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| 1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 1291 | 1291 |
| 1292 void VirtualFrame::EmitPush(Immediate immediate, TypeInfo info) { | 1292 void VirtualFrame::EmitPush(Immediate immediate, TypeInfo info) { |
| 1293 ASSERT(stack_pointer_ == element_count() - 1); | 1293 ASSERT(stack_pointer_ == element_count() - 1); |
| 1294 elements_.Add(FrameElement::MemoryElement(info)); | 1294 elements_.Add(FrameElement::MemoryElement(info)); |
| 1295 stack_pointer_++; | 1295 stack_pointer_++; |
| 1296 __ push(immediate); | 1296 __ push(immediate); |
| 1297 } | 1297 } |
| 1298 | 1298 |
| 1299 | 1299 |
| 1300 void VirtualFrame::PushUntaggedElement(Handle<Object> value) { | 1300 void VirtualFrame::PushUntaggedElement(Handle<Object> value) { |
| 1301 ASSERT(!ConstantPoolOverflowed()); |
| 1301 elements_.Add(FrameElement::ConstantElement(value, FrameElement::NOT_SYNCED)); | 1302 elements_.Add(FrameElement::ConstantElement(value, FrameElement::NOT_SYNCED)); |
| 1302 elements_[element_count() - 1].set_untagged_int32(true); | 1303 elements_[element_count() - 1].set_untagged_int32(true); |
| 1303 } | 1304 } |
| 1304 | 1305 |
| 1305 | 1306 |
| 1306 void VirtualFrame::Push(Expression* expr) { | 1307 void VirtualFrame::Push(Expression* expr) { |
| 1307 ASSERT(expr->IsTrivial()); | 1308 ASSERT(expr->IsTrivial()); |
| 1308 | 1309 |
| 1309 Literal* lit = expr->AsLiteral(); | 1310 Literal* lit = expr->AsLiteral(); |
| 1310 if (lit != NULL) { | 1311 if (lit != NULL) { |
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| 1326 } | 1327 } |
| 1327 UNREACHABLE(); | 1328 UNREACHABLE(); |
| 1328 } | 1329 } |
| 1329 | 1330 |
| 1330 | 1331 |
| 1331 #undef __ | 1332 #undef __ |
| 1332 | 1333 |
| 1333 } } // namespace v8::internal | 1334 } } // namespace v8::internal |
| 1334 | 1335 |
| 1335 #endif // V8_TARGET_ARCH_IA32 | 1336 #endif // V8_TARGET_ARCH_IA32 |
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