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Side by Side Diff: content/browser/renderer_host/input/touch_event_queue.h

Issue 660663002: Clear pending events upon main frame navigation (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Updates Created 6 years, 1 month ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ 6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <map> 9 #include <map>
10 10
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99 // resume the normal flow of sending touch events to the renderer. 99 // resume the normal flow of sending touch events to the renderer.
100 void OnGestureScrollEvent(const GestureEventWithLatencyInfo& gesture_event); 100 void OnGestureScrollEvent(const GestureEventWithLatencyInfo& gesture_event);
101 101
102 void OnGestureEventAck( 102 void OnGestureEventAck(
103 const GestureEventWithLatencyInfo& event, 103 const GestureEventWithLatencyInfo& event,
104 InputEventAckState ack_result); 104 InputEventAckState ack_result);
105 105
106 // Notifies the queue whether the renderer has at least one touch handler. 106 // Notifies the queue whether the renderer has at least one touch handler.
107 void OnHasTouchEventHandlers(bool has_handlers); 107 void OnHasTouchEventHandlers(bool has_handlers);
108 108
109 // Empties the queue of touch events, ack'ing each in turn with |ack_state|.
110 // This may result in any number of gesture events being sent to the renderer.
111 void Flush(InputEventAckState flush_ack);
112
109 // Returns whether the currently pending touch event (waiting ACK) is for 113 // Returns whether the currently pending touch event (waiting ACK) is for
110 // a touch start event. 114 // a touch start event.
111 bool IsPendingAckTouchStart() const; 115 bool IsPendingAckTouchStart() const;
112 116
113 // Sets whether a delayed touch ack will cancel and flush the current 117 // Sets whether a delayed touch ack will cancel and flush the current
114 // touch sequence. Note that, if the timeout was previously disabled, enabling 118 // touch sequence. Note that, if the timeout was previously disabled, enabling
115 // it will take effect only for the following touch sequence. 119 // it will take effect only for the following touch sequence.
116 void SetAckTimeoutEnabled(bool enabled); 120 void SetAckTimeoutEnabled(bool enabled);
117 121
118 bool IsAckTimeoutEnabled() const; 122 bool IsAckTimeoutEnabled() const;
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132 private: 136 private:
133 class TouchTimeoutHandler; 137 class TouchTimeoutHandler;
134 class TouchMoveSlopSuppressor; 138 class TouchMoveSlopSuppressor;
135 friend class TouchTimeoutHandler; 139 friend class TouchTimeoutHandler;
136 friend class TouchEventQueueTest; 140 friend class TouchEventQueueTest;
137 141
138 bool HasPendingAsyncTouchMoveForTesting() const; 142 bool HasPendingAsyncTouchMoveForTesting() const;
139 bool IsTimeoutRunningForTesting() const; 143 bool IsTimeoutRunningForTesting() const;
140 const TouchEventWithLatencyInfo& GetLatestEventForTesting() const; 144 const TouchEventWithLatencyInfo& GetLatestEventForTesting() const;
141 145
142 // Empties the queue of touch events. This may result in any number of gesture
143 // events being sent to the renderer.
144 void FlushQueue();
145
146 // Walks the queue, checking each event with |FilterBeforeForwarding()|. 146 // Walks the queue, checking each event with |FilterBeforeForwarding()|.
147 // If allowed, forwards the touch event and stops processing further events. 147 // If allowed, forwards the touch event and stops processing further events.
148 // Otherwise, acks the event with |INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS|. 148 // Otherwise, acks the event with |INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS|.
149 void TryForwardNextEventToRenderer(); 149 void TryForwardNextEventToRenderer();
150 150
151 // Forwards the event at the head of the queue to the renderer. 151 // Forwards the event at the head of the queue to the renderer.
152 void ForwardNextEventToRenderer(); 152 void ForwardNextEventToRenderer();
153 153
154 // Pops the touch-event from the head of the queue and acks it to the client. 154 // Pops the touch-event from the head of the queue and acks it to the client.
155 void PopTouchEventToClient(InputEventAckState ack_result); 155 void PopTouchEventToClient(InputEventAckState ack_result);
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240 // setting for experimentation, but we may evolve it into an app-controlled 240 // setting for experimentation, but we may evolve it into an app-controlled
241 // mode. 241 // mode.
242 const TouchScrollingMode touch_scrolling_mode_; 242 const TouchScrollingMode touch_scrolling_mode_;
243 243
244 DISALLOW_COPY_AND_ASSIGN(TouchEventQueue); 244 DISALLOW_COPY_AND_ASSIGN(TouchEventQueue);
245 }; 245 };
246 246
247 } // namespace content 247 } // namespace content
248 248
249 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ 249 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_
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