Chromium Code Reviews| Index: chrome/renderer/media/cast_session_delegate.cc |
| diff --git a/chrome/renderer/media/cast_session_delegate.cc b/chrome/renderer/media/cast_session_delegate.cc |
| index 744033ae794f446891e80d95f30a4f31cc6c79fb..0c6794bdd583386735d49cf19a1460a0f35ee185 100644 |
| --- a/chrome/renderer/media/cast_session_delegate.cc |
| +++ b/chrome/renderer/media/cast_session_delegate.cc |
| @@ -6,7 +6,9 @@ |
| #include "base/logging.h" |
| #include "base/message_loop/message_loop_proxy.h" |
| +#include "content/public/renderer/p2p_socket_client.h" |
| #include "content/public/renderer/render_thread.h" |
| +#include "media/cast/cast_config.h" |
| #include "media/cast/cast_environment.h" |
| #include "media/cast/cast_sender.h" |
| #include "media/cast/logging/logging_defines.h" |
| @@ -29,6 +31,13 @@ CastSessionDelegate::~CastSessionDelegate() { |
| DCHECK(io_message_loop_proxy_->BelongsToCurrentThread()); |
| } |
| +void CastSessionDelegate::SetSocketFactory( |
| + scoped_ptr<CastSession::SocketFactory> socket_factory, |
| + const net::IPEndPoint& remote_address) { |
| + socket_factory_ = socket_factory.Pass(); |
| + remote_address_ = remote_address; |
| +} |
| + |
| void CastSessionDelegate::StartAudio(const AudioSenderConfig& config) { |
| DCHECK(io_message_loop_proxy_->BelongsToCurrentThread()); |
| @@ -51,6 +60,14 @@ void CastSessionDelegate::StartSending() { |
| if (cast_environment_) |
| return; |
| + if (!socket_factory_) { |
| + // TODO(hubbe): Post an error back to the user |
| + return; |
| + } |
| + |
| + socket_ = socket_factory_->create(); |
| + socket_->SetDelegate(this); |
| + |
| audio_encode_thread_.Start(); |
| video_encode_thread_.Start(); |
| @@ -67,15 +84,66 @@ void CastSessionDelegate::StartSending() { |
| NULL, |
| media::cast::GetDefaultCastLoggingConfig()); |
| - // TODO(hclam): A couple things need to be done here: |
| - // 1. Connect media::cast::PacketSender to net::Socket interface. |
| - // 2. Implement VideoEncoderController to configure hardware encoder. |
| + // TODO(hclam): Implement VideoEncoderController to configure hardware |
| + // encoder. |
| cast_sender_.reset(CastSender::CreateCastSender( |
| cast_environment_, |
| audio_config_, |
| video_config_, |
| NULL, |
| - NULL)); |
| + this)); |
| +} |
| + |
| + // media::cast::PacketSender Implementation |
| +bool CastSessionDelegate::SendPacket( |
| + const media::cast::Packet& packet) { |
| + // TODO(hubbe): Make sure audio and video packets gets the right DSCP. |
| + socket_->SendWithDscp( |
| + remote_address_, |
| + *reinterpret_cast<const std::vector<char> *>(&packet), |
| + net::DSCP_AF41); |
| + return true; |
| +} |
| + |
| +bool CastSessionDelegate::SendPackets( |
| + const media::cast::PacketList& packets) { |
| + // TODO(hubbe): Add ability to send multiple packets in one IPC message. |
| + for (size_t i = 0; i < packets.size(); i++) { |
| + SendPacket(packets[i]); |
| + } |
| + return true; |
| +} |
| + |
| +// content::P2PSocketClient::Delegate Implementation |
| +void CastSessionDelegate::OnOpen( |
| + const net::IPEndPoint& address) { |
| + // Called once Init completes. Ignored. |
| +} |
| + |
| +void CastSessionDelegate::OnIncomingTcpConnection( |
| + const net::IPEndPoint& address, |
| + content::P2PSocketClient* client) { |
| + // We don't support server sockets. |
|
Sergey Ulanov
2013/12/07 01:15:29
Do you ever use TCP sockets for cast? If not, then
hubbe
2013/12/10 18:25:57
Done.
|
| + NOTREACHED(); |
| +} |
| + |
| +void CastSessionDelegate::OnSendComplete() { |
| + // Ignored for now. |
| +} |
| + |
| +void CastSessionDelegate::OnError() { |
| + // TODO(hubbe): Report this back to the user. |
| +} |
| + |
| +void CastSessionDelegate::OnDataReceived(const net::IPEndPoint& address, |
| + const std::vector<char>& data) { |
| + uint8 *packet_copy = new uint8[data.size()]; |
| + memcpy(packet_copy, &data[0], data.size()); |
| + cast_sender_->packet_receiver()->ReceivedPacket( |
| + packet_copy, |
| + data.size(), |
| + base::Bind(&media::cast::PacketReceiver::DeletePacket, |
| + packet_copy)); |
| } |
| void CastSessionDelegate::MaybeStartSending() { |