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Side by Side Diff: cc/layers/heads_up_display_layer_impl.cc

Issue 660333004: cc cleanup: Update paths to geometry headers (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebased Created 6 years, 1 month ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/heads_up_display_layer_impl.h" 5 #include "cc/layers/heads_up_display_layer_impl.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/debug/trace_event.h" 10 #include "base/debug/trace_event.h"
11 #include "base/debug/trace_event_argument.h" 11 #include "base/debug/trace_event_argument.h"
12 #include "base/strings/stringprintf.h" 12 #include "base/strings/stringprintf.h"
13 #include "cc/debug/debug_colors.h" 13 #include "cc/debug/debug_colors.h"
14 #include "cc/debug/frame_rate_counter.h" 14 #include "cc/debug/frame_rate_counter.h"
15 #include "cc/debug/paint_time_counter.h" 15 #include "cc/debug/paint_time_counter.h"
16 #include "cc/output/begin_frame_args.h" 16 #include "cc/output/begin_frame_args.h"
17 #include "cc/output/renderer.h" 17 #include "cc/output/renderer.h"
18 #include "cc/quads/texture_draw_quad.h" 18 #include "cc/quads/texture_draw_quad.h"
19 #include "cc/resources/memory_history.h" 19 #include "cc/resources/memory_history.h"
20 #include "cc/trees/layer_tree_impl.h" 20 #include "cc/trees/layer_tree_impl.h"
21 #include "skia/ext/platform_canvas.h" 21 #include "skia/ext/platform_canvas.h"
22 #include "third_party/khronos/GLES2/gl2.h" 22 #include "third_party/khronos/GLES2/gl2.h"
23 #include "third_party/khronos/GLES2/gl2ext.h" 23 #include "third_party/khronos/GLES2/gl2ext.h"
24 #include "third_party/skia/include/core/SkBitmap.h" 24 #include "third_party/skia/include/core/SkBitmap.h"
25 #include "third_party/skia/include/core/SkPaint.h" 25 #include "third_party/skia/include/core/SkPaint.h"
26 #include "third_party/skia/include/core/SkTypeface.h" 26 #include "third_party/skia/include/core/SkTypeface.h"
27 #include "third_party/skia/include/effects/SkColorMatrixFilter.h" 27 #include "third_party/skia/include/effects/SkColorMatrixFilter.h"
28 #include "ui/gfx/point.h" 28 #include "ui/gfx/geometry/point.h"
29 #include "ui/gfx/size.h" 29 #include "ui/gfx/geometry/size.h"
30 30
31 namespace cc { 31 namespace cc {
32 32
33 static inline SkPaint CreatePaint() { 33 static inline SkPaint CreatePaint() {
34 SkPaint paint; 34 SkPaint paint;
35 #if (SK_R32_SHIFT || SK_B32_SHIFT != 16) 35 #if (SK_R32_SHIFT || SK_B32_SHIFT != 16)
36 // The SkCanvas is in RGBA but the shader is expecting BGRA, so we need to 36 // The SkCanvas is in RGBA but the shader is expecting BGRA, so we need to
37 // swizzle our colors when drawing to the SkCanvas. 37 // swizzle our colors when drawing to the SkCanvas.
38 SkColorMatrix swizzle_matrix; 38 SkColorMatrix swizzle_matrix;
39 for (int i = 0; i < 20; ++i) 39 for (int i = 0; i < 20; ++i)
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782 return "cc::HeadsUpDisplayLayerImpl"; 782 return "cc::HeadsUpDisplayLayerImpl";
783 } 783 }
784 784
785 void HeadsUpDisplayLayerImpl::AsValueInto( 785 void HeadsUpDisplayLayerImpl::AsValueInto(
786 base::debug::TracedValue* dict) const { 786 base::debug::TracedValue* dict) const {
787 LayerImpl::AsValueInto(dict); 787 LayerImpl::AsValueInto(dict);
788 dict->SetString("layer_name", "Heads Up Display Layer"); 788 dict->SetString("layer_name", "Heads Up Display Layer");
789 } 789 }
790 790
791 } // namespace cc 791 } // namespace cc
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