| Index: net/websockets/websocket_channel.h
|
| diff --git a/net/websockets/websocket_channel.h b/net/websockets/websocket_channel.h
|
| index 9bd362328ce7be9cb4d8e924d51b7b9886bd216b..61f191af97839b03fdc0c4cd3949cba92aef793a 100644
|
| --- a/net/websockets/websocket_channel.h
|
| +++ b/net/websockets/websocket_channel.h
|
| @@ -34,7 +34,7 @@ class URLRequestContext;
|
| // clarification.
|
| class NET_EXPORT WebSocketChannel {
|
| public:
|
| - // The type of a WebSocketStream factory callback. Must match the signature of
|
| + // The type of a WebSocketStream creator callback. Must match the signature of
|
| // WebSocketStream::CreateAndConnectStream().
|
| typedef base::Callback<scoped_ptr<WebSocketStreamRequest>(
|
| const GURL&,
|
| @@ -42,7 +42,7 @@ class NET_EXPORT WebSocketChannel {
|
| const GURL&,
|
| URLRequestContext*,
|
| const BoundNetLog&,
|
| - scoped_ptr<WebSocketStream::ConnectDelegate>)> WebSocketStreamFactory;
|
| + scoped_ptr<WebSocketStream::ConnectDelegate>)> WebSocketStreamCreator;
|
|
|
| // Creates a new WebSocketChannel in an idle state.
|
| // SendAddChannelRequest() must be called immediately afterwards to start the
|
| @@ -88,13 +88,13 @@ class NET_EXPORT WebSocketChannel {
|
| // processing to OnClosingHandshake() if necessary.
|
| void StartClosingHandshake(uint16 code, const std::string& reason);
|
|
|
| - // Starts the connection process, using a specified factory function rather
|
| + // Starts the connection process, using a specified creator callback rather
|
| // than the default. This is exposed for testing.
|
| void SendAddChannelRequestForTesting(
|
| const GURL& socket_url,
|
| const std::vector<std::string>& requested_protocols,
|
| const GURL& origin,
|
| - const WebSocketStreamFactory& factory);
|
| + const WebSocketStreamCreator& creator);
|
|
|
| // The default timout for the closing handshake is a sensible value (see
|
| // kClosingHandshakeTimeoutSeconds in websocket_channel.cc). However, we can
|
| @@ -140,12 +140,12 @@ class NET_EXPORT WebSocketChannel {
|
| // connection process.
|
| class ConnectDelegate;
|
|
|
| - // Starts the connection progress, using a specified factory function.
|
| - void SendAddChannelRequestWithFactory(
|
| + // Starts the connection process, using the supplied creator callback.
|
| + void SendAddChannelRequestWithSuppliedCreator(
|
| const GURL& socket_url,
|
| const std::vector<std::string>& requested_protocols,
|
| const GURL& origin,
|
| - const WebSocketStreamFactory& factory);
|
| + const WebSocketStreamCreator& creator);
|
|
|
| // Success callback from WebSocketStream::CreateAndConnectStream(). Reports
|
| // success to the event interface. May delete |this|.
|
| @@ -238,7 +238,7 @@ class NET_EXPORT WebSocketChannel {
|
| // The object receiving events.
|
| const scoped_ptr<WebSocketEventInterface> event_interface_;
|
|
|
| - // The URLRequestContext to pass to the WebSocketStream factory.
|
| + // The URLRequestContext to pass to the WebSocketStream creator.
|
| URLRequestContext* const url_request_context_;
|
|
|
| // The WebSocketStream on which to send and receive data.
|
|
|