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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
6 | 6 |
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); |
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); |
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); |
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195 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum
source_id, GLenum dest_id, GLint level, GLintTextureInternalFormat internalform
at, GLenumPixelType dest_type); | 195 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum
source_id, GLenum dest_id, GLint level, GLintTextureInternalFormat internalform
at, GLenumPixelType dest_type); |
196 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode m
ode, GLint first, GLsizei count, GLsizei primcount); | 196 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode m
ode, GLint first, GLsizei count, GLsizei primcount); |
197 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode
mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou
nt); | 197 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode
mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou
nt); |
198 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL
uint divisor); | 198 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL
uint divisor); |
199 GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM (GLbyte* mailbox); | 199 GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM (GLbyte* mailbox); |
200 GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM (GLenumTextureBindT
arget target, const GLbyte* mailbox); | 200 GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM (GLenumTextureBindT
arget target, const GLbyte* mailbox); |
201 GL_APICALL void GL_APIENTRY glProduceTextureDirectCHROMIUM (GLidBindText
ure texture, GLenumTextureBindTarget target, const GLbyte* mailbox); | 201 GL_APICALL void GL_APIENTRY glProduceTextureDirectCHROMIUM (GLidBindText
ure texture, GLenumTextureBindTarget target, const GLbyte* mailbox); |
202 GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM (GLenumTextureBindT
arget target, const GLbyte* mailbox); | 202 GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM (GLenumTextureBindT
arget target, const GLbyte* mailbox); |
203 GL_APICALL GLuint GL_APIENTRY glCreateAndConsumeTextureCHROMIUM (GLenumTex
tureBindTarget target, const GLbyte* mailbox); | 203 GL_APICALL GLuint GL_APIENTRY glCreateAndConsumeTextureCHROMIUM (GLenumTex
tureBindTarget target, const GLbyte* mailbox); |
204 GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM (GLidProgram p
rogram, GLint location, const char* name); | 204 GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM (GLidProgram p
rogram, GLint location, const char* name); |
| 205 GL_APICALL void GL_APIENTRY glGenValuebuffersCHROMIUM (GLsizeiNotNegativ
e n, GLuint* buffers); |
| 206 GL_APICALL void GL_APIENTRY glDeleteValuebuffersCHROMIUM (GLsizeiNotNega
tive n, const GLuint* valuebuffers); |
| 207 GL_APICALL GLboolean GL_APIENTRY glIsValuebufferCHROMIUM (GLidBindValuebuffer
valuebuffer); |
| 208 GL_APICALL void GL_APIENTRY glBindValuebufferCHROMIUM (GLenumValueBuffer
Target target, GLidBindValuebuffer valuebuffer); |
| 209 GL_APICALL void GL_APIENTRY glSubscribeValueCHROMIUM (GLenumValueBufferT
arget target, GLenumSubscriptionTarget subscription); |
| 210 GL_APICALL void GL_APIENTRY glPopulateSubscribedValuesCHROMIUM (GLenumVa
lueBufferTarget target); |
| 211 GL_APICALL void GL_APIENTRY glUniformValuebufferCHROMIUM (GLintUniformLo
cation location, GLenumValueBufferTarget target, GLenumSubscriptionTarget subscr
iption); |
205 GL_APICALL void GL_APIENTRY glBindTexImage2DCHROMIUM (GLenumTextureBindT
arget target, GLint imageId); | 212 GL_APICALL void GL_APIENTRY glBindTexImage2DCHROMIUM (GLenumTextureBindT
arget target, GLint imageId); |
206 GL_APICALL void GL_APIENTRY glReleaseTexImage2DCHROMIUM (GLenumTextureBi
ndTarget target, GLint imageId); | 213 GL_APICALL void GL_APIENTRY glReleaseTexImage2DCHROMIUM (GLenumTextureBi
ndTarget target, GLint imageId); |
207 GL_APICALL void GL_APIENTRY glTraceBeginCHROMIUM (const char* name); | 214 GL_APICALL void GL_APIENTRY glTraceBeginCHROMIUM (const char* name); |
208 GL_APICALL void GL_APIENTRY glTraceEndCHROMIUM (void); | 215 GL_APICALL void GL_APIENTRY glTraceEndCHROMIUM (void); |
209 GL_APICALL void GL_APIENTRY glAsyncTexSubImage2DCHROMIUM (GLenumTextureT
arget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei
height, GLenumTextureFormat format, GLenumPixelType type, const void* data); | 216 GL_APICALL void GL_APIENTRY glAsyncTexSubImage2DCHROMIUM (GLenumTextureT
arget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei
height, GLenumTextureFormat format, GLenumPixelType type, const void* data); |
210 GL_APICALL void GL_APIENTRY glAsyncTexImage2DCHROMIUM (GLenumTextureTarg
et target, GLint level, GLenumTextureInternalFormat internalformat, GLsizei widt
h, GLsizei height, GLintTextureBorder border, GLenumTextureFormat format, GLenum
PixelType type, const void* pixels); | 217 GL_APICALL void GL_APIENTRY glAsyncTexImage2DCHROMIUM (GLenumTextureTarg
et target, GLint level, GLenumTextureInternalFormat internalformat, GLsizei widt
h, GLsizei height, GLintTextureBorder border, GLenumTextureFormat format, GLenum
PixelType type, const void* pixels); |
211 GL_APICALL void GL_APIENTRY glWaitAsyncTexImage2DCHROMIUM (GLenumTexture
Target target); | 218 GL_APICALL void GL_APIENTRY glWaitAsyncTexImage2DCHROMIUM (GLenumTexture
Target target); |
212 GL_APICALL void GL_APIENTRY glWaitAllAsyncTexImage2DCHROMIUM (void); | 219 GL_APICALL void GL_APIENTRY glWaitAllAsyncTexImage2DCHROMIUM (void); |
213 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsi
zei count, const GLenum* attachments); | 220 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsi
zei count, const GLenum* attachments); |
214 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenumResetStatus cur
rent, GLenumResetStatus other); | 221 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenumResetStatus cur
rent, GLenumResetStatus other); |
215 GL_APICALL GLuint GL_APIENTRY glInsertSyncPointCHROMIUM (void); | 222 GL_APICALL GLuint GL_APIENTRY glInsertSyncPointCHROMIUM (void); |
216 GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point); | 223 GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point); |
217 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu
m* bufs); | 224 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu
m* bufs); |
218 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); | 225 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); |
219 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_
z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin
t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y,
GLfloat uv_width, GLfloat uv_height); | 226 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_
z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin
t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y,
GLfloat uv_width, GLfloat uv_height); |
220 | 227 |
221 // Extension CHROMIUM_path_rendering. | 228 // Extension CHROMIUM_path_rendering. |
222 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr
ixMode, const GLfloat* m); | 229 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr
ixMode, const GLfloat* m); |
223 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo
de matrixMode); | 230 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo
de matrixMode); |
224 | 231 |
225 // Extension KHR_blend_equation_advanced | 232 // Extension KHR_blend_equation_advanced |
226 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); | 233 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); |
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