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Side by Side Diff: src/gpu/SkGr.cpp

Issue 661483002: Disabled YUV decoding for subsets (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Removed useless test Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2010 Google Inc. 2 * Copyright 2010 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGr.h" 8 #include "SkGr.h"
9 #include "SkColorFilter.h" 9 #include "SkColorFilter.h"
10 #include "SkConfig8888.h" 10 #include "SkConfig8888.h"
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213 } else { 213 } else {
214 return NULL; 214 return NULL;
215 } 215 }
216 216
217 return sk_gr_allocate_texture(ctx, cache, params, bm, desc, bytes, 0); 217 return sk_gr_allocate_texture(ctx, cache, params, bm, desc, bytes, 0);
218 } 218 }
219 #endif // SK_IGNORE_ETC1_SUPPORT 219 #endif // SK_IGNORE_ETC1_SUPPORT
220 220
221 static GrTexture *load_yuv_texture(GrContext* ctx, bool cache, const GrTexturePa rams* params, 221 static GrTexture *load_yuv_texture(GrContext* ctx, bool cache, const GrTexturePa rams* params,
222 const SkBitmap& bm, const GrTextureDesc& desc ) { 222 const SkBitmap& bm, const GrTextureDesc& desc ) {
223 // Subsets are not supported, the whole pixelRef is loaded when using YUV de coding
224 if ((bm.pixelRef()->info().width() != bm.info().width()) ||
225 (bm.pixelRef()->info().height() != bm.info().height())) {
226 return NULL;
227 }
228
223 SkPixelRef* pixelRef = bm.pixelRef(); 229 SkPixelRef* pixelRef = bm.pixelRef();
224 SkISize yuvSizes[3]; 230 SkISize yuvSizes[3];
225 if ((NULL == pixelRef) || !pixelRef->getYUV8Planes(yuvSizes, NULL, NULL, NUL L)) { 231 if ((NULL == pixelRef) || !pixelRef->getYUV8Planes(yuvSizes, NULL, NULL, NUL L)) {
226 return NULL; 232 return NULL;
227 } 233 }
228 234
229 // Allocate the memory for YUV 235 // Allocate the memory for YUV
230 size_t totalSize(0); 236 size_t totalSize(0);
231 size_t sizes[3], rowBytes[3]; 237 size_t sizes[3], rowBytes[3];
232 for (int i = 0; i < 3; ++i) { 238 for (int i = 0; i < 3; ++i) {
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569 if (shader->asFragmentProcessor(context, skPaint, NULL, &paintColor, &fp ) && fp) { 575 if (shader->asFragmentProcessor(context, skPaint, NULL, &paintColor, &fp ) && fp) {
570 grPaint->addColorProcessor(fp)->unref(); 576 grPaint->addColorProcessor(fp)->unref();
571 constantColor = false; 577 constantColor = false;
572 } 578 }
573 } 579 }
574 580
575 // The grcolor is automatically set when calling asFragmentProcessor. 581 // The grcolor is automatically set when calling asFragmentProcessor.
576 // If the shader can be seen as an effect it returns true and adds its effec t to the grpaint. 582 // If the shader can be seen as an effect it returns true and adds its effec t to the grpaint.
577 SkPaint2GrPaintNoShader(context, skPaint, paintColor, constantColor, grPaint ); 583 SkPaint2GrPaintNoShader(context, skPaint, paintColor, constantColor, grPaint );
578 } 584 }
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