Index: ui/views/controls/menu/menu_separator_win.cc |
diff --git a/ui/views/controls/menu/menu_separator_win.cc b/ui/views/controls/menu/menu_separator_win.cc |
index 98a70baa6711c8573d18b8e5df5daaab45d50602..7265c169c9c3b7ea47315a675bd94ea503541a81 100644 |
--- a/ui/views/controls/menu/menu_separator_win.cc |
+++ b/ui/views/controls/menu/menu_separator_win.cc |
@@ -9,8 +9,8 @@ |
#include <Vssym32.h> |
#include "ui/gfx/canvas.h" |
+#include "ui/gfx/dpi.h" |
#include "ui/gfx/rect.h" |
-#include "ui/gfx/win/dpi.h" |
#include "ui/native_theme/native_theme.h" |
#include "ui/native_theme/native_theme_aura.h" |
#include "ui/views/controls/menu/menu_config.h" |
@@ -46,7 +46,7 @@ void MenuSeparator::OnPaint(gfx::Canvas* canvas) { |
// Hack to get the separator to display correctly on Windows where we may |
// have fractional scales. We move the separator 1 pixel down to ensure that |
// it falls within the clipping rect which is scaled up. |
- float device_scale = gfx::win::GetDeviceScaleFactor(); |
+ float device_scale = gfx::GetDeviceScaleFactor(); |
bool is_fractional_scale = |
(device_scale - static_cast<int>(device_scale) != 0); |
if (is_fractional_scale && separator_bounds.y() == 0) |