Index: Source/core/rendering/svg/RenderSVGResourceMasker.cpp |
diff --git a/Source/core/rendering/svg/RenderSVGResourceMasker.cpp b/Source/core/rendering/svg/RenderSVGResourceMasker.cpp |
index c52ec94b418a84b25b856da68dbeeef2b7cfd9d2..3539a8d6c841b2095c8a526433c5128ce7615f24 100644 |
--- a/Source/core/rendering/svg/RenderSVGResourceMasker.cpp |
+++ b/Source/core/rendering/svg/RenderSVGResourceMasker.cpp |
@@ -86,7 +86,7 @@ void RenderSVGResourceMasker::finishEffect(RenderObject* object, GraphicsContext |
? ColorFilterSRGBToLinearRGB : ColorFilterNone; |
// Mask layer start. |
- context->beginLayer(1, CompositeDestinationIn, &paintInvalidationRect, maskLayerFilter); |
+ context->beginLayer(1, SkXfermode::kDstIn_Mode, &paintInvalidationRect, maskLayerFilter); |
{ |
// Draw the mask with color conversion (when needed). |
GraphicsContextStateSaver maskContentSaver(*context); |