Index: Source/core/paint/BoxPainter.cpp |
diff --git a/Source/core/paint/BoxPainter.cpp b/Source/core/paint/BoxPainter.cpp |
index 2a9a2b6bfb27d10f04fcfec381748385601f1d87..5a454a94cd7cb23809f30d635551dfd4ea5142e8 100644 |
--- a/Source/core/paint/BoxPainter.cpp |
+++ b/Source/core/paint/BoxPainter.cpp |
@@ -830,11 +830,19 @@ IntSize BoxPainter::calculateFillTileSize(const RenderBoxModelObject& obj, const |
// If one of the values is auto we have to use the appropriate |
// scale to maintain our aspect ratio. |
if (layerWidth.isAuto() && !layerHeight.isAuto()) { |
- if (imageIntrinsicSize.height()) |
- tileSize.setWidth(imageIntrinsicSize.width() * tileSize.height() / imageIntrinsicSize.height()); |
+ if (imageIntrinsicSize.height()) { |
+ LayoutUnit adjustedWidth = imageIntrinsicSize.width() * tileSize.height() / imageIntrinsicSize.height(); |
+ if (imageIntrinsicSize.width() >= 1 && adjustedWidth < 1) |
+ adjustedWidth = 1; |
+ tileSize.setWidth(adjustedWidth); |
+ } |
} else if (!layerWidth.isAuto() && layerHeight.isAuto()) { |
- if (imageIntrinsicSize.width()) |
- tileSize.setHeight(imageIntrinsicSize.height() * tileSize.width() / imageIntrinsicSize.width()); |
+ if (imageIntrinsicSize.width()) { |
+ LayoutUnit adjustedHeight = imageIntrinsicSize.height() * tileSize.width() / imageIntrinsicSize.width(); |
+ if (imageIntrinsicSize.height() >= 1 && adjustedHeight < 1) |
+ adjustedHeight = 1; |
+ tileSize.setHeight(adjustedHeight); |
+ } |
} else if (layerWidth.isAuto() && layerHeight.isAuto()) { |
// If both width and height are auto, use the image's intrinsic size. |
tileSize = imageIntrinsicSize; |