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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CHROME_RENDERER_MEDIA_CAST_SESSION_H_ | 5 #ifndef CHROME_RENDERER_MEDIA_CAST_SESSION_H_ |
| 6 #define CHROME_RENDERER_MEDIA_CAST_SESSION_H_ | 6 #define CHROME_RENDERER_MEDIA_CAST_SESSION_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
| 10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
| 11 #include "net/base/ip_endpoint.h" | |
| 11 | 12 |
| 12 namespace base { | 13 namespace base { |
| 13 class MessageLoopProxy; | 14 class MessageLoopProxy; |
| 14 } // namespace base | 15 } // namespace base |
| 15 | 16 |
| 16 namespace media { | 17 namespace media { |
| 17 namespace cast { | 18 namespace cast { |
| 18 struct AudioSenderConfig; | 19 struct AudioSenderConfig; |
| 19 struct VideoSenderConfig; | 20 struct VideoSenderConfig; |
| 20 } // namespace cast | 21 } // namespace cast |
| 21 } // namespace media | 22 } // namespace media |
| 22 | 23 |
| 24 namespace content{ | |
| 25 class P2PSocketClient; | |
| 26 }; | |
|
Sergey Ulanov
2013/12/07 01:15:29
nit: remove ;, add comment as for other namespaces
hubbe
2013/12/10 18:25:57
Done.
| |
| 27 | |
| 23 class CastSessionDelegate; | 28 class CastSessionDelegate; |
| 24 | 29 |
| 25 // This class represents a Cast session and allows the session to be | 30 // This class represents a Cast session and allows the session to be |
| 26 // configured on the main thread. Actual work is forwarded to | 31 // configured on the main thread. Actual work is forwarded to |
| 27 // CastSessionDelegate on the IO thread. | 32 // CastSessionDelegate on the IO thread. |
| 28 class CastSession : public base::RefCounted<CastSession> { | 33 class CastSession : public base::RefCounted<CastSession> { |
| 29 public: | 34 public: |
| 30 CastSession(); | 35 CastSession(); |
| 31 | 36 |
| 32 // Start encoding of audio and video using the provided configuration. | 37 // Start encoding of audio and video using the provided configuration. |
| 33 void StartAudio(const media::cast::AudioSenderConfig& config); | 38 void StartAudio(const media::cast::AudioSenderConfig& config); |
| 34 void StartVideo(const media::cast::VideoSenderConfig& config); | 39 void StartVideo(const media::cast::VideoSenderConfig& config); |
| 35 | 40 |
| 41 class SocketFactory { | |
|
Sergey Ulanov
2013/12/07 01:15:29
maybe P2PSocketFactory - these are not regular soc
hubbe
2013/12/10 18:25:57
Done.
| |
| 42 public: | |
| 43 virtual ~SocketFactory(); | |
| 44 | |
| 45 // Called on IO thread. | |
| 46 virtual scoped_refptr<content::P2PSocketClient> create() = 0; | |
|
Sergey Ulanov
2013/12/07 01:15:29
Create()
hubbe
2013/12/10 18:25:57
Done.
| |
| 47 }; | |
| 48 | |
| 49 // Send the socket factory to the delegate, where create will be | |
| 50 // called. The delegate will then delete the socket factory on the | |
| 51 // IO thread. We do it this way because the P2P socket needs to | |
| 52 // be created on the same thread that the callbacks will be called on. | |
| 53 // The |remote_endpoint| is the address will be used when calling | |
| 54 // SendWithDscp on the P2PSocketClient. | |
| 55 // Takes ownership of socket_factory. | |
| 56 void SetSocketFactory(scoped_ptr<SocketFactory> socket_factory, | |
| 57 const net::IPEndPoint& remote_address); | |
| 58 | |
| 36 private: | 59 private: |
| 37 friend class base::RefCounted<CastSession>; | 60 friend class base::RefCounted<CastSession>; |
| 38 virtual ~CastSession(); | 61 virtual ~CastSession(); |
| 39 | 62 |
| 40 // This member should never be dereferenced on the main thread. | 63 // This member should never be dereferenced on the main thread. |
| 41 // CastSessionDelegate lives only on the IO thread. It is always | 64 // CastSessionDelegate lives only on the IO thread. It is always |
| 42 // safe to post task on the IO thread to access CastSessionDelegate | 65 // safe to post task on the IO thread to access CastSessionDelegate |
| 43 // because it is owned by this object. | 66 // because it is owned by this object. |
| 44 scoped_ptr<CastSessionDelegate> delegate_; | 67 scoped_ptr<CastSessionDelegate> delegate_; |
| 45 | 68 |
| 46 // Proxy to the IO message loop. | 69 // Proxy to the IO message loop. |
| 47 const scoped_refptr<base::MessageLoopProxy> io_message_loop_proxy_; | 70 const scoped_refptr<base::MessageLoopProxy> io_message_loop_proxy_; |
| 48 | 71 |
| 49 DISALLOW_COPY_AND_ASSIGN(CastSession); | 72 DISALLOW_COPY_AND_ASSIGN(CastSession); |
| 50 }; | 73 }; |
| 51 | 74 |
| 52 #endif // CHROME_RENDERER_MEDIA_CAST_SESSION_H_ | 75 #endif // CHROME_RENDERER_MEDIA_CAST_SESSION_H_ |
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