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Issue 662513004: Avoid the Marsaglia effect in 3D (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 2 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 "use strict"; 5 "use strict";
6 6
7 // This file relies on the fact that the following declarations have been made 7 // This file relies on the fact that the following declarations have been made
8 // in runtime.js: 8 // in runtime.js:
9 // var $Object = global.Object; 9 // var $Object = global.Object;
10 10
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137 } 137 }
138 138
139 // ECMA 262 - 15.8.2.13 139 // ECMA 262 - 15.8.2.13
140 function MathPow(x, y) { 140 function MathPow(x, y) {
141 return %_MathPow(TO_NUMBER_INLINE(x), TO_NUMBER_INLINE(y)); 141 return %_MathPow(TO_NUMBER_INLINE(x), TO_NUMBER_INLINE(y));
142 } 142 }
143 143
144 // ECMA 262 - 15.8.2.14 144 // ECMA 262 - 15.8.2.14
145 var rngstate; // Initialized to a Uint32Array during genesis. 145 var rngstate; // Initialized to a Uint32Array during genesis.
146 function MathRandom() { 146 function MathRandom() {
147 var r0 = (MathImul(18273, rngstate[0] & 0xFFFF) + (rngstate[0] >>> 16)) | 0; 147 var r0 = (MathImul(18030, rngstate[0] & 0xFFFF) + (rngstate[0] >>> 16)) | 0;
148 rngstate[0] = r0; 148 rngstate[0] = r0;
149 var r1 = (MathImul(36969, rngstate[1] & 0xFFFF) + (rngstate[1] >>> 16)) | 0; 149 var r1 = (MathImul(36969, rngstate[1] & 0xFFFF) + (rngstate[1] >>> 16)) | 0;
150 rngstate[1] = r1; 150 rngstate[1] = r1;
151 var x = ((r0 << 16) + (r1 & 0xFFFF)) | 0; 151 var x = ((r0 << 16) + (r1 & 0xFFFF)) | 0;
152 // Division by 0x100000000 through multiplication by reciprocal. 152 // Division by 0x100000000 through multiplication by reciprocal.
153 return (x < 0 ? (x + 0x100000000) : x) * 2.3283064365386962890625e-10; 153 return (x < 0 ? (x + 0x100000000) : x) * 2.3283064365386962890625e-10;
154 } 154 }
155 155
156 // ECMA 262 - 15.8.2.15 156 // ECMA 262 - 15.8.2.15
157 function MathRound(x) { 157 function MathRound(x) {
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377 "expm1", MathExpm1 // implemented by third_party/fdlibm 377 "expm1", MathExpm1 // implemented by third_party/fdlibm
378 )); 378 ));
379 379
380 %SetInlineBuiltinFlag(MathCeil); 380 %SetInlineBuiltinFlag(MathCeil);
381 %SetInlineBuiltinFlag(MathRandom); 381 %SetInlineBuiltinFlag(MathRandom);
382 %SetInlineBuiltinFlag(MathSin); 382 %SetInlineBuiltinFlag(MathSin);
383 %SetInlineBuiltinFlag(MathCos); 383 %SetInlineBuiltinFlag(MathCos);
384 } 384 }
385 385
386 SetUpMath(); 386 SetUpMath();
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