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1 /* | 1 /* |
2 * Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserv
ed. | 2 * Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserv
ed. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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251 RefPtrWillBeMember<CanvasStyle> m_strokeStyle; | 251 RefPtrWillBeMember<CanvasStyle> m_strokeStyle; |
252 RefPtrWillBeMember<CanvasStyle> m_fillStyle; | 252 RefPtrWillBeMember<CanvasStyle> m_fillStyle; |
253 float m_lineWidth; | 253 float m_lineWidth; |
254 LineCap m_lineCap; | 254 LineCap m_lineCap; |
255 LineJoin m_lineJoin; | 255 LineJoin m_lineJoin; |
256 float m_miterLimit; | 256 float m_miterLimit; |
257 FloatSize m_shadowOffset; | 257 FloatSize m_shadowOffset; |
258 float m_shadowBlur; | 258 float m_shadowBlur; |
259 RGBA32 m_shadowColor; | 259 RGBA32 m_shadowColor; |
260 float m_globalAlpha; | 260 float m_globalAlpha; |
261 CompositeOperator m_globalComposite; | 261 SkXfermode::Mode m_globalComposite; |
262 WebBlendMode m_globalBlend; | |
263 AffineTransform m_transform; | 262 AffineTransform m_transform; |
264 bool m_invertibleCTM; | 263 bool m_invertibleCTM; |
265 Vector<float> m_lineDash; | 264 Vector<float> m_lineDash; |
266 float m_lineDashOffset; | 265 float m_lineDashOffset; |
267 bool m_imageSmoothingEnabled; | 266 bool m_imageSmoothingEnabled; |
268 | 267 |
269 // Text state. | 268 // Text state. |
270 TextAlign m_textAlign; | 269 TextAlign m_textAlign; |
271 TextBaseline m_textBaseline; | 270 TextBaseline m_textBaseline; |
272 Direction m_direction; | 271 Direction m_direction; |
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360 Timer<CanvasRenderingContext2D> m_dispatchContextLostEventTimer; | 359 Timer<CanvasRenderingContext2D> m_dispatchContextLostEventTimer; |
361 Timer<CanvasRenderingContext2D> m_dispatchContextRestoredEventTimer; | 360 Timer<CanvasRenderingContext2D> m_dispatchContextRestoredEventTimer; |
362 Timer<CanvasRenderingContext2D> m_tryRestoreContextEventTimer; | 361 Timer<CanvasRenderingContext2D> m_tryRestoreContextEventTimer; |
363 }; | 362 }; |
364 | 363 |
365 DEFINE_TYPE_CASTS(CanvasRenderingContext2D, CanvasRenderingContext, context, con
text->is2d(), context.is2d()); | 364 DEFINE_TYPE_CASTS(CanvasRenderingContext2D, CanvasRenderingContext, context, con
text->is2d(), context.is2d()); |
366 | 365 |
367 } // namespace blink | 366 } // namespace blink |
368 | 367 |
369 #endif // CanvasRenderingContext2D_h | 368 #endif // CanvasRenderingContext2D_h |
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