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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/base/math_util.h" | 5 #include "cc/base/math_util.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <cmath> | 8 #include <cmath> |
| 9 #include <limits> | 9 #include <limits> |
| 10 | 10 |
| 11 #include "base/debug/trace_event_argument.h" | 11 #include "base/debug/trace_event_argument.h" |
| 12 #include "base/values.h" | 12 #include "base/values.h" |
| 13 #include "ui/gfx/quad_f.h" | 13 #include "ui/gfx/geometry/quad_f.h" |
| 14 #include "ui/gfx/rect.h" | 14 #include "ui/gfx/geometry/rect.h" |
| 15 #include "ui/gfx/rect_conversions.h" | 15 #include "ui/gfx/geometry/rect_conversions.h" |
| 16 #include "ui/gfx/rect_f.h" | 16 #include "ui/gfx/geometry/rect_f.h" |
| 17 #include "ui/gfx/geometry/vector2d_f.h" |
| 17 #include "ui/gfx/transform.h" | 18 #include "ui/gfx/transform.h" |
| 18 #include "ui/gfx/vector2d_f.h" | |
| 19 | 19 |
| 20 namespace cc { | 20 namespace cc { |
| 21 | 21 |
| 22 const double MathUtil::kPiDouble = 3.14159265358979323846; | 22 const double MathUtil::kPiDouble = 3.14159265358979323846; |
| 23 const float MathUtil::kPiFloat = 3.14159265358979323846f; | 23 const float MathUtil::kPiFloat = 3.14159265358979323846f; |
| 24 | 24 |
| 25 static HomogeneousCoordinate ProjectHomogeneousPoint( | 25 static HomogeneousCoordinate ProjectHomogeneousPoint( |
| 26 const gfx::Transform& transform, | 26 const gfx::Transform& transform, |
| 27 const gfx::PointF& p) { | 27 const gfx::PointF& p) { |
| 28 // In this case, the layer we are trying to project onto is perpendicular to | 28 // In this case, the layer we are trying to project onto is perpendicular to |
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| 825 | 825 |
| 826 double MathUtil::AsDoubleSafely(double value) { | 826 double MathUtil::AsDoubleSafely(double value) { |
| 827 return std::min(value, std::numeric_limits<double>::max()); | 827 return std::min(value, std::numeric_limits<double>::max()); |
| 828 } | 828 } |
| 829 | 829 |
| 830 float MathUtil::AsFloatSafely(float value) { | 830 float MathUtil::AsFloatSafely(float value) { |
| 831 return std::min(value, std::numeric_limits<float>::max()); | 831 return std::min(value, std::numeric_limits<float>::max()); |
| 832 } | 832 } |
| 833 | 833 |
| 834 } // namespace cc | 834 } // namespace cc |
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