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Side by Side Diff: Source/WebCore/rendering/RenderCounter.cpp

Issue 6597055: Merge 77702 (Closed) Base URL: http://svn.webkit.org/repository/webkit/branches/chromium/648/
Patch Set: Created 9 years, 9 months ago
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1 /** 1 /**
2 * Copyright (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) 2 * Copyright (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
3 * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. 3 * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
4 * 4 *
5 * This library is free software; you can redistribute it and/or 5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public 6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either 7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version. 8 * version 2 of the License, or (at your option) any later version.
9 * 9 *
10 * This library is distributed in the hope that it will be useful, 10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Library General Public License for more details. 13 * Library General Public License for more details.
14 * 14 *
15 * You should have received a copy of the GNU Library General Public License 15 * You should have received a copy of the GNU Library General Public License
16 * along with this library; see the file COPYING.LIB. If not, write to 16 * along with this library; see the file COPYING.LIB. If not, write to
17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18 * Boston, MA 02110-1301, USA. 18 * Boston, MA 02110-1301, USA.
19 * 19 *
20 */ 20 */
21 21
22 #include "config.h" 22 #include "config.h"
23 #include "RenderCounter.h" 23 #include "RenderCounter.h"
24 24
25 #include "CounterNode.h" 25 #include "CounterNode.h"
26 #include "Document.h" 26 #include "Document.h"
27 #include "Element.h"
27 #include "HTMLNames.h" 28 #include "HTMLNames.h"
28 #include "HTMLOListElement.h" 29 #include "HTMLOListElement.h"
29 #include "RenderListItem.h" 30 #include "RenderListItem.h"
30 #include "RenderListMarker.h" 31 #include "RenderListMarker.h"
31 #include "RenderStyle.h" 32 #include "RenderStyle.h"
32 #include <wtf/StdLibExtras.h> 33 #include <wtf/StdLibExtras.h>
33 34
34 namespace WebCore { 35 namespace WebCore {
35 36
36 using namespace HTMLNames; 37 using namespace HTMLNames;
37 38
38 typedef HashMap<RefPtr<AtomicStringImpl>, RefPtr<CounterNode> > CounterMap; 39 typedef HashMap<RefPtr<AtomicStringImpl>, RefPtr<CounterNode> > CounterMap;
39 typedef HashMap<const RenderObject*, CounterMap*> CounterMaps; 40 typedef HashMap<const RenderObject*, CounterMap*> CounterMaps;
40 41
41 static CounterNode* makeCounterNode(RenderObject*, const AtomicString& identifie r, bool alwaysCreateCounter); 42 static CounterNode* makeCounterNode(RenderObject*, const AtomicString& identifie r, bool alwaysCreateCounter);
42 43
43 static CounterMaps& counterMaps() 44 static CounterMaps& counterMaps()
44 { 45 {
45 DEFINE_STATIC_LOCAL(CounterMaps, staticCounterMaps, ()); 46 DEFINE_STATIC_LOCAL(CounterMaps, staticCounterMaps, ());
46 return staticCounterMaps; 47 return staticCounterMaps;
47 } 48 }
48 49
49 static inline RenderObject* previousSiblingOrParent(RenderObject* object) 50 // This function processes the renderer tree in the order of the DOM tree
51 // including pseudo elements as defined in CSS 2.1.
52 // Anonymous renderers are skipped except for those representing pseudo elements .
53 static RenderObject* previousInPreOrder(const RenderObject* object)
50 { 54 {
51 if (RenderObject* sibling = object->previousSibling()) 55 Element* parent;
52 return sibling; 56 Element* sibling;
53 return object->parent(); 57 switch (object->style()->styleType()) {
58 case NOPSEUDO:
59 ASSERT(!object->isAnonymous());
60 parent = toElement(object->node());
61 sibling = parent->previousElementSibling();
62 parent = parent->parentElement();
63 break;
64 case BEFORE:
65 return object->generatingNode()->renderer(); // It is always the generat ing node's renderer
66 case AFTER:
67 parent = toElement(object->generatingNode());
68 sibling = parent->lastElementChild();
69 break;
70 default:
71 ASSERT_NOT_REACHED();
72 return 0;
73 }
74 while (sibling) {
75 if (RenderObject* renderer = sibling->renderer()) {
76 if (RenderObject* after = renderer->afterPseudoElementRenderer())
77 return after;
78 parent = sibling;
79 sibling = sibling->lastElementChild();
80 if (!sibling) {
81 if (RenderObject* before = renderer->beforePseudoElementRenderer ())
82 return before;
83 return renderer;
84 }
85 } else
86 sibling = sibling->previousElementSibling();
87 }
88 if (!parent)
89 return 0;
90 RenderObject* renderer = parent->renderer(); // Should never be null
91 if (RenderObject* before = renderer->beforePseudoElementRenderer())
92 return before;
93 return renderer;
94 }
95
96 // This function processes the renderer tree in the order of the DOM tree
97 // including pseudo elements as defined in CSS 2.1.
98 // Anonymous renderers are skipped except for those representing pseudo elements .
99 static RenderObject* previousSiblingOrParent(const RenderObject* object)
100 {
101 Element* parent;
102 Element* sibling;
103 switch (object->style()->styleType()) {
104 case NOPSEUDO:
105 ASSERT(!object->isAnonymous());
106 parent = toElement(object->node());
107 sibling = parent->previousElementSibling();
108 parent = parent->parentElement();
109 break;
110 case BEFORE:
111 return object->generatingNode()->renderer(); // It is always the generat ing node's renderer
112 case AFTER:
113 parent = toElement(object->generatingNode());
114 sibling = parent->lastElementChild();
115 break;
116 default:
117 ASSERT_NOT_REACHED();
118 return 0;
119 }
120 while (sibling) {
121 if (RenderObject* renderer = sibling->renderer()) // This skips invisibl e nodes
122 return renderer;
123 sibling = sibling->previousElementSibling();
124 }
125 if (parent) {
126 RenderObject* renderer = parent->renderer();
127 if (RenderObject* before = renderer->virtualChildren()->beforePseudoElem entRenderer(renderer))
128 return before;
129 return renderer;
130 }
131 return 0;
132 }
133
134 static Element* parentElement(RenderObject* object)
135 {
136 switch (object->style()->styleType()) {
137 case NOPSEUDO:
138 ASSERT(!object->isAnonymous());
139 return toElement(object->node())->parentElement();
140 case BEFORE:
141 case AFTER:
142 return toElement(object->generatingNode());
143 default:
144 ASSERT_NOT_REACHED();
145 return 0;
146 }
147 }
148
149 static inline bool areRenderersElementsSiblings(RenderObject* first, RenderObjec t* second)
150 {
151 return parentElement(first) == parentElement(second);
152 }
153
154 // This function processes the renderer tree in the order of the DOM tree
155 // including pseudo elements as defined in CSS 2.1.
156 // Anonymous renderers are skipped except for those representing pseudo elements .
157 static RenderObject* nextInPreOrder(const RenderObject* object, const Element* s tayWithin, bool skipDescendants = false)
158 {
159 Element* self;
160 Element* child;
161 RenderObject* result;
162 self = toElement(object->generatingNode());
163 if (skipDescendants)
164 goto nextsibling;
165 switch (object->style()->styleType()) {
166 case NOPSEUDO:
167 ASSERT(!object->isAnonymous());
168 result = object->beforePseudoElementRenderer();
169 if (result)
170 return result;
171 break;
172 case BEFORE:
173 break;
174 case AFTER:
175 goto nextsibling;
176 default:
177 ASSERT_NOT_REACHED();
178 return 0;
179 }
180 child = self->firstElementChild();
181 while (true) {
182 while (child) {
183 result = child->renderer();
184 if (result)
185 return result;
186 child = child->nextElementSibling();
187 }
188 result = self->renderer()->afterPseudoElementRenderer();
189 if (result)
190 return result;
191 nextsibling:
192 if (self == stayWithin)
193 return 0;
194 child = self->nextElementSibling();
195 self = self->parentElement();
196 if (!self) {
197 ASSERT(!child); // We can only reach this if we are searching beyond the root element
198 return 0; // which cannot have siblings
199 }
200 }
54 } 201 }
55 202
56 static bool planCounter(RenderObject* object, const AtomicString& identifier, bo ol& isReset, int& value) 203 static bool planCounter(RenderObject* object, const AtomicString& identifier, bo ol& isReset, int& value)
57 { 204 {
58 ASSERT(object); 205 ASSERT(object);
59 206
60 // Real text nodes don't have their own style so they can't have counters. 207 // Real text nodes don't have their own style so they can't have counters.
61 // We can't even look at their styles or we'll see extra resets and incremen ts! 208 // We can't even look at their styles or we'll see extra resets and incremen ts!
62 if (object->isText() && !object->isBR()) 209 if (object->isText() && !object->isBR())
63 return false; 210 return false;
64 211 Node* generatingNode = object->generatingNode();
212 // We must have a generating node or else we cannot have a counter.
213 if (!generatingNode)
214 return false;
65 RenderStyle* style = object->style(); 215 RenderStyle* style = object->style();
66 ASSERT(style); 216 ASSERT(style);
67 217
218 switch (style->styleType()) {
219 case NOPSEUDO:
220 // Sometimes nodes have more then one renderer. Only the first one gets the counter
221 // LayoutTests/http/tests/css/counter-crash.html
222 if (generatingNode->renderer() != object)
223 return false;
224 break;
225 case BEFORE:
226 case AFTER:
227 break;
228 default:
229 return false; // Counters are forbidden from all other pseudo elements.
230 }
231
68 if (const CounterDirectiveMap* directivesMap = style->counterDirectives()) { 232 if (const CounterDirectiveMap* directivesMap = style->counterDirectives()) {
69 CounterDirectives directives = directivesMap->get(identifier.impl()); 233 CounterDirectives directives = directivesMap->get(identifier.impl());
70 if (directives.m_reset) { 234 if (directives.m_reset) {
71 value = directives.m_resetValue; 235 value = directives.m_resetValue;
72 if (directives.m_increment) 236 if (directives.m_increment)
73 value += directives.m_incrementValue; 237 value += directives.m_incrementValue;
74 isReset = true; 238 isReset = true;
75 return true; 239 return true;
76 } 240 }
77 if (directives.m_increment) { 241 if (directives.m_increment) {
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after
126 // - Non-reset CounterNodes cannot have descendants. 290 // - Non-reset CounterNodes cannot have descendants.
127 291
128 static bool findPlaceForCounter(RenderObject* counterOwner, const AtomicString& identifier, bool isReset, CounterNode*& parent, CounterNode*& previousSibling) 292 static bool findPlaceForCounter(RenderObject* counterOwner, const AtomicString& identifier, bool isReset, CounterNode*& parent, CounterNode*& previousSibling)
129 { 293 {
130 // We cannot stop searching for counters with the same identifier before we also 294 // We cannot stop searching for counters with the same identifier before we also
131 // check this renderer, because it may affect the positioning in the tree of our counter. 295 // check this renderer, because it may affect the positioning in the tree of our counter.
132 RenderObject* searchEndRenderer = previousSiblingOrParent(counterOwner); 296 RenderObject* searchEndRenderer = previousSiblingOrParent(counterOwner);
133 // We check renderers in preOrder from the renderer that our counter is atta ched to 297 // We check renderers in preOrder from the renderer that our counter is atta ched to
134 // towards the begining of the document for counters with the same identifie r as the one 298 // towards the begining of the document for counters with the same identifie r as the one
135 // we are trying to find a place for. This is the next renderer to be checke d. 299 // we are trying to find a place for. This is the next renderer to be checke d.
136 RenderObject* currentRenderer = counterOwner->previousInPreOrder(); 300 RenderObject* currentRenderer = previousInPreOrder(counterOwner);
137 previousSibling = 0; 301 previousSibling = 0;
138 while (currentRenderer) { 302 while (currentRenderer) {
139 CounterNode* currentCounter = makeCounterNode(currentRenderer, identifie r, false); 303 CounterNode* currentCounter = makeCounterNode(currentRenderer, identifie r, false);
140 if (searchEndRenderer == currentRenderer) { 304 if (searchEndRenderer == currentRenderer) {
141 // We may be at the end of our search. 305 // We may be at the end of our search.
142 if (currentCounter) { 306 if (currentCounter) {
143 // We have a suitable counter on the EndSearchRenderer. 307 // We have a suitable counter on the EndSearchRenderer.
144 if (previousSibling) { // But we already found another counter t hat we come after. 308 if (previousSibling) { // But we already found another counter t hat we come after.
145 if (currentCounter->actsAsReset()) { 309 if (currentCounter->actsAsReset()) {
146 // We found a reset counter that is on a renderer that i s a sibling of ours or a parent. 310 // We found a reset counter that is on a renderer that i s a sibling of ours or a parent.
147 if (isReset && currentRenderer->parent() == counterOwner ->parent()) { 311 if (isReset && areRenderersElementsSiblings(currentRende rer, counterOwner)) {
148 // We are also a reset counter and the previous rese t was on a sibling renderer 312 // We are also a reset counter and the previous rese t was on a sibling renderer
149 // hence we are the next sibling of that counter if that reset is not a root or 313 // hence we are the next sibling of that counter if that reset is not a root or
150 // we are a root node if that reset is a root. 314 // we are a root node if that reset is a root.
151 parent = currentCounter->parent(); 315 parent = currentCounter->parent();
152 previousSibling = parent ? currentCounter : 0; 316 previousSibling = parent ? currentCounter : 0;
153 return parent; 317 return parent;
154 } 318 }
155 // We are not a reset node or the previous reset must be on an ancestor of our renderer 319 // We are not a reset node or the previous reset must be on an ancestor of our renderer
156 // hence we must be a child of that reset counter. 320 // hence we must be a child of that reset counter.
157 parent = currentCounter; 321 parent = currentCounter;
158 ASSERT(previousSibling->parent() == currentCounter); 322 ASSERT(previousSibling->parent() == currentCounter);
159 return true; 323 return true;
160 } 324 }
161 // CurrentCounter, the counter at the EndSearchRenderer, is not reset. 325 // CurrentCounter, the counter at the EndSearchRenderer, is not reset.
162 if (!isReset || currentRenderer->parent() != counterOwner->p arent()) { 326 if (!isReset || !areRenderersElementsSiblings(currentRendere r, counterOwner)) {
163 // If the node we are placing is not reset or we have fo und a counter that is attached 327 // If the node we are placing is not reset or we have fo und a counter that is attached
164 // to an ancestor of the placed counter's renderer we kn ow we are a sibling of that node. 328 // to an ancestor of the placed counter's renderer we kn ow we are a sibling of that node.
165 ASSERT(currentCounter->parent() == previousSibling->pare nt()); 329 ASSERT(currentCounter->parent() == previousSibling->pare nt());
166 parent = currentCounter->parent(); 330 parent = currentCounter->parent();
167 return true; 331 return true;
168 } 332 }
169 } else { 333 } else {
170 // We are at the potential end of the search, but we had no previous sibling candidate 334 // We are at the potential end of the search, but we had no previous sibling candidate
171 // In this case we follow pretty much the same logic as abov e but no ASSERTs about 335 // In this case we follow pretty much the same logic as abov e but no ASSERTs about
172 // previousSibling, and when we are a sibling of the end cou nter we must set previousSibling 336 // previousSibling, and when we are a sibling of the end cou nter we must set previousSibling
173 // to currentCounter. 337 // to currentCounter.
174 if (currentCounter->actsAsReset()) { 338 if (currentCounter->actsAsReset()) {
175 if (isReset && currentRenderer->parent() == counterOwner ->parent()) { 339 if (isReset && areRenderersElementsSiblings(currentRende rer, counterOwner)) {
176 parent = currentCounter->parent(); 340 parent = currentCounter->parent();
177 previousSibling = currentCounter; 341 previousSibling = currentCounter;
178 return parent; 342 return parent;
179 } 343 }
180 parent = currentCounter; 344 parent = currentCounter;
181 return true; 345 return true;
182 } 346 }
183 if (!isReset || currentRenderer->parent() != counterOwner->p arent()) { 347 if (!isReset || !areRenderersElementsSiblings(currentRendere r, counterOwner)) {
184 parent = currentCounter->parent(); 348 parent = currentCounter->parent();
185 previousSibling = currentCounter; 349 previousSibling = currentCounter;
186 return true; 350 return true;
187 } 351 }
188 previousSibling = currentCounter; 352 previousSibling = currentCounter;
189 } 353 }
190 } 354 }
191 // We come here if the previous sibling or parent of our renderer ha d no 355 // We come here if the previous sibling or parent of our renderer ha d no
192 // good counter, or we are a reset node and the counter on the previ ous sibling 356 // good counter, or we are a reset node and the counter on the previ ous sibling
193 // of our renderer was not a reset counter. 357 // of our renderer was not a reset counter.
194 // Set a new goal for the end of the search. 358 // Set a new goal for the end of the search.
195 searchEndRenderer = previousSiblingOrParent(currentRenderer); 359 searchEndRenderer = previousSiblingOrParent(currentRenderer);
196 } else { 360 } else {
197 // We are searching descendants of a previous sibling of the rendere r that the 361 // We are searching descendants of a previous sibling of the rendere r that the
198 // counter being placed is attached to. 362 // counter being placed is attached to.
199 if (currentCounter) { 363 if (currentCounter) {
200 // We found a suitable counter. 364 // We found a suitable counter.
201 if (previousSibling) { 365 if (previousSibling) {
202 // Since we had a suitable previous counter before, we shoul d only consider this one as our 366 // Since we had a suitable previous counter before, we shoul d only consider this one as our
203 // previousSibling if it is a reset counter and hence the cu rrent previousSibling is its child. 367 // previousSibling if it is a reset counter and hence the cu rrent previousSibling is its child.
204 if (currentCounter->actsAsReset()) { 368 if (currentCounter->actsAsReset()) {
205 previousSibling = currentCounter; 369 previousSibling = currentCounter;
206 // We are no longer interested in previous siblings of t he currentRenderer or their children 370 // We are no longer interested in previous siblings of t he currentRenderer or their children
207 // as counters they may have attached cannot be the prev ious sibling of the counter we are placing. 371 // as counters they may have attached cannot be the prev ious sibling of the counter we are placing.
208 currentRenderer = currentRenderer->parent(); 372 currentRenderer = parentElement(currentRenderer)->render er();
209 continue; 373 continue;
210 } 374 }
211 } else 375 } else
212 previousSibling = currentCounter; 376 previousSibling = currentCounter;
213 currentRenderer = previousSiblingOrParent(currentRenderer); 377 currentRenderer = previousSiblingOrParent(currentRenderer);
214 continue; 378 continue;
215 } 379 }
216 } 380 }
217 // This function is designed so that the same test is not done twice in an iteration, except for this one 381 // This function is designed so that the same test is not done twice in an iteration, except for this one
218 // which may be done twice in some cases. Rearranging the decision point s though, to accommodate this 382 // which may be done twice in some cases. Rearranging the decision point s though, to accommodate this
(...skipping 30 matching lines...) Expand all
249 newParent->insertAfter(newNode.get(), newPreviousSibling, identifier); 413 newParent->insertAfter(newNode.get(), newPreviousSibling, identifier);
250 CounterMap* nodeMap; 414 CounterMap* nodeMap;
251 if (object->m_hasCounterNodeMap) 415 if (object->m_hasCounterNodeMap)
252 nodeMap = counterMaps().get(object); 416 nodeMap = counterMaps().get(object);
253 else { 417 else {
254 nodeMap = new CounterMap; 418 nodeMap = new CounterMap;
255 counterMaps().set(object, nodeMap); 419 counterMaps().set(object, nodeMap);
256 object->m_hasCounterNodeMap = true; 420 object->m_hasCounterNodeMap = true;
257 } 421 }
258 nodeMap->set(identifier.impl(), newNode); 422 nodeMap->set(identifier.impl(), newNode);
259 if (newNode->parent() || !object->nextInPreOrder(object->parent())) 423 if (newNode->parent())
260 return newNode.get(); 424 return newNode.get();
261 // Checking if some nodes that were previously counter tree root nodes 425 // Checking if some nodes that were previously counter tree root nodes
262 // should become children of this node now. 426 // should become children of this node now.
263 CounterMaps& maps = counterMaps(); 427 CounterMaps& maps = counterMaps();
264 RenderObject* stayWithin = object->parent(); 428 Element* stayWithin = parentElement(object);
265 for (RenderObject* currentRenderer = object->nextInPreOrder(stayWithin); cur rentRenderer; currentRenderer = currentRenderer->nextInPreOrder(stayWithin)) { 429 bool skipDescendants;
430 for (RenderObject* currentRenderer = nextInPreOrder(object, stayWithin); cur rentRenderer; currentRenderer = nextInPreOrder(currentRenderer, stayWithin, skip Descendants)) {
431 skipDescendants = false;
266 if (!currentRenderer->m_hasCounterNodeMap) 432 if (!currentRenderer->m_hasCounterNodeMap)
267 continue; 433 continue;
268 CounterNode* currentCounter = maps.get(currentRenderer)->get(identifier. impl()).get(); 434 CounterNode* currentCounter = maps.get(currentRenderer)->get(identifier. impl()).get();
269 if (!currentCounter) 435 if (!currentCounter)
270 continue; 436 continue;
437 skipDescendants = true;
271 if (currentCounter->parent()) { 438 if (currentCounter->parent()) {
272 ASSERT(newNode->firstChild()); 439 ASSERT(newNode->firstChild());
273 if (currentRenderer->lastChild())
274 currentRenderer = currentRenderer->lastChild();
275 continue; 440 continue;
276 } 441 }
277 if (stayWithin != currentRenderer->parent() || !currentCounter->hasReset Type()) 442 if (stayWithin == parentElement(currentRenderer) && currentCounter->hasR esetType())
278 newNode->insertAfter(currentCounter, newNode->lastChild(), identifie r); 443 break;
279 if (currentRenderer->lastChild()) 444 newNode->insertAfter(currentCounter, newNode->lastChild(), identifier);
280 currentRenderer = currentRenderer->lastChild();
281 } 445 }
282 return newNode.get(); 446 return newNode.get();
283 } 447 }
284 448
285 RenderCounter::RenderCounter(Document* node, const CounterContent& counter) 449 RenderCounter::RenderCounter(Document* node, const CounterContent& counter)
286 : RenderText(node, StringImpl::empty()) 450 : RenderText(node, StringImpl::empty())
287 , m_counter(counter) 451 , m_counter(counter)
288 , m_counterNode(0) 452 , m_counterNode(0)
289 { 453 {
290 } 454 }
(...skipping 146 matching lines...) Expand 10 before | Expand all | Expand 10 after
437 continue; 601 continue;
438 if (parent) 602 if (parent)
439 parent->removeChild(node.get(), it->first.get()); 603 parent->removeChild(node.get(), it->first.get());
440 if (newParent) 604 if (newParent)
441 newParent->insertAfter(node.get(), newPreviousSibling, it->first.get ()); 605 newParent->insertAfter(node.get(), newPreviousSibling, it->first.get ());
442 } 606 }
443 } 607 }
444 608
445 void RenderCounter::rendererSubtreeAttached(RenderObject* renderer) 609 void RenderCounter::rendererSubtreeAttached(RenderObject* renderer)
446 { 610 {
611 Node* node = renderer->node();
612 if (node)
613 node = node->parentNode();
614 else
615 node = renderer->generatingNode();
616 if (node && !node->attached())
617 return; // No need to update if the parent is not attached yet
447 for (RenderObject* descendant = renderer; descendant; descendant = descendan t->nextInPreOrder(renderer)) 618 for (RenderObject* descendant = renderer; descendant; descendant = descendan t->nextInPreOrder(renderer))
448 updateCounters(descendant); 619 updateCounters(descendant);
449 } 620 }
450 621
451 void RenderCounter::rendererStyleChanged(RenderObject* renderer, const RenderSty le* oldStyle, const RenderStyle* newStyle) 622 void RenderCounter::rendererStyleChanged(RenderObject* renderer, const RenderSty le* oldStyle, const RenderStyle* newStyle)
452 { 623 {
624 Node* node = renderer->generatingNode();
625 if (!node || !node->attached())
626 return; // cannot have generated content or if it can have, it will be h andled during attaching
453 const CounterDirectiveMap* newCounterDirectives; 627 const CounterDirectiveMap* newCounterDirectives;
454 const CounterDirectiveMap* oldCounterDirectives; 628 const CounterDirectiveMap* oldCounterDirectives;
455 if (oldStyle && (oldCounterDirectives = oldStyle->counterDirectives())) { 629 if (oldStyle && (oldCounterDirectives = oldStyle->counterDirectives())) {
456 if (newStyle && (newCounterDirectives = newStyle->counterDirectives())) { 630 if (newStyle && (newCounterDirectives = newStyle->counterDirectives())) {
457 CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives ->end(); 631 CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives ->end();
458 CounterDirectiveMap::const_iterator oldMapEnd = oldCounterDirectives ->end(); 632 CounterDirectiveMap::const_iterator oldMapEnd = oldCounterDirectives ->end();
459 for (CounterDirectiveMap::const_iterator it = newCounterDirectives-> begin(); it != newMapEnd; ++it) { 633 for (CounterDirectiveMap::const_iterator it = newCounterDirectives-> begin(); it != newMapEnd; ++it) {
460 CounterDirectiveMap::const_iterator oldMapIt = oldCounterDirecti ves->find(it->first); 634 CounterDirectiveMap::const_iterator oldMapIt = oldCounterDirecti ves->find(it->first);
461 if (oldMapIt != oldMapEnd) { 635 if (oldMapIt != oldMapEnd) {
462 if (oldMapIt->second == it->second) 636 if (oldMapIt->second == it->second)
(...skipping 19 matching lines...) Expand all
482 for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begi n(); it != newMapEnd; ++it) { 656 for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begi n(); it != newMapEnd; ++it) {
483 // We must create this node here, because the added node may be a no de with no display such as 657 // We must create this node here, because the added node may be a no de with no display such as
484 // as those created by the increment or reset directives and the re- layout that will happen will 658 // as those created by the increment or reset directives and the re- layout that will happen will
485 // not catch the change if the node had no children. 659 // not catch the change if the node had no children.
486 makeCounterNode(renderer, it->first.get(), false); 660 makeCounterNode(renderer, it->first.get(), false);
487 } 661 }
488 } 662 }
489 } 663 }
490 664
491 } // namespace WebCore 665 } // namespace WebCore
666
667 #ifndef NDEBUG
668
669 void showCounterRendererTree(const WebCore::RenderObject* renderer, const char* counterName)
670 {
671 if (!renderer)
672 return;
673 const WebCore::RenderObject* root = renderer;
674 while (root->parent())
675 root = root->parent();
676
677 AtomicString identifier(counterName);
678 for (const WebCore::RenderObject* current = root; current; current = current ->nextInPreOrder()) {
679 fprintf(stderr, "%c", (current == renderer) ? '*' : ' ');
680 for (const WebCore::RenderObject* parent = current; parent && parent != root; parent = parent->parent())
681 fprintf(stderr, " ");
682 fprintf(stderr, "%p N:%p P:%p PS:%p NS:%p C:%p\n",
683 current, current->node(), current->parent(), current->previousSiblin g(),
684 current->nextSibling(), current->m_hasCounterNodeMap?
685 counterName ? WebCore::counterMaps().get(current)->get(identifier.im pl()).get() : (WebCore::CounterNode*)1 : (WebCore::CounterNode*)0);
686 }
687 }
688
689 #endif // NDEBUG
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