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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/base/ime/input_method_win.h" | 5 #include "ui/base/ime/input_method_win.h" |
| 6 | 6 |
| 7 #include "base/basictypes.h" | 7 #include "base/basictypes.h" |
| 8 #include "ui/base/ime/text_input_client.h" | 8 #include "ui/base/ime/text_input_client.h" |
| 9 #include "ui/base/ime/win/tsf_input_scope.h" | 9 #include "ui/base/ime/win/tsf_input_scope.h" |
| 10 #include "ui/events/event.h" | 10 #include "ui/events/event.h" |
| 11 #include "ui/events/event_constants.h" | 11 #include "ui/events/event_constants.h" |
| 12 #include "ui/events/event_utils.h" | 12 #include "ui/events/event_utils.h" |
| 13 #include "ui/events/keycodes/keyboard_codes.h" | 13 #include "ui/events/keycodes/keyboard_codes.h" |
| 14 #include "ui/gfx/win/dpi.h" | 14 #include "ui/gfx/dpi.h" |
| 15 #include "ui/gfx/win/hwnd_util.h" | 15 #include "ui/gfx/win/hwnd_util.h" |
| 16 | 16 |
| 17 namespace ui { | 17 namespace ui { |
| 18 namespace { | 18 namespace { |
| 19 | 19 |
| 20 // Extra number of chars before and after selection (or composition) range which | 20 // Extra number of chars before and after selection (or composition) range which |
| 21 // is returned to IME for improving conversion accuracy. | 21 // is returned to IME for improving conversion accuracy. |
| 22 static const size_t kExtraNumberOfChars = 20; | 22 static const size_t kExtraNumberOfChars = 20; |
| 23 | 23 |
| 24 } // namespace | 24 } // namespace |
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| 151 void InputMethodWin::OnCaretBoundsChanged(const TextInputClient* client) { | 151 void InputMethodWin::OnCaretBoundsChanged(const TextInputClient* client) { |
| 152 if (!enabled_ || !IsTextInputClientFocused(client) || | 152 if (!enabled_ || !IsTextInputClientFocused(client) || |
| 153 !IsWindowFocused(client)) { | 153 !IsWindowFocused(client)) { |
| 154 return; | 154 return; |
| 155 } | 155 } |
| 156 // The current text input type should not be NONE if |client| is focused. | 156 // The current text input type should not be NONE if |client| is focused. |
| 157 DCHECK(!IsTextInputTypeNone()); | 157 DCHECK(!IsTextInputTypeNone()); |
| 158 // Tentatively assume that the returned value is DIP (Density Independent | 158 // Tentatively assume that the returned value is DIP (Density Independent |
| 159 // Pixel). See the comment in text_input_client.h and http://crbug.com/360334. | 159 // Pixel). See the comment in text_input_client.h and http://crbug.com/360334. |
| 160 const gfx::Rect dip_screen_bounds(GetTextInputClient()->GetCaretBounds()); | 160 const gfx::Rect dip_screen_bounds(GetTextInputClient()->GetCaretBounds()); |
| 161 const gfx::Rect screen_bounds = gfx::win::DIPToScreenRect(dip_screen_bounds); | 161 const gfx::Rect screen_bounds = gfx::DIPToScreenRect(dip_screen_bounds); |
| 162 | 162 |
| 163 HWND attached_window = GetAttachedWindowHandle(client); | 163 HWND attached_window = GetAttachedWindowHandle(client); |
| 164 // TODO(ime): see comment in TextInputClient::GetCaretBounds(), this | 164 // TODO(ime): see comment in TextInputClient::GetCaretBounds(), this |
| 165 // conversion shouldn't be necessary. | 165 // conversion shouldn't be necessary. |
| 166 RECT r = {}; | 166 RECT r = {}; |
| 167 GetClientRect(attached_window, &r); | 167 GetClientRect(attached_window, &r); |
| 168 POINT window_point = { screen_bounds.x(), screen_bounds.y() }; | 168 POINT window_point = { screen_bounds.x(), screen_bounds.y() }; |
| 169 ScreenToClient(attached_window, &window_point); | 169 ScreenToClient(attached_window, &window_point); |
| 170 gfx::Rect caret_rect(gfx::Point(window_point.x, window_point.y), | 170 gfx::Rect caret_rect(gfx::Point(window_point.x, window_point.y), |
| 171 screen_bounds.size()); | 171 screen_bounds.size()); |
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| 530 &dip_rect)) { | 530 &dip_rect)) { |
| 531 return 0; | 531 return 0; |
| 532 } | 532 } |
| 533 } else { | 533 } else { |
| 534 // If there is no composition and the first character is queried, returns | 534 // If there is no composition and the first character is queried, returns |
| 535 // the caret bounds. This behavior is the same to that of RichEdit control. | 535 // the caret bounds. This behavior is the same to that of RichEdit control. |
| 536 if (char_positon->dwCharPos != 0) | 536 if (char_positon->dwCharPos != 0) |
| 537 return 0; | 537 return 0; |
| 538 dip_rect = client->GetCaretBounds(); | 538 dip_rect = client->GetCaretBounds(); |
| 539 } | 539 } |
| 540 const gfx::Rect rect = gfx::win::DIPToScreenRect(dip_rect); | 540 const gfx::Rect rect = gfx::DIPToScreenRect(dip_rect); |
| 541 | 541 |
| 542 char_positon->pt.x = rect.x(); | 542 char_positon->pt.x = rect.x(); |
| 543 char_positon->pt.y = rect.y(); | 543 char_positon->pt.y = rect.y(); |
| 544 char_positon->cLineHeight = rect.height(); | 544 char_positon->cLineHeight = rect.height(); |
| 545 return 1; // returns non-zero value when succeeded. | 545 return 1; // returns non-zero value when succeeded. |
| 546 } | 546 } |
| 547 | 547 |
| 548 HWND InputMethodWin::GetAttachedWindowHandle( | 548 HWND InputMethodWin::GetAttachedWindowHandle( |
| 549 const TextInputClient* text_input_client) const { | 549 const TextInputClient* text_input_client) const { |
| 550 // On Aura environment, we can assume that |toplevel_window_handle_| always | 550 // On Aura environment, we can assume that |toplevel_window_handle_| always |
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| 607 enabled_ = true; | 607 enabled_ = true; |
| 608 break; | 608 break; |
| 609 } | 609 } |
| 610 | 610 |
| 611 imm32_manager_.SetTextInputMode(window_handle, text_input_mode); | 611 imm32_manager_.SetTextInputMode(window_handle, text_input_mode); |
| 612 tsf_inputscope::SetInputScopeForTsfUnawareWindow( | 612 tsf_inputscope::SetInputScopeForTsfUnawareWindow( |
| 613 window_handle, text_input_type, text_input_mode); | 613 window_handle, text_input_type, text_input_mode); |
| 614 } | 614 } |
| 615 | 615 |
| 616 } // namespace ui | 616 } // namespace ui |
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