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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ | 5 #ifndef UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ |
| 6 #define UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ | 6 #define UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ |
| 7 | 7 |
| 8 #include "base/callback.h" | 8 #include "base/callback.h" |
| 9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
| 10 #include "base/files/file_path.h" | 10 #include "base/files/file_path.h" |
| (...skipping 17 matching lines...) Expand all Loading... |
| 28 class DeviceManager; | 28 class DeviceManager; |
| 29 | 29 |
| 30 // Ozone events implementation for the Linux input subsystem ("evdev"). | 30 // Ozone events implementation for the Linux input subsystem ("evdev"). |
| 31 class EVENTS_OZONE_EVDEV_EXPORT EventFactoryEvdev : public DeviceEventObserver, | 31 class EVENTS_OZONE_EVDEV_EXPORT EventFactoryEvdev : public DeviceEventObserver, |
| 32 public PlatformEventSource { | 32 public PlatformEventSource { |
| 33 public: | 33 public: |
| 34 EventFactoryEvdev(CursorDelegateEvdev* cursor, | 34 EventFactoryEvdev(CursorDelegateEvdev* cursor, |
| 35 DeviceManager* device_manager); | 35 DeviceManager* device_manager); |
| 36 virtual ~EventFactoryEvdev(); | 36 virtual ~EventFactoryEvdev(); |
| 37 | 37 |
| 38 void DispatchUiEvent(Event* event); | |
| 39 | |
| 40 void WarpCursorTo(gfx::AcceleratedWidget widget, | 38 void WarpCursorTo(gfx::AcceleratedWidget widget, |
| 41 const gfx::PointF& location); | 39 const gfx::PointF& location); |
| 42 | 40 |
| 43 private: | 41 private: |
| 42 // Post a task to dispatch an event. |
| 43 void PostUiEvent(scoped_ptr<Event> event); |
| 44 |
| 45 // Dispatch event via PlatformEventSource. |
| 46 void DispatchUiEventTask(scoped_ptr<Event> event); |
| 47 |
| 44 // Open device at path & starting processing events (on UI thread). | 48 // Open device at path & starting processing events (on UI thread). |
| 45 void AttachInputDevice(scoped_ptr<EventConverterEvdev> converter); | 49 void AttachInputDevice(scoped_ptr<EventConverterEvdev> converter); |
| 46 | 50 |
| 47 // Close device at path (on UI thread). | 51 // Close device at path (on UI thread). |
| 48 void DetachInputDevice(const base::FilePath& file_path); | 52 void DetachInputDevice(const base::FilePath& file_path); |
| 49 | 53 |
| 50 void NotifyHotplugEventObserver(const EventConverterEvdev& converter); | 54 void NotifyHotplugEventObserver(const EventConverterEvdev& converter); |
| 51 | 55 |
| 52 int NextDeviceId(); | 56 int NextDeviceId(); |
| 53 | 57 |
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| 85 | 89 |
| 86 // Support weak pointers for attach & detach callbacks. | 90 // Support weak pointers for attach & detach callbacks. |
| 87 base::WeakPtrFactory<EventFactoryEvdev> weak_ptr_factory_; | 91 base::WeakPtrFactory<EventFactoryEvdev> weak_ptr_factory_; |
| 88 | 92 |
| 89 DISALLOW_COPY_AND_ASSIGN(EventFactoryEvdev); | 93 DISALLOW_COPY_AND_ASSIGN(EventFactoryEvdev); |
| 90 }; | 94 }; |
| 91 | 95 |
| 92 } // namespace ui | 96 } // namespace ui |
| 93 | 97 |
| 94 #endif // UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ | 98 #endif // UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ |
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