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Side by Side Diff: include/gpu/gl/GrGLInterface.h

Issue 662583003: Add gpu support for glVertexAttrb1f, 2fv, and 3fv (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLInterface_DEFINED 8 #ifndef GrGLInterface_DEFINED
9 #define GrGLInterface_DEFINED 9 #define GrGLInterface_DEFINED
10 10
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304 GLPtr<GrGLUniform4iProc> fUniform4i; 304 GLPtr<GrGLUniform4iProc> fUniform4i;
305 GLPtr<GrGLUniform4fvProc> fUniform4fv; 305 GLPtr<GrGLUniform4fvProc> fUniform4fv;
306 GLPtr<GrGLUniform4ivProc> fUniform4iv; 306 GLPtr<GrGLUniform4ivProc> fUniform4iv;
307 GLPtr<GrGLUniformMatrix2fvProc> fUniformMatrix2fv; 307 GLPtr<GrGLUniformMatrix2fvProc> fUniformMatrix2fv;
308 GLPtr<GrGLUniformMatrix3fvProc> fUniformMatrix3fv; 308 GLPtr<GrGLUniformMatrix3fvProc> fUniformMatrix3fv;
309 GLPtr<GrGLUniformMatrix4fvProc> fUniformMatrix4fv; 309 GLPtr<GrGLUniformMatrix4fvProc> fUniformMatrix4fv;
310 GLPtr<GrGLUnmapBufferProc> fUnmapBuffer; 310 GLPtr<GrGLUnmapBufferProc> fUnmapBuffer;
311 GLPtr<GrGLUnmapBufferSubDataProc> fUnmapBufferSubData; 311 GLPtr<GrGLUnmapBufferSubDataProc> fUnmapBufferSubData;
312 GLPtr<GrGLUnmapTexSubImage2DProc> fUnmapTexSubImage2D; 312 GLPtr<GrGLUnmapTexSubImage2DProc> fUnmapTexSubImage2D;
313 GLPtr<GrGLUseProgramProc> fUseProgram; 313 GLPtr<GrGLUseProgramProc> fUseProgram;
314 GLPtr<GrGLVertexAttrib1fProc> fVertexAttrib1f;
315 GLPtr<GrGLVertexAttrib2fvProc> fVertexAttrib2fv;
316 GLPtr<GrGLVertexAttrib3fvProc> fVertexAttrib3fv;
314 GLPtr<GrGLVertexAttrib4fvProc> fVertexAttrib4fv; 317 GLPtr<GrGLVertexAttrib4fvProc> fVertexAttrib4fv;
315 GLPtr<GrGLVertexAttribPointerProc> fVertexAttribPointer; 318 GLPtr<GrGLVertexAttribPointerProc> fVertexAttribPointer;
316 GLPtr<GrGLViewportProc> fViewport; 319 GLPtr<GrGLViewportProc> fViewport;
317 320
318 // Experimental: Functions for GL_NV_path_rendering. These will be 321 // Experimental: Functions for GL_NV_path_rendering. These will be
319 // alphabetized with the above functions once this is fully supported 322 // alphabetized with the above functions once this is fully supported
320 // (and functions we are unlikely to use will possibly be omitted). 323 // (and functions we are unlikely to use will possibly be omitted).
321 GLPtr<GrGLGetProgramResourceLocationProc> fGetProgramResourceLocation; 324 GLPtr<GrGLGetProgramResourceLocationProc> fGetProgramResourceLocation;
322 GLPtr<GrGLPathCommandsProc> fPathCommands; 325 GLPtr<GrGLPathCommandsProc> fPathCommands;
323 GLPtr<GrGLPathCoordsProc> fPathCoords; 326 GLPtr<GrGLPathCoordsProc> fPathCoords;
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350 #if GR_GL_PER_GL_FUNC_CALLBACK 353 #if GR_GL_PER_GL_FUNC_CALLBACK
351 GrGLInterfaceCallbackProc fCallback; 354 GrGLInterfaceCallbackProc fCallback;
352 GrGLInterfaceCallbackData fCallbackData; 355 GrGLInterfaceCallbackData fCallbackData;
353 #endif 356 #endif
354 357
355 // This exists for internal testing. 358 // This exists for internal testing.
356 virtual void abandon() const {} 359 virtual void abandon() const {}
357 }; 360 };
358 361
359 #endif 362 #endif
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