| OLD | NEW |
| 1 Tests behavior under a lost context | 1 Tests behavior under a lost context |
| 2 | 2 |
| 3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". | 3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". |
| 4 | 4 |
| 5 PASS successfullyParsed is true |
| 6 |
| 7 TEST COMPLETE |
| 5 Test valid context | 8 Test valid context |
| 6 PASS gl.isContextLost() is false | 9 PASS gl.isContextLost() is false |
| 7 PASS gl.getError() is gl.NO_ERROR | 10 PASS gl.getError() is gl.NO_ERROR |
| 8 PASS gl.enable(gl.BLEND) was expected value: NO_ERROR. | 11 PASS gl.enable(gl.BLEND) was expected value: NO_ERROR. |
| 9 PASS gl.isBuffer(buffer) is true | 12 PASS gl.isBuffer(buffer) is true |
| 10 PASS gl.isEnabled(gl.BLEND) is true | 13 PASS gl.isEnabled(gl.BLEND) is true |
| 11 PASS gl.isFramebuffer(framebuffer) is true | 14 PASS gl.isFramebuffer(framebuffer) is true |
| 12 PASS gl.isProgram(program) is true | 15 PASS gl.isProgram(program) is true |
| 13 PASS gl.isRenderbuffer(renderbuffer) is true | 16 PASS gl.isRenderbuffer(renderbuffer) is true |
| 14 PASS gl.isShader(shader) is true | 17 PASS gl.isShader(shader) is true |
| (...skipping 161 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 176 PASS gl.isProgram(program) is false | 179 PASS gl.isProgram(program) is false |
| 177 PASS gl.isRenderbuffer(renderbuffer) is false | 180 PASS gl.isRenderbuffer(renderbuffer) is false |
| 178 PASS gl.isShader(shader) is false | 181 PASS gl.isShader(shader) is false |
| 179 PASS gl.isTexture(texture) is false | 182 PASS gl.isTexture(texture) is false |
| 180 PASS gl.getError() is gl.NO_ERROR | 183 PASS gl.getError() is gl.NO_ERROR |
| 181 | 184 |
| 182 PASS successfullyParsed is true | 185 PASS successfullyParsed is true |
| 183 | 186 |
| 184 TEST COMPLETE | 187 TEST COMPLETE |
| 185 | 188 |
| OLD | NEW |