Index: ui/views/widget/desktop_aura/desktop_screen_x11.cc |
diff --git a/ui/views/widget/desktop_aura/desktop_screen_x11.cc b/ui/views/widget/desktop_aura/desktop_screen_x11.cc |
index bb253cff17ce48e6295bbee89574a874f5733462..e14b9d7bf07bfce51c97452fbb4d972646f35062 100644 |
--- a/ui/views/widget/desktop_aura/desktop_screen_x11.cc |
+++ b/ui/views/widget/desktop_aura/desktop_screen_x11.cc |
@@ -20,6 +20,7 @@ |
#include "ui/display/util/x11/edid_parser_x11.h" |
#include "ui/events/platform/platform_event_source.h" |
#include "ui/gfx/display.h" |
+#include "ui/gfx/dpi.h" |
#include "ui/gfx/native_widget_types.h" |
#include "ui/gfx/screen.h" |
#include "ui/gfx/x/x11_types.h" |
@@ -33,18 +34,6 @@ namespace { |
// in |Dispatch()|. |
const int64 kConfigureDelayMs = 500; |
-// TODO(oshima): Consider using gtk-xft-dpi instead. |
-float GetDeviceScaleFactor(int screen_pixels, int screen_mm) { |
- const int kCSSDefaultDPI = 96; |
- const float kInchInMm = 25.4f; |
- |
- float screen_inches = screen_mm / kInchInMm; |
- float screen_dpi = screen_pixels / screen_inches; |
- float scale = screen_dpi / kCSSDefaultDPI; |
- |
- return ui::GetScaleForScaleFactor(ui::GetSupportedScaleFactor(scale)); |
-} |
- |
std::vector<gfx::Display> GetFallbackDisplayList() { |
::XDisplay* display = gfx::GetXDisplay(); |
::Screen* screen = DefaultScreenOfDisplay(display); |
@@ -56,8 +45,7 @@ std::vector<gfx::Display> GetFallbackDisplayList() { |
gfx::Display gfx_display(0, bounds_in_pixels); |
if (!gfx::Display::HasForceDeviceScaleFactor() && |
!ui::IsDisplaySizeBlackListed(physical_size)) { |
- float device_scale_factor = GetDeviceScaleFactor( |
- width, physical_size.width()); |
+ float device_scale_factor = gfx::GetDeviceScaleFactor(); |
DCHECK_LE(1.0f, device_scale_factor); |
gfx_display.SetScaleAndBounds(device_scale_factor, bounds_in_pixels); |
} |
@@ -279,7 +267,9 @@ std::vector<gfx::Display> DesktopScreenX11::BuildDisplaysFromXRandRInfo() { |
has_work_area = true; |
} |
+ |
oshima
2014/10/20 21:11:59
remove extra new line
scottmg
2014/10/22 18:54:14
Done.
|
float device_scale_factor = 1.0f; |
oshima
2014/10/20 21:11:59
isn't it better to initialize this once here?
scottmg
2014/10/22 18:54:14
Done.
|
+ bool have_one = false; |
for (int i = 0; i < resources->noutput; ++i) { |
RROutput output_id = resources->outputs[i]; |
XRROutputInfo* output_info = |
@@ -307,13 +297,13 @@ std::vector<gfx::Display> DesktopScreenX11::BuildDisplaysFromXRandRInfo() { |
gfx::Display display(display_id, crtc_bounds); |
if (!gfx::Display::HasForceDeviceScaleFactor()) { |
- if (i == 0 && !ui::IsDisplaySizeBlackListed( |
+ if (!have_one && !ui::IsDisplaySizeBlackListed( |
gfx::Size(output_info->mm_width, output_info->mm_height))) { |
oshima
2014/10/20 21:11:59
Since it's no longer using the xrandr data, you ca
scottmg
2014/10/22 18:54:14
Done.
|
// As per display scale factor is not supported right now, |
// the primary display's scale factor is always used. |
- device_scale_factor = GetDeviceScaleFactor(crtc->width, |
- output_info->mm_width); |
+ device_scale_factor = gfx::GetDeviceScaleFactor(); |
DCHECK_LE(1.0f, device_scale_factor); |
+ have_one = true; |
} |
display.SetScaleAndBounds(device_scale_factor, crtc_bounds); |
} |