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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // AudioOutputDispatcher is a single-threaded base class that dispatches | 5 // AudioOutputDispatcher is a single-threaded base class that dispatches |
6 // creation and deletion of audio output streams. AudioOutputProxy objects use | 6 // creation and deletion of audio output streams. AudioOutputProxy objects use |
7 // this class to allocate and recycle actual audio output streams. When playback | 7 // this class to allocate and recycle actual audio output streams. When playback |
8 // is started, the proxy calls StartStream() to get an output stream that it | 8 // is started, the proxy calls StartStream() to get an output stream that it |
9 // uses to play audio. When playback is stopped, the proxy returns the stream | 9 // uses to play audio. When playback is stopped, the proxy returns the stream |
10 // back to the dispatcher by calling StopStream(). | 10 // back to the dispatcher by calling StopStream(). |
11 // | 11 // |
12 // AudioManagerBase creates one specialization of AudioOutputDispatcher on the | 12 // AudioManagerBase creates one specialization of AudioOutputDispatcher on the |
13 // audio thread for each possible set of audio parameters. I.e streams with | 13 // audio thread for each possible set of audio parameters. I.e streams with |
14 // different parameters are managed independently. The AudioOutputDispatcher | 14 // different parameters are managed independently. The AudioOutputDispatcher |
15 // instance is then deleted on the audio thread when the AudioManager shuts | 15 // instance is then deleted on the audio thread when the AudioManager shuts |
16 // down. | 16 // down. |
17 | 17 |
18 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ | 18 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ |
19 #define MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ | 19 #define MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ |
20 | 20 |
21 #include "base/basictypes.h" | 21 #include "base/basictypes.h" |
22 #include "base/memory/ref_counted.h" | 22 #include "base/memory/ref_counted.h" |
23 #include "base/timer/timer.h" | 23 #include "base/timer/timer.h" |
24 #include "media/audio/audio_io.h" | 24 #include "media/audio/audio_io.h" |
25 #include "media/audio/audio_manager.h" | 25 #include "media/audio/audio_manager.h" |
26 #include "media/audio/audio_parameters.h" | 26 #include "media/audio/audio_parameters.h" |
27 | 27 |
28 namespace base { | 28 namespace base { |
29 class MessageLoopProxy; | 29 class SingleThreadTaskRunner; |
30 } | 30 } |
31 | 31 |
32 namespace media { | 32 namespace media { |
33 | 33 |
34 class AudioOutputProxy; | 34 class AudioOutputProxy; |
35 | 35 |
36 class MEDIA_EXPORT AudioOutputDispatcher | 36 class MEDIA_EXPORT AudioOutputDispatcher |
37 : public base::RefCountedThreadSafe<AudioOutputDispatcher> { | 37 : public base::RefCountedThreadSafe<AudioOutputDispatcher> { |
38 public: | 38 public: |
39 AudioOutputDispatcher(AudioManager* audio_manager, | 39 AudioOutputDispatcher(AudioManager* audio_manager, |
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76 // Accessor to the input device id used by unified IO. | 76 // Accessor to the input device id used by unified IO. |
77 const std::string& input_device_id() const { return input_device_id_; } | 77 const std::string& input_device_id() const { return input_device_id_; } |
78 | 78 |
79 protected: | 79 protected: |
80 friend class base::RefCountedThreadSafe<AudioOutputDispatcher>; | 80 friend class base::RefCountedThreadSafe<AudioOutputDispatcher>; |
81 virtual ~AudioOutputDispatcher(); | 81 virtual ~AudioOutputDispatcher(); |
82 | 82 |
83 // A no-reference-held pointer (we don't want circular references) back to the | 83 // A no-reference-held pointer (we don't want circular references) back to the |
84 // AudioManager that owns this object. | 84 // AudioManager that owns this object. |
85 AudioManager* audio_manager_; | 85 AudioManager* audio_manager_; |
86 const scoped_refptr<base::MessageLoopProxy> message_loop_; | 86 const scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
87 const AudioParameters params_; | 87 const AudioParameters params_; |
88 std::string output_device_id_; | 88 std::string output_device_id_; |
89 const std::string input_device_id_; | 89 const std::string input_device_id_; |
90 | 90 |
91 private: | 91 private: |
92 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcher); | 92 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcher); |
93 }; | 93 }; |
94 | 94 |
95 } // namespace media | 95 } // namespace media |
96 | 96 |
97 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ | 97 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ |
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