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Issue 661369: Builtin function EQULAS partially rewritten in C++. Control branches that cal... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 10 years, 9 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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45 const $Array = global.Array; 45 const $Array = global.Array;
46 const $String = global.String; 46 const $String = global.String;
47 const $Number = global.Number; 47 const $Number = global.Number;
48 const $Function = global.Function; 48 const $Function = global.Function;
49 const $Boolean = global.Boolean; 49 const $Boolean = global.Boolean;
50 const $NaN = 0/0; 50 const $NaN = 0/0;
51 51
52 52
53 // ECMA-262, section 11.9.1, page 55. 53 // ECMA-262, section 11.9.1, page 55.
54 function EQUALS(y) { 54 function EQUALS(y) {
55 if (IS_STRING(this) && IS_STRING(y)) return %StringEquals(this, y); 55 var r = %FastEquals(this, y);
56 if (r <= 1) return r;
56 var x = this; 57 var x = this;
57 58
58 // NOTE: We use iteration instead of recursion, because it is 59 // NOTE: We use iteration instead of recursion, because it is
59 // difficult to call EQUALS with the correct setting of 'this' in 60 // difficult to call EQUALS with the correct setting of 'this' in
60 // an efficient way. 61 // an efficient way.
61 while (true) { 62 while (true) {
62 if (IS_NUMBER(x)) { 63 if (r == EQUALS_SECOND_ARG_TO_DEFAULT_VALUE) {
63 if (y == null) return 1; // not equal 64 x = %ToNumber(x);
64 return %NumberEquals(x, %ToNumber(y)); 65 y = %ToNumber(%DefaultNumber(y));
65 } else if (IS_STRING(x)) { 66 return %NumberEquals(x, y);
66 if (IS_STRING(y)) return %StringEquals(x, y); 67 } else if (r == EQUALS_SECOND_ARG_TO_PRIMITIVE) {
67 if (IS_NUMBER(y)) return %NumberEquals(%ToNumber(x), y);
68 if (IS_BOOLEAN(y)) return %NumberEquals(%ToNumber(x), %ToNumber(y));
69 if (y == null) return 1; // not equal
70 y = %ToPrimitive(y, NO_HINT); 68 y = %ToPrimitive(y, NO_HINT);
71 } else if (IS_BOOLEAN(x)) { 69 // retry
72 if (IS_BOOLEAN(y)) { 70 } else if (r == EQUALS_FIRST_ARG_TO_PRIMITIVE) {
73 return %_ObjectEquals(x, y) ? 0 : 1; 71 x = %ToPrimitive(x, NO_HINT);
74 } 72 // retry
75 if (y == null) return 1; // not equal 73 }
76 return %NumberEquals(%ToNumber(x), %ToNumber(y));
77 } else if (x == null) {
78 // NOTE: This checks for both null and undefined.
79 return (y == null) ? 0 : 1;
80 } else {
81 // x is not a number, boolean, null or undefined.
82 if (y == null) return 1; // not equal
83 if (IS_OBJECT(y)) {
84 return %_ObjectEquals(x, y) ? 0 : 1;
85 }
86 if (IS_FUNCTION(y)) {
87 return %_ObjectEquals(x, y) ? 0 : 1;
88 }
89 74
90 x = %ToPrimitive(x, NO_HINT); 75 var r = %FastEquals(x, y);
91 } 76 if (r <= 1) return r;
92 } 77 }
93 } 78 }
94 79
95 // ECMA-262, section 11.9.4, page 56. 80 // ECMA-262, section 11.9.4, page 56.
96 function STRICT_EQUALS(x) { 81 function STRICT_EQUALS(x) {
97 if (IS_STRING(this)) { 82 if (IS_STRING(this)) {
98 if (!IS_STRING(x)) return 1; // not equal 83 if (!IS_STRING(x)) return 1; // not equal
99 return %StringEquals(this, x); 84 return %StringEquals(this, x);
100 } 85 }
101 86
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639 throw %MakeTypeError('cannot_convert_to_primitive', []); 624 throw %MakeTypeError('cannot_convert_to_primitive', []);
640 } 625 }
641 626
642 627
643 // NOTE: Setting the prototype for Array must take place as early as 628 // NOTE: Setting the prototype for Array must take place as early as
644 // possible due to code generation for array literals. When 629 // possible due to code generation for array literals. When
645 // generating code for a array literal a boilerplate array is created 630 // generating code for a array literal a boilerplate array is created
646 // that is cloned when running the code. It is essiential that the 631 // that is cloned when running the code. It is essiential that the
647 // boilerplate gets the right prototype. 632 // boilerplate gets the right prototype.
648 %FunctionSetPrototype($Array, new $Array(0)); 633 %FunctionSetPrototype($Array, new $Array(0));
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