| Index: ui/gfx/win/dpi.h
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| diff --git a/ui/gfx/win/dpi.h b/ui/gfx/win/dpi.h
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| deleted file mode 100644
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| index 19f6a579c79e8f9d055127d4797774693aca0336..0000000000000000000000000000000000000000
|
| --- a/ui/gfx/win/dpi.h
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| +++ /dev/null
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| @@ -1,71 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_GFX_DPI_WIN_H_
|
| -#define UI_GFX_DPI_WIN_H_
|
| -
|
| -#include "ui/gfx/gfx_export.h"
|
| -#include "ui/gfx/point.h"
|
| -#include "ui/gfx/rect.h"
|
| -#include "ui/gfx/size.h"
|
| -
|
| -namespace gfx {
|
| -
|
| -// Initialization of the scale factor that should be applied for rendering
|
| -// in this process. Must be called before attempts to call any of the getter
|
| -// methods below in this file, e.g. in the early toolkit/resource bundle setup.
|
| -// This can be called multiple times during various tests, but subsequent calls
|
| -// have no effect.
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| -GFX_EXPORT void InitDeviceScaleFactor(float scale);
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| -
|
| -GFX_EXPORT Size GetDPI();
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| -
|
| -// Gets the scale factor of the display. For example, if the display DPI is
|
| -// 96 then the scale factor is 1.0.
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| -GFX_EXPORT float GetDPIScale();
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| -
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| -// Tests to see if the command line flag "--high-dpi-support" is set.
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| -GFX_EXPORT bool IsHighDPIEnabled();
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| -
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| -GFX_EXPORT bool IsInHighDPIMode();
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| -
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| -GFX_EXPORT void EnableHighDPISupport();
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| -
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| -GFX_EXPORT void ForceHighDPISupportForTesting(float scale);
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| -
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| -// TODO(kevers|girard): Move above methods into win namespace.
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| -
|
| -namespace win {
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| -
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| -GFX_EXPORT float GetDeviceScaleFactor();
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| -
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| -GFX_EXPORT Point ScreenToDIPPoint(const Point& pixel_point);
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| -
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| -GFX_EXPORT Point DIPToScreenPoint(const Point& dip_point);
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| -
|
| -// WARNING: there is no right way to scale sizes and rects. The implementation
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| -// of these strives to maintain a constant size by scaling the size independent
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| -// of the origin. An alternative is to get the enclosing rect, which is the
|
| -// right way for some situations. Understand which you need before blindly
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| -// assuming this is the right way.
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| -GFX_EXPORT Rect ScreenToDIPRect(const Rect& pixel_bounds);
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| -GFX_EXPORT Rect DIPToScreenRect(const Rect& dip_bounds);
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| -GFX_EXPORT Size ScreenToDIPSize(const Size& size_in_pixels);
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| -GFX_EXPORT Size DIPToScreenSize(const Size& dip_size);
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| -
|
| -// Win32's GetSystemMetrics uses pixel measures. This function calls
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| -// GetSystemMetrics for the given |metric|, then converts the result to DIP.
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| -GFX_EXPORT int GetSystemMetricsInDIP(int metric);
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| -
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| -// Returns true if the global device scale factor has been explicitly set for
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| -// the process.
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| -GFX_EXPORT bool IsDeviceScaleFactorSet();
|
| -
|
| -GFX_EXPORT extern const wchar_t kRegistryProfilePath[];
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| -GFX_EXPORT extern const wchar_t kHighDPISupportW[];
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| -
|
| -} // namespace win
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| -} // namespace gfx
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| -
|
| -#endif // UI_GFX_DPI_WIN_H_
|
|
|