OLD | NEW |
1 Tests behavior under a lost context | 1 Tests behavior under a lost context |
2 | 2 |
3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". | 3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". |
4 | 4 |
| 5 PASS successfullyParsed is true |
| 6 |
| 7 TEST COMPLETE |
5 Test valid context | 8 Test valid context |
6 PASS gl.isContextLost() is false | 9 PASS gl.isContextLost() is false |
7 PASS gl.getError() is gl.NO_ERROR | 10 PASS gl.getError() is gl.NO_ERROR |
8 PASS gl.enable(gl.BLEND) was expected value: NO_ERROR. | 11 PASS gl.enable(gl.BLEND) was expected value: NO_ERROR. |
9 PASS gl.isBuffer(buffer) is true | 12 PASS gl.isBuffer(buffer) is true |
10 PASS gl.isEnabled(gl.BLEND) is true | 13 PASS gl.isEnabled(gl.BLEND) is true |
11 PASS gl.isFramebuffer(framebuffer) is true | 14 PASS gl.isFramebuffer(framebuffer) is true |
12 PASS gl.isProgram(program) is true | 15 PASS gl.isProgram(program) is true |
13 PASS gl.isRenderbuffer(renderbuffer) is true | 16 PASS gl.isRenderbuffer(renderbuffer) is true |
14 PASS gl.isShader(shader) is true | 17 PASS gl.isShader(shader) is true |
(...skipping 161 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
176 PASS gl.isProgram(program) is false | 179 PASS gl.isProgram(program) is false |
177 PASS gl.isRenderbuffer(renderbuffer) is false | 180 PASS gl.isRenderbuffer(renderbuffer) is false |
178 PASS gl.isShader(shader) is false | 181 PASS gl.isShader(shader) is false |
179 PASS gl.isTexture(texture) is false | 182 PASS gl.isTexture(texture) is false |
180 PASS gl.getError() is gl.NO_ERROR | 183 PASS gl.getError() is gl.NO_ERROR |
181 | 184 |
182 PASS successfullyParsed is true | 185 PASS successfullyParsed is true |
183 | 186 |
184 TEST COMPLETE | 187 TEST COMPLETE |
185 | 188 |
OLD | NEW |