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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/accessibility/browser_accessibility.h" | 5 #include "content/browser/accessibility/browser_accessibility.h" |
| 6 | 6 |
| 7 #include <algorithm> | |
| 8 | |
| 7 #include "base/logging.h" | 9 #include "base/logging.h" |
| 8 #include "base/strings/string_number_conversions.h" | 10 #include "base/strings/string_number_conversions.h" |
| 9 #include "base/strings/string_util.h" | 11 #include "base/strings/string_util.h" |
| 10 #include "base/strings/utf_string_conversions.h" | 12 #include "base/strings/utf_string_conversions.h" |
| 11 #include "content/browser/accessibility/browser_accessibility_manager.h" | 13 #include "content/browser/accessibility/browser_accessibility_manager.h" |
| 12 #include "content/common/accessibility_messages.h" | 14 #include "content/common/accessibility_messages.h" |
| 15 #include "ui/accessibility/ax_text_utils.h" | |
| 13 | 16 |
| 14 namespace content { | 17 namespace content { |
| 15 | 18 |
| 16 #if !defined(OS_MACOSX) && \ | 19 #if !defined(OS_MACOSX) && \ |
| 17 !defined(OS_WIN) && \ | 20 !defined(OS_WIN) && \ |
| 18 !defined(OS_ANDROID) | 21 !defined(OS_ANDROID) |
| 19 // We have subclassess of BrowserAccessibility on Mac and Win. For any other | 22 // We have subclassess of BrowserAccessibility on Mac and Win. For any other |
| 20 // platform, instantiate the base class. | 23 // platform, instantiate the base class. |
| 21 // static | 24 // static |
| 22 BrowserAccessibility* BrowserAccessibility::Create() { | 25 BrowserAccessibility* BrowserAccessibility::Create() { |
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| 330 const { | 333 const { |
| 331 gfx::Rect bounds = GetLocalBoundsForRange(start, len); | 334 gfx::Rect bounds = GetLocalBoundsForRange(start, len); |
| 332 | 335 |
| 333 // Adjust the bounds by the top left corner of the containing view's bounds | 336 // Adjust the bounds by the top left corner of the containing view's bounds |
| 334 // in screen coordinates. | 337 // in screen coordinates. |
| 335 bounds.Offset(manager_->GetViewBounds().OffsetFromOrigin()); | 338 bounds.Offset(manager_->GetViewBounds().OffsetFromOrigin()); |
| 336 | 339 |
| 337 return bounds; | 340 return bounds; |
| 338 } | 341 } |
| 339 | 342 |
| 343 int BrowserAccessibility::GetWordStartBoundary( | |
|
dmazzoni
2014/11/17 19:06:46
A few more comments in this function please?
| |
| 344 int start, ui::TextBoundaryDirection direction) const { | |
| 345 int prev_word_start = 0; | |
| 346 int word_start = 0; | |
| 347 DLOG(INFO) << "Original start = " << start; | |
| 348 if (GetRole() != ui::AX_ROLE_STATIC_TEXT) { | |
| 349 for (size_t i = 0; i < InternalChildCount(); ++i) { | |
| 350 BrowserAccessibility* child = InternalGetChild(i); | |
| 351 int child_len = child->GetStaticTextLenRecursive(); | |
| 352 DLOG(INFO) << "child_len = " << child_len; | |
| 353 int child_word_start = child->GetWordStartBoundary(start, direction); | |
| 354 word_start += child_word_start; | |
| 355 if (child_word_start != child_len) | |
| 356 break; | |
| 357 const std::vector<int32>& lines = child->GetIntListAttribute( | |
|
dmazzoni
2014/11/17 19:06:46
I think you can get rid of the line break search,
| |
| 358 ui::AX_ATTR_LINE_BREAKS); | |
| 359 for (size_t l = 0; l < lines.size(); ++l) { | |
| 360 DLOG(INFO) << "Line breaks " << l << " = " << lines[l]; | |
| 361 } | |
| 362 std::vector<int32>::const_iterator iter = std::find( | |
| 363 lines.cbegin(), lines.cend(), word_start); | |
| 364 if (iter != lines.cend()) { | |
| 365 child_len += 1; | |
| 366 word_start += 1; | |
| 367 DLOG(INFO) << "Found line break = " << word_start; | |
| 368 } | |
| 369 start -= child_len; | |
| 370 } | |
| 371 return word_start; | |
| 372 } | |
| 373 | |
| 374 int child_start = 0; | |
| 375 int child_end = 0; | |
| 376 for (size_t i = 0; i < InternalChildCount(); ++i) { | |
| 377 // The next child starts where the previous one ended. | |
| 378 child_start = child_end; | |
| 379 BrowserAccessibility* child = InternalGetChild(i); | |
| 380 DCHECK_EQ(child->GetRole(), ui::AX_ROLE_INLINE_TEXT_BOX); | |
| 381 std::string child_text; | |
| 382 child->GetStringAttribute(ui::AX_ATTR_VALUE, &child_text); | |
| 383 int child_len = static_cast<int>(child_text.size()); | |
| 384 child_end += child_len; // End is one past the last character. | |
| 385 DLOG(INFO) << "child_start = " << child_start << " child_end " << child_end; | |
| 386 | |
| 387 const std::vector<int32>& word_starts = child->GetIntListAttribute( | |
| 388 ui::AX_ATTR_WORD_STARTS); | |
| 389 if (word_starts.empty()) { | |
| 390 word_start = child_end; | |
| 391 continue; | |
| 392 } | |
| 393 DLOG(INFO) << "First word at = " << word_starts[0]; | |
| 394 DLOG(INFO) << "Text = " << child_text; | |
| 395 | |
| 396 int local_start = start - child_start; | |
|
dmazzoni
2014/11/17 19:06:46
nit: indentation
| |
| 397 std::vector<int32>::const_iterator iter = std::upper_bound( | |
| 398 word_starts.cbegin(), word_starts.cend(), local_start); | |
| 399 if (iter != word_starts.cend()) { | |
| 400 if (direction == ui::FORWARDS_DIRECTION) { | |
| 401 word_start = child_start + *iter; | |
| 402 DLOG(INFO) << "Forward found at word_start = " << word_start; | |
| 403 } else if (direction == ui::BACKWARDS_DIRECTION) { | |
| 404 if (iter == word_starts.cbegin()) { | |
| 405 // Return the position of the last word in the previous child. | |
| 406 word_start = prev_word_start; | |
| 407 DLOG(INFO) << "Backward prev at word_start = " << word_start; | |
| 408 } else { | |
| 409 word_start = child_start + *(iter - 1); | |
| 410 DLOG(INFO) << "Backward at word_start = " << word_start; | |
| 411 } | |
| 412 } | |
| 413 break; | |
| 414 } | |
| 415 prev_word_start = *(iter - 1); | |
| 416 word_start = child_end; | |
| 417 DLOG(INFO) << "Not found at word_start = " << word_start; | |
| 418 } | |
| 419 | |
| 420 DLOG(INFO) << "Final value word_start = " << word_start; | |
| 421 return word_start; | |
| 422 } | |
| 423 | |
| 340 BrowserAccessibility* BrowserAccessibility::BrowserAccessibilityForPoint( | 424 BrowserAccessibility* BrowserAccessibility::BrowserAccessibilityForPoint( |
| 341 const gfx::Point& point) { | 425 const gfx::Point& point) { |
| 342 // The best result found that's a child of this object. | 426 // The best result found that's a child of this object. |
| 343 BrowserAccessibility* child_result = NULL; | 427 BrowserAccessibility* child_result = NULL; |
| 344 // The best result that's an indirect descendant like grandchild, etc. | 428 // The best result that's an indirect descendant like grandchild, etc. |
| 345 BrowserAccessibility* descendant_result = NULL; | 429 BrowserAccessibility* descendant_result = NULL; |
| 346 | 430 |
| 347 // Walk the children recursively looking for the BrowserAccessibility that | 431 // Walk the children recursively looking for the BrowserAccessibility that |
| 348 // most tightly encloses the specified point. Walk backwards so that in | 432 // most tightly encloses the specified point. Walk backwards so that in |
| 349 // the absence of any other information, we assume the object that occurs | 433 // the absence of any other information, we assume the object that occurs |
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| 694 if (GetRole() == ui::AX_ROLE_STATIC_TEXT) | 778 if (GetRole() == ui::AX_ROLE_STATIC_TEXT) |
| 695 return static_cast<int>(GetStringAttribute(ui::AX_ATTR_VALUE).size()); | 779 return static_cast<int>(GetStringAttribute(ui::AX_ATTR_VALUE).size()); |
| 696 | 780 |
| 697 int len = 0; | 781 int len = 0; |
| 698 for (size_t i = 0; i < InternalChildCount(); ++i) | 782 for (size_t i = 0; i < InternalChildCount(); ++i) |
| 699 len += InternalGetChild(i)->GetStaticTextLenRecursive(); | 783 len += InternalGetChild(i)->GetStaticTextLenRecursive(); |
| 700 return len; | 784 return len; |
| 701 } | 785 } |
| 702 | 786 |
| 703 } // namespace content | 787 } // namespace content |
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