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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/native_theme/native_theme_win.h" | 5 #include "ui/native_theme/native_theme_win.h" |
6 | 6 |
7 #include <windows.h> | 7 #include <windows.h> |
8 #include <uxtheme.h> | 8 #include <uxtheme.h> |
9 #include <vsstyle.h> | 9 #include <vsstyle.h> |
10 #include <vssym32.h> | 10 #include <vssym32.h> |
11 | 11 |
12 #include "base/basictypes.h" | 12 #include "base/basictypes.h" |
13 #include "base/logging.h" | 13 #include "base/logging.h" |
14 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
15 #include "base/win/scoped_gdi_object.h" | 15 #include "base/win/scoped_gdi_object.h" |
16 #include "base/win/scoped_hdc.h" | 16 #include "base/win/scoped_hdc.h" |
17 #include "base/win/scoped_select_object.h" | 17 #include "base/win/scoped_select_object.h" |
18 #include "base/win/windows_version.h" | 18 #include "base/win/windows_version.h" |
19 #include "skia/ext/bitmap_platform_device.h" | 19 #include "skia/ext/bitmap_platform_device.h" |
20 #include "skia/ext/platform_canvas.h" | 20 #include "skia/ext/platform_canvas.h" |
21 #include "skia/ext/skia_utils_win.h" | 21 #include "skia/ext/skia_utils_win.h" |
22 #include "third_party/skia/include/core/SkCanvas.h" | 22 #include "third_party/skia/include/core/SkCanvas.h" |
23 #include "third_party/skia/include/core/SkColorPriv.h" | 23 #include "third_party/skia/include/core/SkColorPriv.h" |
24 #include "third_party/skia/include/core/SkShader.h" | 24 #include "third_party/skia/include/core/SkShader.h" |
25 #include "ui/gfx/color_utils.h" | 25 #include "ui/gfx/color_utils.h" |
| 26 #include "ui/gfx/dpi.h" |
26 #include "ui/gfx/gdi_util.h" | 27 #include "ui/gfx/gdi_util.h" |
27 #include "ui/gfx/rect.h" | 28 #include "ui/gfx/rect.h" |
28 #include "ui/gfx/rect_conversions.h" | 29 #include "ui/gfx/rect_conversions.h" |
29 #include "ui/gfx/win/dpi.h" | |
30 #include "ui/native_theme/common_theme.h" | 30 #include "ui/native_theme/common_theme.h" |
31 | 31 |
32 // This was removed from Winvers.h but is still used. | 32 // This was removed from Winvers.h but is still used. |
33 #if !defined(COLOR_MENUHIGHLIGHT) | 33 #if !defined(COLOR_MENUHIGHLIGHT) |
34 #define COLOR_MENUHIGHLIGHT 29 | 34 #define COLOR_MENUHIGHLIGHT 29 |
35 #endif | 35 #endif |
36 | 36 |
37 namespace { | 37 namespace { |
38 | 38 |
39 // TODO: Obtain the correct colors using GetSysColor. | 39 // TODO: Obtain the correct colors using GetSysColor. |
(...skipping 2020 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
2060 break; | 2060 break; |
2061 case LAST: | 2061 case LAST: |
2062 NOTREACHED(); | 2062 NOTREACHED(); |
2063 break; | 2063 break; |
2064 } | 2064 } |
2065 theme_handles_[theme_name] = handle; | 2065 theme_handles_[theme_name] = handle; |
2066 return handle; | 2066 return handle; |
2067 } | 2067 } |
2068 | 2068 |
2069 } // namespace ui | 2069 } // namespace ui |
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