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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/devtools/embedded_worker_devtools_agent_host.h" | 5 #include "content/browser/devtools/embedded_worker_devtools_agent_host.h" |
6 | 6 |
7 #include "base/strings/utf_string_conversions.h" | 7 #include "base/strings/utf_string_conversions.h" |
8 #include "content/browser/devtools/devtools_protocol.h" | 8 #include "content/browser/devtools/devtools_protocol.h" |
9 #include "content/browser/devtools/devtools_protocol_constants.h" | 9 #include "content/browser/devtools/devtools_protocol_constants.h" |
10 #include "content/browser/service_worker/service_worker_context_core.h" | 10 #include "content/browser/service_worker/service_worker_context_core.h" |
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152 RenderProcessHost* rph = RenderProcessHost::FromID(worker_id_.first); | 152 RenderProcessHost* rph = RenderProcessHost::FromID(worker_id_.first); |
153 Inspect(rph->GetBrowserContext()); | 153 Inspect(rph->GetBrowserContext()); |
154 } else if (state_ == WORKER_PAUSED_FOR_REATTACH) { | 154 } else if (state_ == WORKER_PAUSED_FOR_REATTACH) { |
155 DCHECK(IsAttached()); | 155 DCHECK(IsAttached()); |
156 state_ = WORKER_INSPECTED; | 156 state_ = WORKER_INSPECTED; |
157 AttachToWorker(); | 157 AttachToWorker(); |
158 Reattach(saved_agent_state_); | 158 Reattach(saved_agent_state_); |
159 } | 159 } |
160 } | 160 } |
161 | 161 |
162 void EmbeddedWorkerDevToolsAgentHost::WorkerContextStarted() { | |
163 } | |
164 | |
165 void EmbeddedWorkerDevToolsAgentHost::WorkerRestarted(WorkerId worker_id) { | 162 void EmbeddedWorkerDevToolsAgentHost::WorkerRestarted(WorkerId worker_id) { |
166 DCHECK_EQ(WORKER_TERMINATED, state_); | 163 DCHECK_EQ(WORKER_TERMINATED, state_); |
167 state_ = IsAttached() ? WORKER_PAUSED_FOR_REATTACH : WORKER_UNINSPECTED; | 164 state_ = IsAttached() ? WORKER_PAUSED_FOR_REATTACH : WORKER_UNINSPECTED; |
168 worker_id_ = worker_id; | 165 worker_id_ = worker_id; |
169 WorkerCreated(); | 166 WorkerCreated(); |
170 } | 167 } |
171 | 168 |
172 void EmbeddedWorkerDevToolsAgentHost::WorkerDestroyed() { | 169 void EmbeddedWorkerDevToolsAgentHost::WorkerDestroyed() { |
173 DCHECK_NE(WORKER_TERMINATED, state_); | 170 DCHECK_NE(WORKER_TERMINATED, state_); |
174 if (state_ == WORKER_INSPECTED) { | 171 if (state_ == WORKER_INSPECTED) { |
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226 | 223 |
227 ProcessChunkedMessageFromAgent(message, total_size); | 224 ProcessChunkedMessageFromAgent(message, total_size); |
228 } | 225 } |
229 | 226 |
230 void EmbeddedWorkerDevToolsAgentHost::OnSaveAgentRuntimeState( | 227 void EmbeddedWorkerDevToolsAgentHost::OnSaveAgentRuntimeState( |
231 const std::string& state) { | 228 const std::string& state) { |
232 saved_agent_state_ = state; | 229 saved_agent_state_ = state; |
233 } | 230 } |
234 | 231 |
235 } // namespace content | 232 } // namespace content |
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