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Issue 66033009: [Android] Add workaround to unbind gpu memory buffer only on NVIDIA (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: SetReleaseAfterUse Created 7 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 extern "C" { 5 extern "C" {
6 #include <X11/extensions/Xcomposite.h> 6 #include <X11/extensions/Xcomposite.h>
7 } 7 }
8 8
9 #include "ui/gl/gl_image_glx.h" 9 #include "ui/gl/gl_image_glx.h"
10 10
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173 173
174 glXReleaseTexImageEXT(display_, glx_pixmap_, GLX_FRONT_LEFT_EXT); 174 glXReleaseTexImageEXT(display_, glx_pixmap_, GLX_FRONT_LEFT_EXT);
175 } 175 }
176 176
177 void GLImageGLX::WillUseTexImage() { 177 void GLImageGLX::WillUseTexImage() {
178 } 178 }
179 179
180 void GLImageGLX::DidUseTexImage() { 180 void GLImageGLX::DidUseTexImage() {
181 } 181 }
182 182
183 void GLImageGLX::SetReleaseAfterUse() {
184 }
185
183 } // namespace gfx 186 } // namespace gfx
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