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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/media/audio_sync_reader.h" | 5 #include "content/browser/renderer_host/media/audio_sync_reader.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/memory/shared_memory.h" | 10 #include "base/memory/shared_memory.h" |
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114 foreign_socket_.get()); | 114 foreign_socket_.get()); |
115 } | 115 } |
116 | 116 |
117 bool AudioSyncReader::PrepareForeignSocket( | 117 bool AudioSyncReader::PrepareForeignSocket( |
118 base::ProcessHandle process_handle, | 118 base::ProcessHandle process_handle, |
119 base::SyncSocket::TransitDescriptor* descriptor) { | 119 base::SyncSocket::TransitDescriptor* descriptor) { |
120 return foreign_socket_->PrepareTransitDescriptor(process_handle, descriptor); | 120 return foreign_socket_->PrepareTransitDescriptor(process_handle, descriptor); |
121 } | 121 } |
122 | 122 |
123 bool AudioSyncReader::WaitUntilDataIsReady() { | 123 bool AudioSyncReader::WaitUntilDataIsReady() { |
124 base::TimeDelta timeout = maximum_wait_time_; | |
125 const base::TimeTicks start_time = base::TimeTicks::Now(); | 124 const base::TimeTicks start_time = base::TimeTicks::Now(); |
126 const base::TimeTicks finish_time = start_time + timeout; | |
127 | 125 |
128 // Check if data is ready and if not, wait a reasonable amount of time for it. | 126 // Check if data is ready and if not, wait a reasonable amount of time for it. |
129 // | 127 // |
130 // Data readiness is achieved via parallel counters, one on the renderer side | 128 // Data readiness is achieved via parallel counters, one on the renderer side |
131 // and one here. Every time a buffer is requested via UpdatePendingBytes(), | 129 // and one here. Every time a buffer is requested via UpdatePendingBytes(), |
132 // |buffer_index_| is incremented. Subsequently every time the renderer has a | 130 // |buffer_index_| is incremented. Subsequently every time the renderer has a |
133 // buffer ready it increments its counter and sends the counter value over the | 131 // buffer ready it increments its counter and sends the counter value over the |
134 // SyncSocket. Data is ready when |buffer_index_| matches the counter value | 132 // SyncSocket. Data is ready when |socket_| receive a counter value from |
135 // received from the renderer. | 133 // the renderer. |
136 // | 134 // |
137 // The counter values may temporarily become out of sync if the renderer is | 135 // The counter values can become out of sync if the renderer is |
138 // unable to deliver audio fast enough. It's assumed that the renderer will | 136 // unable to deliver audio fast enough. It's assumed that the renderer will |
139 // catch up at some point, which means discarding counter values read from the | 137 // automatically catch up at some point, and the browser should not wait for |
140 // SyncSocket which don't match our current buffer index. | 138 // the synchronization since it needs to feed the received audio data to |
141 size_t bytes_received = 0; | 139 // hardware ASAP. |
142 uint32 renderer_buffer_index = 0; | 140 uint32 renderer_buffer_index = 0; |
143 while (timeout.InMicroseconds() > 0) { | 141 size_t bytes_received = socket_->ReceiveWithTimeout( |
no longer working on chromium
2014/10/16 20:27:56
Dale, besides the buffer size issue, I think we st
DaleCurtis
2014/10/16 21:14:14
I don't understand what you're asking. The loop br
| |
144 bytes_received = socket_->ReceiveWithTimeout( | 142 &renderer_buffer_index, sizeof(renderer_buffer_index), |
145 &renderer_buffer_index, sizeof(renderer_buffer_index), timeout); | 143 maximum_wait_time_); |
146 if (bytes_received != sizeof(renderer_buffer_index)) { | 144 if (bytes_received != sizeof(renderer_buffer_index)) { |
147 bytes_received = 0; | 145 // Set |bytes_received| to 0 to indicate it is a timeout. |
148 break; | 146 bytes_received = 0; |
149 } | |
150 | |
151 if (renderer_buffer_index == buffer_index_) | |
152 break; | |
153 | |
154 // Reduce the timeout value as receives succeed, but aren't the right index. | |
155 timeout = finish_time - base::TimeTicks::Now(); | |
156 } | 147 } |
157 | 148 |
158 // Receive timed out or another error occurred. Receive can timeout if the | 149 // Receive timed out or another error occurred. Receive can timeout if the |
159 // renderer is unable to deliver audio data within the allotted time. | 150 // renderer is unable to deliver audio data within the allotted time. |
160 if (!bytes_received || renderer_buffer_index != buffer_index_) { | 151 if (!bytes_received) { |
161 DVLOG(2) << "AudioSyncReader::WaitUntilDataIsReady() timed out."; | 152 DVLOG(2) << "AudioSyncReader::WaitUntilDataIsReady() timed out."; |
162 | 153 |
163 base::TimeDelta time_since_start = base::TimeTicks::Now() - start_time; | 154 base::TimeDelta time_since_start = base::TimeTicks::Now() - start_time; |
164 UMA_HISTOGRAM_CUSTOM_TIMES("Media.AudioOutputControllerDataNotReady", | 155 UMA_HISTOGRAM_CUSTOM_TIMES("Media.AudioOutputControllerDataNotReady", |
165 time_since_start, | 156 time_since_start, |
166 base::TimeDelta::FromMilliseconds(1), | 157 base::TimeDelta::FromMilliseconds(1), |
167 base::TimeDelta::FromMilliseconds(1000), | 158 base::TimeDelta::FromMilliseconds(1000), |
168 50); | 159 50); |
169 return false; | 160 return false; |
170 } | 161 } |
171 | 162 |
172 return true; | 163 return true; |
173 } | 164 } |
174 | 165 |
175 } // namespace content | 166 } // namespace content |
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