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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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211 #define glDrawElementsInstancedANGLE GLES2_GET_FUN(DrawElementsInstancedANGLE) | 211 #define glDrawElementsInstancedANGLE GLES2_GET_FUN(DrawElementsInstancedANGLE) |
212 #define glVertexAttribDivisorANGLE GLES2_GET_FUN(VertexAttribDivisorANGLE) | 212 #define glVertexAttribDivisorANGLE GLES2_GET_FUN(VertexAttribDivisorANGLE) |
213 #define glGenMailboxCHROMIUM GLES2_GET_FUN(GenMailboxCHROMIUM) | 213 #define glGenMailboxCHROMIUM GLES2_GET_FUN(GenMailboxCHROMIUM) |
214 #define glProduceTextureCHROMIUM GLES2_GET_FUN(ProduceTextureCHROMIUM) | 214 #define glProduceTextureCHROMIUM GLES2_GET_FUN(ProduceTextureCHROMIUM) |
215 #define glProduceTextureDirectCHROMIUM \ | 215 #define glProduceTextureDirectCHROMIUM \ |
216 GLES2_GET_FUN(ProduceTextureDirectCHROMIUM) | 216 GLES2_GET_FUN(ProduceTextureDirectCHROMIUM) |
217 #define glConsumeTextureCHROMIUM GLES2_GET_FUN(ConsumeTextureCHROMIUM) | 217 #define glConsumeTextureCHROMIUM GLES2_GET_FUN(ConsumeTextureCHROMIUM) |
218 #define glCreateAndConsumeTextureCHROMIUM \ | 218 #define glCreateAndConsumeTextureCHROMIUM \ |
219 GLES2_GET_FUN(CreateAndConsumeTextureCHROMIUM) | 219 GLES2_GET_FUN(CreateAndConsumeTextureCHROMIUM) |
220 #define glBindUniformLocationCHROMIUM GLES2_GET_FUN(BindUniformLocationCHROMIUM) | 220 #define glBindUniformLocationCHROMIUM GLES2_GET_FUN(BindUniformLocationCHROMIUM) |
| 221 #define glSubscribeUniformCHROMIUM GLES2_GET_FUN(SubscribeUniformCHROMIUM) |
| 222 #define glPopulateSubscribedUniformsCHROMIUM \ |
| 223 GLES2_GET_FUN(PopulateSubscribedUniformsCHROMIUM) |
221 #define glBindTexImage2DCHROMIUM GLES2_GET_FUN(BindTexImage2DCHROMIUM) | 224 #define glBindTexImage2DCHROMIUM GLES2_GET_FUN(BindTexImage2DCHROMIUM) |
222 #define glReleaseTexImage2DCHROMIUM GLES2_GET_FUN(ReleaseTexImage2DCHROMIUM) | 225 #define glReleaseTexImage2DCHROMIUM GLES2_GET_FUN(ReleaseTexImage2DCHROMIUM) |
223 #define glTraceBeginCHROMIUM GLES2_GET_FUN(TraceBeginCHROMIUM) | 226 #define glTraceBeginCHROMIUM GLES2_GET_FUN(TraceBeginCHROMIUM) |
224 #define glTraceEndCHROMIUM GLES2_GET_FUN(TraceEndCHROMIUM) | 227 #define glTraceEndCHROMIUM GLES2_GET_FUN(TraceEndCHROMIUM) |
225 #define glAsyncTexSubImage2DCHROMIUM GLES2_GET_FUN(AsyncTexSubImage2DCHROMIUM) | 228 #define glAsyncTexSubImage2DCHROMIUM GLES2_GET_FUN(AsyncTexSubImage2DCHROMIUM) |
226 #define glAsyncTexImage2DCHROMIUM GLES2_GET_FUN(AsyncTexImage2DCHROMIUM) | 229 #define glAsyncTexImage2DCHROMIUM GLES2_GET_FUN(AsyncTexImage2DCHROMIUM) |
227 #define glWaitAsyncTexImage2DCHROMIUM GLES2_GET_FUN(WaitAsyncTexImage2DCHROMIUM) | 230 #define glWaitAsyncTexImage2DCHROMIUM GLES2_GET_FUN(WaitAsyncTexImage2DCHROMIUM) |
228 #define glWaitAllAsyncTexImage2DCHROMIUM \ | 231 #define glWaitAllAsyncTexImage2DCHROMIUM \ |
229 GLES2_GET_FUN(WaitAllAsyncTexImage2DCHROMIUM) | 232 GLES2_GET_FUN(WaitAllAsyncTexImage2DCHROMIUM) |
230 #define glDiscardFramebufferEXT GLES2_GET_FUN(DiscardFramebufferEXT) | 233 #define glDiscardFramebufferEXT GLES2_GET_FUN(DiscardFramebufferEXT) |
231 #define glLoseContextCHROMIUM GLES2_GET_FUN(LoseContextCHROMIUM) | 234 #define glLoseContextCHROMIUM GLES2_GET_FUN(LoseContextCHROMIUM) |
232 #define glInsertSyncPointCHROMIUM GLES2_GET_FUN(InsertSyncPointCHROMIUM) | 235 #define glInsertSyncPointCHROMIUM GLES2_GET_FUN(InsertSyncPointCHROMIUM) |
233 #define glWaitSyncPointCHROMIUM GLES2_GET_FUN(WaitSyncPointCHROMIUM) | 236 #define glWaitSyncPointCHROMIUM GLES2_GET_FUN(WaitSyncPointCHROMIUM) |
234 #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT) | 237 #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT) |
235 #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM) | 238 #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM) |
236 #define glScheduleOverlayPlaneCHROMIUM \ | 239 #define glScheduleOverlayPlaneCHROMIUM \ |
237 GLES2_GET_FUN(ScheduleOverlayPlaneCHROMIUM) | 240 GLES2_GET_FUN(ScheduleOverlayPlaneCHROMIUM) |
238 #define glMatrixLoadfCHROMIUM GLES2_GET_FUN(MatrixLoadfCHROMIUM) | 241 #define glMatrixLoadfCHROMIUM GLES2_GET_FUN(MatrixLoadfCHROMIUM) |
239 #define glMatrixLoadIdentityCHROMIUM GLES2_GET_FUN(MatrixLoadIdentityCHROMIUM) | 242 #define glMatrixLoadIdentityCHROMIUM GLES2_GET_FUN(MatrixLoadIdentityCHROMIUM) |
240 | 243 |
241 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ | 244 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ |
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