMask(GLboolean flag) override; |
| 100 void DepthRangef(GLclampf zNear, GLclampf zFar) override; |
| 101 void DetachShader(GLuint program, GLuint shader) override; |
| 102 void Disable(GLenum cap) override; |
| 103 void DisableVertexAttribArray(GLuint index) override; |
| 104 void DrawArrays(GLenum mode, GLint first, GLsizei count) override; |
| 105 void DrawElements(GLenum mode, |
| 106 GLsizei count, |
| 107 GLenum type, |
| 108 const void* indices) override; |
| 109 void Enable(GLenum cap) override; |
| 110 void EnableVertexAttribArray(GLuint index) override; |
| 111 void Finish() override; |
| 112 void Flush() override; |
| 113 void FramebufferRenderbuffer(GLenum target, |
| 114 GLenum attachment, |
| 115 GLenum renderbuffertarget, |
| 116 GLuint renderbuffer) override; |
| 117 void FramebufferTexture2D(GLenum target, |
| 118 GLenum attachment, |
| 119 GLenum textarget, |
| 120 GLuint texture, |
| 121 GLint level) override; |
| 122 void FrontFace(GLenum mode) override; |
| 123 void GenBuffers(GLsizei n, GLuint* buffers) override; |
| 124 void GenerateMipmap(GLenum target) override; |
| 125 void GenFramebuffers(GLsizei n, GLuint* framebuffers) override; |
| 126 void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override; |
| 127 void GenTextures(GLsizei n, GLuint* textures) override; |
| 128 void GetActiveAttrib(GLuint program, |
| 129 GLuint index, |
| 130 GLsizei bufsize, |
| 131 GLsizei* length, |
| 132 GLint* size, |
| 133 GLenum* type, |
| 134 char* name) override; |
| 135 void GetActiveUniform(GLuint program, |
| 136 GLuint index, |
| 137 GLsizei bufsize, |
| 138 GLsizei* length, |
| 139 GLint* size, |
| 140 GLenum* type, |
| 141 char* name) override; |
| 142 void GetAttachedShaders(GLuint program, |
| 143 GLsizei maxcount, |
| 144 GLsizei* count, |
| 145 GLuint* shaders) override; |
| 146 GLint GetAttribLocation(GLuint program, const char* name) override; |
| 147 void GetBooleanv(GLenum pname, GLboolean* params) override; |
| 148 void GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) override; |
| 149 GLenum GetError() override; |
| 150 void GetFloatv(GLenum pname, GLfloat* params) override; |
| 151 void GetFramebufferAttachmentParameteriv(GLenum target, |
| 152 GLenum attachment, |
| 153 GLenum pname, |
| 154 GLint* params) override; |
| 155 void GetIntegerv(GLenum pname, GLint* params) override; |
| 156 void GetProgramiv(GLuint program, GLenum pname, GLint* params) override; |
| 157 void GetProgramInfoLog(GLuint program, |
| 158 GLsizei bufsize, |
| 159 GLsizei* length, |
| 160 char* infolog) override; |
| 161 void GetRenderbufferParameteriv(GLenum target, |
| 162 GLenum pname, |
| 163 GLint* params) override; |
| 164 void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override; |
| 165 void GetShaderInfoLog(GLuint shader, |
| 166 GLsizei bufsize, |
| 167 GLsizei* length, |
| 168 char* infolog) override; |
| 169 void GetShaderPrecisionFormat(GLenum shadertype, |
| 170 GLenum precisiontype, |
| 171 GLint* range, |
| 172 GLint* precision) override; |
| 173 void GetShaderSource(GLuint shader, |
| 174 GLsizei bufsize, |
| 175 GLsizei* length, |
| 176 char* source) override; |
| 177 const GLubyte* GetString(GLenum name) override; |
| 178 void GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) override; |
| 179 void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) override; |
| 180 void GetUniformfv(GLuint program, GLint location, GLfloat* params) override; |
| 181 void GetUniformiv(GLuint program, GLint location, GLint* params) override; |
| 182 GLint GetUniformLocation(GLuint program, const char* name) override; |
| 183 void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) override; |
| 184 void GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) override; |
| 185 void GetVertexAttribPointerv(GLuint index, |
| 186 GLenum pname, |
| 187 void** pointer) override; |
| 188 void Hint(GLenum target, GLenum mode) override; |
| 189 GLboolean IsBuffer(GLuint buffer) override; |
| 190 GLboolean IsEnabled(GLenum cap) override; |
| 191 GLboolean IsFramebuffer(GLuint framebuffer) override; |
| 192 GLboolean IsProgram(GLuint program) override; |
| 193 GLboolean IsRenderbuffer(GLuint renderbuffer) override; |
| 194 GLboolean IsShader(GLuint shader) override; |
| 195 GLboolean IsTexture(GLuint texture) override; |
| 196 void LineWidth(GLfloat width) override; |
| 197 void LinkProgram(GLuint program) override; |
| 198 void PixelStorei(GLenum pname, GLint param) override; |
| 199 void PolygonOffset(GLfloat factor, GLfloat units) override; |
| 200 void ReadPixels(GLint x, |
| 201 GLint y, |
| 202 GLsizei width, |
| 203 GLsizei height, |
| 204 GLenum format, |
| 205 GLenum type, |
| 206 void* pixels) override; |
| 207 void ReleaseShaderCompiler() override; |
| 208 void RenderbufferStorage(GLenum target, |
| 209 GLenum internalformat, |
| 210 GLsizei width, |
| 211 GLsizei height) override; |
| 212 void SampleCoverage(GLclampf value, GLboolean invert) override; |
| 213 void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override; |
| 214 void ShaderBinary(GLsizei n, |
| 215 const GLuint* shaders, |
| 216 GLenum binaryformat, |
| 217 const void* binary, |
| 218 GLsizei length) override; |
| 219 void ShaderSource(GLuint shader, |
| 220 GLsizei count, |
| 221 const GLchar* const* str, |
| 222 const GLint* length) override; |
| 223 void ShallowFinishCHROMIUM() override; |
| 224 void ShallowFlushCHROMIUM() override; |
| 225 void StencilFunc(GLenum func, GLint ref, GLuint mask) override; |
| 226 void StencilFuncSeparate(GLenum face, |
| 227 GLenum func, |
| 228 GLint ref, |
| 229 GLuint mask) override; |
| 230 void StencilMask(GLuint mask) override; |
| 231 void StencilMaskSeparate(GLenum face, GLuint mask) override; |
| 232 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) override; |
| 233 void StencilOpSeparate(GLenum face, |
| 234 GLenum fail, |
| 235 GLenum zfail, |
| 236 GLenum zpass) override; |
| 237 void TexImage2D(GLenum target, |
| 238 GLint level, |
| 239 GLint internalformat, |
| 240 GLsizei width, |
| 241 GLsizei height, |
| 242 GLint border, |
| 243 GLenum format, |
| 244 GLenum type, |
| 245 const void* pixels) override; |
| 246 void TexParameterf(GLenum target, GLenum pname, GLfloat param) override; |
| 247 void TexParameterfv(GLenum target, |
| 248 GLenum pname, |
| 249 const GLfloat* params) override; |
| 250 void TexParameteri(GLenum target, GLenum pname, GLint param) override; |
| 251 void TexParameteriv(GLenum target, GLenum pname, const GLint* params) override; |
| 252 void TexSubImage2D(GLenum target, |
| 253 GLint level, |
| 254 GLint xoffset, |
| 255 GLint yoffset, |
| 256 GLsizei width, |
| 257 GLsizei height, |
| 258 GLenum format, |
| 259 GLenum type, |
| 260 const void* pixels) override; |
| 261 void Uniform1f(GLint location, GLfloat x) override; |
| 262 void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) override; |
| 263 void Uniform1i(GLint location, GLint x) override; |
| 264 void Uniform1iv(GLint location, GLsizei count, const GLint* v) override; |
| 265 void Uniform2f(GLint location, GLfloat x, GLfloat y) override; |
| 266 void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) override; |
| 267 void Uniform2i(GLint location, GLint x, GLint y) override; |
| 268 void Uniform2iv(GLint location, GLsizei count, const GLint* v) override; |
| 269 void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) override; |
| 270 void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) override; |
| 271 void Uniform3i(GLint location, GLint x, GLint y, GLint z) override; |
| 272 void Uniform3iv(GLint location, GLsizei count, const GLint* v) override; |
| 273 void Uniform4f(GLint location, |
| 274 GLfloat x, |
| 275 GLfloat y, |
| 276 GLfloat z, |
| 277 GLfloat w) override; |
| 278 void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) override; |
| 279 void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) override; |
| 280 void Uniform4iv(GLint location, GLsizei count, const GLint* v) override; |
| 281 void UniformMatrix2fv(GLint location, |
| 282 GLsizei count, |
| 283 GLboolean transpose, |
| 284 const GLfloat* value) override; |
| 285 void UniformMatrix3fv(GLint location, |
| 286 GLsizei count, |
| 287 GLboolean transpose, |
| 288 const GLfloat* value) override; |
| 289 void UniformMatrix4fv(GLint location, |
| 290 GLsizei count, |
| 291 GLboolean transpose, |
| 292 const GLfloat* value) override; |
| 293 void UseProgram(GLuint program) override; |
| 294 void ValidateProgram(GLuint program) override; |
| 295 void VertexAttrib1f(GLuint indx, GLfloat x) override; |
| 296 void VertexAttrib1fv(GLuint indx, const GLfloat* values) override; |
| 297 void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override; |
| 298 void VertexAttrib2fv(GLuint indx, const GLfloat* values) override; |
| 299 void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override; |
| 300 void VertexAttrib3fv(GLuint indx, const GLfloat* values) override; |
| 301 void VertexAttrib4f(GLuint indx, |
| 302 GLfloat x, |
| 303 GLfloat y, |
| 304 GLfloat z, |
| 305 GLfloat w) override; |
| 306 void VertexAttrib4fv(GLuint indx, const GLfloat* values) override; |
| 307 void VertexAttribPointer(GLuint indx, |
| 308 GLint size, |
| 309 GLenum type, |
| 310 GLboolean normalized, |
| 311 GLsizei stride, |
| 312 const void* ptr) override; |
| 313 void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) override; |
| 314 void BlitFramebufferCHROMIUM(GLint srcX0, |
| 315 GLint srcY0, |
| 316 GLint srcX1, |
| 317 GLint srcY1, |
| 318 GLint dstX0, |
| 319 GLint dstY0, |
| 320 GLint dstX1, |
| 321 GLint dstY1, |
| 322 GLbitfield mask, |
| 323 GLenum filter) override; |
| 324 void RenderbufferStorageMultisampleCHROMIUM(GLenum target, |
| 325 GLsizei samples, |
| 326 GLenum internalformat, |
| 327 GLsizei width, |
| 328 GLsizei height) override; |
| 329 void RenderbufferStorageMultisampleEXT(GLenum target, |
| 330 GLsizei samples, |
| 331 GLenum internalformat, |
| 332 GLsizei width, |
| 333 GLsizei height) override; |
| 334 void FramebufferTexture2DMultisampleEXT(GLenum target, |
| 335 GLenum attachment, |
| 336 GLenum textarget, |
| 337 GLuint texture, |
| 338 GLint level, |
| 339 GLsizei samples) override; |
| 340 void TexStorage2DEXT(GLenum target, |
| 341 GLsizei levels, |
| 342 GLenum internalFormat, |
| 343 GLsizei width, |
| 344 GLsizei height) override; |
| 345 void GenQueriesEXT(GLsizei n, GLuint* queries) override; |
| 346 void DeleteQueriesEXT(GLsizei n, const GLuint* queries) override; |
| 347 GLboolean IsQueryEXT(GLuint id) override; |
| 348 void BeginQueryEXT(GLenum target, GLuint id) override; |
| 349 void EndQueryEXT(GLenum target) override; |
| 350 void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) override; |
| 351 void GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) override; |
| 352 void InsertEventMarkerEXT(GLsizei length, const GLchar* marker) override; |
| 353 void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) override; |
| 354 void PopGroupMarkerEXT() override; |
| 355 void GenVertexArraysOES(GLsizei n, GLuint* arrays) override; |
| 356 void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) override; |
| 357 GLboolean IsVertexArrayOES(GLuint array) override; |
| 358 void BindVertexArrayOES(GLuint array) override; |
| 359 void SwapBuffers() override; |
| 360 GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id, |
| 361 GLsizei count, |
| 362 GLenum type, |
| 363 GLuint offset) override; |
| 364 GLboolean EnableFeatureCHROMIUM(const char* feature) override; |
| 365 void* MapBufferCHROMIUM(GLuint target, GLenum access) override; |
| 366 GLboolean UnmapBufferCHROMIUM(GLuint target) override; |
| 367 void* MapBufferSubDataCHROMIUM(GLuint target, |
| 368 GLintptr offset, |
| 369 GLsizeiptr size, |
| 370 GLenum access) override; |
| 371 void UnmapBufferSubDataCHROMIUM(const void* mem) override; |
| 372 void* MapTexSubImage2DCHROMIUM(GLenum target, |
82 GLint level, | 373 GLint level, |
83 GLint xoffset, | 374 GLint xoffset, |
84 GLint yoffset, | 375 GLint yoffset, |
85 GLint x, | |
86 GLint y, | |
87 GLsizei width, | 376 GLsizei width, |
88 GLsizei height) override; | 377 GLsizei height, |
89 virtual GLuint CreateProgram() override; | 378 GLenum format, |
90 virtual GLuint CreateShader(GLenum type) override; | 379 GLenum type, |
91 virtual void CullFace(GLenum mode) override; | 380 GLenum access) override; |
92 virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) override; | 381 void UnmapTexSubImage2DCHROMIUM(const void* mem) override; |
93 virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; | 382 void ResizeCHROMIUM(GLuint width, GLuint height, GLfloat scale_factor) override; |
94 virtual void DeleteProgram(GLuint program) override; | 383 const GLchar* GetRequestableExtensionsCHROMIUM() override; |
95 virtual void DeleteRenderbuffers(GLsizei n, | 384 void RequestExtensionCHROMIUM(const char* extension) override; |
96 const GLuint* renderbuffers) override; | 385 void RateLimitOffscreenContextCHROMIUM() override; |
97 virtual void DeleteShader(GLuint shader) override; | 386 void GetMultipleIntegervCHROMIUM(const GLenum* pnames, |
98 virtual void DeleteTextures(GLsizei n, const GLuint* textures) override; | 387 GLuint count, |
99 virtual void DepthFunc(GLenum func) override; | 388 GLint* results, |
100 virtual void DepthMask(GLboolean flag) override; | 389 GLsizeiptr size) override; |
101 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) override; | 390 void GetProgramInfoCHROMIUM(GLuint program, |
102 virtual void DetachShader(GLuint program, GLuint shader) override; | 391 GLsizei bufsize, |
103 virtual void Disable(GLenum cap) override; | 392 GLsizei* size, |
104 virtual void DisableVertexAttribArray(GLuint index) override; | 393 void* info) override; |
105 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) override; | 394 GLuint CreateStreamTextureCHROMIUM(GLuint texture) override; |
106 virtual void DrawElements(GLenum mode, | 395 GLuint CreateImageCHROMIUM(ClientBuffer buffer, |
107 GLsizei count, | |
108 GLenum type, | |
109 const void* indices) override; | |
110 virtual void Enable(GLenum cap) override; | |
111 virtual void EnableVertexAttribArray(GLuint index) override; | |
112 virtual void Finish() override; | |
113 virtual void Flush() override; | |
114 virtual void FramebufferRenderbuffer(GLenum target, | |
115 GLenum attachment, | |
116 GLenum renderbuffertarget, | |
117 GLuint renderbuffer) override; | |
118 virtual void FramebufferTexture2D(GLenum target, | |
119 GLenum attachment, | |
120 GLenum textarget, | |
121 GLuint texture, | |
122 GLint level) override; | |
123 virtual void FrontFace(GLenum mode) override; | |
124 virtual void GenBuffers(GLsizei n, GLuint* buffers) override; | |
125 virtual void GenerateMipmap(GLenum target) override; | |
126 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) override; | |
127 virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override; | |
128 virtual void GenTextures(GLsizei n, GLuint* textures) override; | |
129 virtual void GetActiveAttrib(GLuint program, | |
130 GLuint index, | |
131 GLsizei bufsize, | |
132 GLsizei* length, | |
133 GLint* size, | |
134 GLenum* type, | |
135 char* name) override; | |
136 virtual void GetActiveUniform(GLuint program, | |
137 GLuint index, | |
138 GLsizei bufsize, | |
139 GLsizei* length, | |
140 GLint* size, | |
141 GLenum* type, | |
142 char* name) override; | |
143 virtual void GetAttachedShaders(GLuint program, | |
144 GLsizei maxcount, | |
145 GLsizei* count, | |
146 GLuint* shaders) override; | |
147 virtual GLint GetAttribLocation(GLuint program, const char* name) override; | |
148 virtual void GetBooleanv(GLenum pname, GLboolean* params) override; | |
149 virtual void GetBufferParameteriv(GLenum target, | |
150 GLenum pname, | |
151 GLint* params) override; | |
152 virtual GLenum GetError() override; | |
153 virtual void GetFloatv(GLenum pname, GLfloat* params) override; | |
154 virtual void GetFramebufferAttachmentParameteriv(GLenum target, | |
155 GLenum attachment, | |
156 GLenum pname, | |
157 GLint* params) override; | |
158 virtual void GetIntegerv(GLenum pname, GLint* params) override; | |
159 virtual void GetProgramiv(GLuint program, GLenum pname, GLint* params) override; | |
160 virtual void GetProgramInfoLog(GLuint program, | |
161 GLsizei bufsize, | |
162 GLsizei* length, | |
163 char* infolog) override; | |
164 virtual void GetRenderbufferParameteriv(GLenum target, | |
165 GLenum pname, | |
166 GLint* params) override; | |
167 virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override; | |
168 virtual void GetShaderInfoLog(GLuint shader, | |
169 GLsizei bufsize, | |
170 GLsizei* length, | |
171 char* infolog) override; | |
172 virtual void GetShaderPrecisionFormat(GLenum shadertype, | |
173 GLenum precisiontype, | |
174 GLint* range, | |
175 GLint* precision) override; | |
176 virtual void GetShaderSource(GLuint shader, | |
177 GLsizei bufsize, | |
178 GLsizei* length, | |
179 char* source) override; | |
180 virtual const GLubyte* GetString(GLenum name) override; | |
181 virtual void GetTexParameterfv(GLenum target, | |
182 GLenum pname, | |
183 GLfloat* params) override; | |
184 virtual void GetTexParameteriv(GLenum target, | |
185 GLenum pname, | |
186 GLint* params) override; | |
187 virtual void GetUniformfv(GLuint program, | |
188 GLint location, | |
189 GLfloat* params) override; | |
190 virtual void GetUniformiv(GLuint program, | |
191 GLint location, | |
192 GLint* params) override; | |
193 virtual GLint GetUniformLocation(GLuint program, const char* name) override; | |
194 virtual void GetVertexAttribfv(GLuint index, | |
195 GLenum pname, | |
196 GLfloat* params) override; | |
197 virtual void GetVertexAttribiv(GLuint index, | |
198 GLenum pname, | |
199 GLint* params) override; | |
200 virtual void GetVertexAttribPointerv(GLuint index, | |
201 GLenum pname, | |
202 void** pointer) override; | |
203 virtual void Hint(GLenum target, GLenum mode) override; | |
204 virtual GLboolean IsBuffer(GLuint buffer) override; | |
205 virtual GLboolean IsEnabled(GLenum cap) override; | |
206 virtual GLboolean IsFramebuffer(GLuint framebuffer) override; | |
207 virtual GLboolean IsProgram(GLuint program) override; | |
208 virtual GLboolean IsRenderbuffer(GLuint renderbuffer) override; | |
209 virtual GLboolean IsShader(GLuint shader) override; | |
210 virtual GLboolean IsTexture(GLuint texture) override; | |
211 virtual void LineWidth(GLfloat width) override; | |
212 virtual void LinkProgram(GLuint program) override; | |
213 virtual void PixelStorei(GLenum pname, GLint param) override; | |
214 virtual void PolygonOffset(GLfloat factor, GLfloat units) override; | |
215 virtual void ReadPixels(GLint x, | |
216 GLint y, | |
217 GLsizei width, | |
218 GLsizei height, | |
219 GLenum format, | |
220 GLenum type, | |
221 void* pixels) override; | |
222 virtual void ReleaseShaderCompiler() override; | |
223 virtual void RenderbufferStorage(GLenum target, | |
224 GLenum internalformat, | |
225 GLsizei width, | |
226 GLsizei height) override; | |
227 virtual void SampleCoverage(GLclampf value, GLboolean invert) override; | |
228 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override; | |
229 virtual void ShaderBinary(GLsizei n, | |
230 const GLuint* shaders, | |
231 GLenum binaryformat, | |
232 const void* binary, | |
233 GLsizei length) override; | |
234 virtual void ShaderSource(GLuint shader, | |
235 GLsizei count, | |
236 const GLchar* const* str, | |
237 const GLint* length) override; | |
238 virtual void ShallowFinishCHROMIUM() override; | |
239 virtual void ShallowFlushCHROMIUM() override; | |
240 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) override; | |
241 virtual void StencilFuncSeparate(GLenum face, | |
242 GLenum func, | |
243 GLint ref, | |
244 GLuint mask) override; | |
245 virtual void StencilMask(GLuint mask) override; | |
246 virtual void StencilMaskSeparate(GLenum face, GLuint mask) override; | |
247 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) override; | |
248 virtual void StencilOpSeparate(GLenum face, | |
249 GLenum fail, | |
250 GLenum zfail, | |
251 GLenum zpass) override; | |
252 virtual void TexImage2D(GLenum target, | |
253 GLint level, | |
254 GLint internalformat, | |
255 GLsizei width, | |
256 GLsizei height, | |
257 GLint border, | |
258 GLenum format, | |
259 GLenum type, | |
260 const void* pixels) override; | |
261 virtual void TexParameterf(GLenum target, GLenum pname, GLfloat param) override; | |
262 virtual void TexParameterfv(GLenum target, | |
263 GLenum pname, | |
264 const GLfloat* params) override; | |
265 virtual void TexParameteri(GLenum target, GLenum pname, GLint param) override; | |
266 virtual void TexParameteriv(GLenum target, | |
267 GLenum pname, | |
268 const GLint* params) override; | |
269 virtual void TexSubImage2D(GLenum target, | |
270 GLint level, | |
271 GLint xoffset, | |
272 GLint yoffset, | |
273 GLsizei width, | 396 GLsizei width, |
274 GLsizei height, | 397 GLsizei height, |
275 GLenum format, | 398 GLenum internalformat) override; |
276 GLenum type, | 399 void DestroyImageCHROMIUM(GLuint image_id) override; |
277 const void* pixels) override; | 400 GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, |
278 virtual void Uniform1f(GLint location, GLfloat x) override; | 401 GLsizei height, |
279 virtual void Uniform1fv(GLint location, | 402 GLenum internalformat, |
280 GLsizei count, | 403 GLenum usage) override; |
281 const GLfloat* v) override; | 404 void GetTranslatedShaderSourceANGLE(GLuint shader, |
282 virtual void Uniform1i(GLint location, GLint x) override; | 405 GLsizei bufsize, |
283 virtual void Uniform1iv(GLint location, GLsizei count, const GLint* v) override; | 406 GLsizei* length, |
284 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) override; | 407 char* source) override; |
285 virtual void Uniform2fv(GLint location, | 408 void PostSubBufferCHROMIUM(GLint x, |
286 GLsizei count, | 409 GLint y, |
287 const GLfloat* v) override; | 410 GLint width, |
288 virtual void Uniform2i(GLint location, GLint x, GLint y) override; | 411 GLint height) override; |
289 virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) override; | 412 void TexImageIOSurface2DCHROMIUM(GLenum target, |
290 virtual void Uniform3f(GLint location, | 413 GLsizei width, |
291 GLfloat x, | 414 GLsizei height, |
292 GLfloat y, | 415 GLuint ioSurfaceId, |
293 GLfloat z) override; | 416 GLuint plane) override; |
294 virtual void Uniform3fv(GLint location, | 417 void CopyTextureCHROMIUM(GLenum target, |
295 GLsizei count, | 418 GLenum source_id, |
296 const GLfloat* v) override; | 419 GLenum dest_id, |
297 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) override; | 420 GLint level, |
298 virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) override; | 421 GLint internalformat, |
299 virtual void Uniform4f(GLint location, | 422 GLenum dest_type) override; |
300 GLfloat x, | 423 void DrawArraysInstancedANGLE(GLenum mode, |
301 GLfloat y, | 424 GLint first, |
302 GLfloat z, | |
303 GLfloat w) override; | |
304 virtual void Uniform4fv(GLint location, | |
305 GLsizei count, | |
306 const GLfloat* v) override; | |
307 virtual void Uniform4i(GLint location, | |
308 GLint x, | |
309 GLint y, | |
310 GLint z, | |
311 GLint w) override; | |
312 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) override; | |
313 virtual void UniformMatrix2fv(GLint location, | |
314 GLsizei count, | 425 GLsizei count, |
315 GLboolean transpose, | 426 GLsizei primcount) override; |
316 const GLfloat* value) override; | 427 void DrawElementsInstancedANGLE(GLenum mode, |
317 virtual void UniformMatrix3fv(GLint location, | 428 GLsizei count, |
318 GLsizei count, | 429 GLenum type, |
319 GLboolean transpose, | 430 const void* indices, |
320 const GLfloat* value) override; | 431 GLsizei primcount) override; |
321 virtual void UniformMatrix4fv(GLint location, | 432 void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) override; |
322 GLsizei count, | 433 void GenMailboxCHROMIUM(GLbyte* mailbox) override; |
323 GLboolean transpose, | 434 void ProduceTextureCHROMIUM(GLenum target, const GLbyte* mailbox) override; |
324 const GLfloat* value) override; | 435 void ProduceTextureDirectCHROMIUM(GLuint texture, |
325 virtual void UseProgram(GLuint program) override; | 436 GLenum target, |
326 virtual void ValidateProgram(GLuint program) override; | 437 const GLbyte* mailbox) override; |
327 virtual void VertexAttrib1f(GLuint indx, GLfloat x) override; | 438 void ConsumeTextureCHROMIUM(GLenum target, const GLbyte* mailbox) override; |
328 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) override; | 439 GLuint CreateAndConsumeTextureCHROMIUM(GLenum target, |
329 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override; | 440 const GLbyte* mailbox) override; |
330 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) override; | 441 void BindUniformLocationCHROMIUM(GLuint program, |
331 virtual void VertexAttrib3f(GLuint indx, | 442 GLint location, |
332 GLfloat x, | 443 const char* name) override; |
333 GLfloat y, | 444 void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) override; |
334 GLfloat z) override; | 445 void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) override; |
335 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) override; | 446 void TraceBeginCHROMIUM(const char* name) override; |
336 virtual void VertexAttrib4f(GLuint indx, | 447 void TraceEndCHROMIUM() override; |
337 GLfloat x, | 448 void AsyncTexSubImage2DCHROMIUM(GLenum target, |
338 GLfloat y, | 449 GLint level, |
339 GLfloat z, | 450 GLint xoffset, |
340 GLfloat w) override; | 451 GLint yoffset, |
341 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) override; | 452 GLsizei width, |
342 virtual void VertexAttribPointer(GLuint indx, | 453 GLsizei height, |
343 GLint size, | 454 GLenum format, |
344 GLenum type, | 455 GLenum type, |
345 GLboolean normalized, | 456 const void* data) override; |
346 GLsizei stride, | 457 void AsyncTexImage2DCHROMIUM(GLenum target, |
347 const void* ptr) override; | 458 GLint level, |
348 virtual void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) override; | 459 GLenum internalformat, |
349 virtual void BlitFramebufferCHROMIUM(GLint srcX0, | |
350 GLint srcY0, | |
351 GLint srcX1, | |
352 GLint srcY1, | |
353 GLint dstX0, | |
354 GLint dstY0, | |
355 GLint dstX1, | |
356 GLint dstY1, | |
357 GLbitfield mask, | |
358 GLenum filter) override; | |
359 virtual void RenderbufferStorageMultisampleCHROMIUM(GLenum target, | |
360 GLsizei samples, | |
361 GLenum internalformat, | |
362 GLsizei width, | |
363 GLsizei height) override; | |
364 virtual void RenderbufferStorageMultisampleEXT(GLenum target, | |
365 GLsizei samples, | |
366 GLenum internalformat, | |
367 GLsizei width, | |
368 GLsizei height) override; | |
369 virtual void FramebufferTexture2DMultisampleEXT(GLenum target, | |
370 GLenum attachment, | |
371 GLenum textarget, | |
372 GLuint texture, | |
373 GLint level, | |
374 GLsizei samples) override; | |
375 virtual void TexStorage2DEXT(GLenum target, | |
376 GLsizei levels, | |
377 GLenum internalFormat, | |
378 GLsizei width, | 460 GLsizei width, |
379 GLsizei height) override; | 461 GLsizei height, |
380 virtual void GenQueriesEXT(GLsizei n, GLuint* queries) override; | 462 GLint border, |
381 virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) override; | 463 GLenum format, |
382 virtual GLboolean IsQueryEXT(GLuint id) override; | 464 GLenum type, |
383 virtual void BeginQueryEXT(GLenum target, GLuint id) override; | 465 const void* pixels) override; |
384 virtual void EndQueryEXT(GLenum target) override; | 466 void WaitAsyncTexImage2DCHROMIUM(GLenum target) override; |
385 virtual void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) override; | 467 void WaitAllAsyncTexImage2DCHROMIUM() override; |
386 virtual void GetQueryObjectuivEXT(GLuint id, | 468 void DiscardFramebufferEXT(GLenum target, |
387 GLenum pname, | 469 GLsizei count, |
388 GLuint* params) override; | 470 const GLenum* attachments) override; |
389 virtual void InsertEventMarkerEXT(GLsizei length, | 471 void LoseContextCHROMIUM(GLenum current, GLenum other) override; |
390 const GLchar* marker) override; | 472 GLuint InsertSyncPointCHROMIUM() override; |
391 virtual void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) override; | 473 void WaitSyncPointCHROMIUM(GLuint sync_point) override; |
392 virtual void PopGroupMarkerEXT() override; | 474 void DrawBuffersEXT(GLsizei count, const GLenum* bufs) override; |
393 virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) override; | 475 void DiscardBackbufferCHROMIUM() override; |
394 virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) override; | 476 void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order, |
395 virtual GLboolean IsVertexArrayOES(GLuint array) override; | 477 GLenum plane_transform, |
396 virtual void BindVertexArrayOES(GLuint array) override; | 478 GLuint overlay_texture_id, |
397 virtual void SwapBuffers() override; | 479 GLint bounds_x, |
398 virtual GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id, | 480 GLint bounds_y, |
399 GLsizei count, | 481 GLint bounds_width, |
400 GLenum type, | 482 GLint bounds_height, |
401 GLuint offset) override; | 483 GLfloat uv_x, |
402 virtual GLboolean EnableFeatureCHROMIUM(const char* feature) override; | 484 GLfloat uv_y, |
403 virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) override; | 485 GLfloat uv_width, |
404 virtual GLboolean UnmapBufferCHROMIUM(GLuint target) override; | 486 GLfloat uv_height) override; |
405 virtual void* MapBufferSubDataCHROMIUM(GLuint target, | 487 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; |
406 GLintptr offset, | 488 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; |
407 GLsizeiptr size, | |
408 GLenum access) override; | |
409 virtual void UnmapBufferSubDataCHROMIUM(const void* mem) override; | |
410 virtual void* MapTexSubImage2DCHROMIUM(GLenum target, | |
411 GLint level, | |
412 GLint xoffset, | |
413 GLint yoffset, | |
414 GLsizei width, | |
415 GLsizei height, | |
416 GLenum format, | |
417 GLenum type, | |
418 GLenum access) override; | |
419 virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) override; | |
420 virtual void ResizeCHROMIUM(GLuint width, | |
421 GLuint height, | |
422 GLfloat scale_factor) override; | |
423 virtual const GLchar* GetRequestableExtensionsCHROMIUM() override; | |
424 virtual void RequestExtensionCHROMIUM(const char* extension) override; | |
425 virtual void RateLimitOffscreenContextCHROMIUM() override; | |
426 virtual void GetMultipleIntegervCHROMIUM(const GLenum* pnames, | |
427 GLuint count, | |
428 GLint* results, | |
429 GLsizeiptr size) override; | |
430 virtual void GetProgramInfoCHROMIUM(GLuint program, | |
431 GLsizei bufsize, | |
432 GLsizei* size, | |
433 void* info) override; | |
434 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) override; | |
435 virtual GLuint CreateImageCHROMIUM(ClientBuffer buffer, | |
436 GLsizei width, | |
437 GLsizei height, | |
438 GLenum internalformat) override; | |
439 virtual void DestroyImageCHROMIUM(GLuint image_id) override; | |
440 virtual GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, | |
441 GLsizei height, | |
442 GLenum internalformat, | |
443 GLenum usage) override; | |
444 virtual void GetTranslatedShaderSourceANGLE(GLuint shader, | |
445 GLsizei bufsize, | |
446 GLsizei* length, | |
447 char* source) override; | |
448 virtual void PostSubBufferCHROMIUM(GLint x, | |
449 GLint y, | |
450 GLint width, | |
451 GLint height) override; | |
452 virtual void TexImageIOSurface2DCHROMIUM(GLenum target, | |
453 GLsizei width, | |
454 GLsizei height, | |
455 GLuint ioSurfaceId, | |
456 GLuint plane) override; | |
457 virtual void CopyTextureCHROMIUM(GLenum target, | |
458 GLenum source_id, | |
459 GLenum dest_id, | |
460 GLint level, | |
461 GLint internalformat, | |
462 GLenum dest_type) override; | |
463 virtual void DrawArraysInstancedANGLE(GLenum mode, | |
464 GLint first, | |
465 GLsizei count, | |
466 GLsizei primcount) override; | |
467 virtual void DrawElementsInstancedANGLE(GLenum mode, | |
468 GLsizei count, | |
469 GLenum type, | |
470 const void* indices, | |
471 GLsizei primcount) override; | |
472 virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) override; | |
473 virtual void GenMailboxCHROMIUM(GLbyte* mailbox) override; | |
474 virtual void ProduceTextureCHROMIUM(GLenum target, | |
475 const GLbyte* mailbox) override; | |
476 virtual void ProduceTextureDirectCHROMIUM(GLuint texture, | |
477 GLenum target, | |
478 const GLbyte* mailbox) override; | |
479 virtual void ConsumeTextureCHROMIUM(GLenum target, | |
480 const GLbyte* mailbox) override; | |
481 virtual GLuint CreateAndConsumeTextureCHROMIUM(GLenum target, | |
482 const GLbyte* mailbox) override; | |
483 virtual void BindUniformLocationCHROMIUM(GLuint program, | |
484 GLint location, | |
485 const char* name) override; | |
486 virtual void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) override; | |
487 virtual void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) override; | |
488 virtual void TraceBeginCHROMIUM(const char* name) override; | |
489 virtual void TraceEndCHROMIUM() override; | |
490 virtual void AsyncTexSubImage2DCHROMIUM(GLenum target, | |
491 GLint level, | |
492 GLint xoffset, | |
493 GLint yoffset, | |
494 GLsizei width, | |
495 GLsizei height, | |
496 GLenum format, | |
497 GLenum type, | |
498 const void* data) override; | |
499 virtual void AsyncTexImage2DCHROMIUM(GLenum target, | |
500 GLint level, | |
501 GLenum internalformat, | |
502 GLsizei width, | |
503 GLsizei height, | |
504 GLint border, | |
505 GLenum format, | |
506 GLenum type, | |
507 const void* pixels) override; | |
508 virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) override; | |
509 virtual void WaitAllAsyncTexImage2DCHROMIUM() override; | |
510 virtual void DiscardFramebufferEXT(GLenum target, | |
511 GLsizei count, | |
512 const GLenum* attachments) override; | |
513 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) override; | |
514 virtual GLuint InsertSyncPointCHROMIUM() override; | |
515 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) override; | |
516 virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) override; | |
517 virtual void DiscardBackbufferCHROMIUM() override; | |
518 virtual void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order, | |
519 GLenum plane_transform, | |
520 GLuint overlay_texture_id, | |
521 GLint bounds_x, | |
522 GLint bounds_y, | |
523 GLint bounds_width, | |
524 GLint bounds_height, | |
525 GLfloat uv_x, | |
526 GLfloat uv_y, | |
527 GLfloat uv_width, | |
528 GLfloat uv_height) override; | |
529 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; | |
530 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; | |
531 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ | 489 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ |
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