| Index: cc/quads/render_pass_draw_quad.cc
|
| diff --git a/cc/quads/render_pass_draw_quad.cc b/cc/quads/render_pass_draw_quad.cc
|
| index 005aed5fd95ed8867f48c77beb0cbc040ac7911e..88f608d4ce8a3d9940f9b66712ab249637105143 100644
|
| --- a/cc/quads/render_pass_draw_quad.cc
|
| +++ b/cc/quads/render_pass_draw_quad.cc
|
| @@ -25,7 +25,8 @@ void RenderPassDrawQuad::SetNew(const SharedQuadState* shared_quad_state,
|
| const gfx::Rect& visible_rect,
|
| RenderPassId render_pass_id,
|
| ResourceProvider::ResourceId mask_resource_id,
|
| - const gfx::RectF& mask_uv_rect,
|
| + const gfx::Vector2dF& mask_uv_scale,
|
| + const gfx::Size& mask_texture_size,
|
| const FilterOperations& filters,
|
| const gfx::Vector2dF& filters_scale,
|
| const FilterOperations& background_filters) {
|
| @@ -41,7 +42,8 @@ void RenderPassDrawQuad::SetNew(const SharedQuadState* shared_quad_state,
|
| needs_blending,
|
| render_pass_id,
|
| mask_resource_id,
|
| - mask_uv_rect,
|
| + mask_uv_scale,
|
| + mask_texture_size,
|
| filters,
|
| filters_scale,
|
| background_filters);
|
| @@ -54,7 +56,8 @@ void RenderPassDrawQuad::SetAll(const SharedQuadState* shared_quad_state,
|
| bool needs_blending,
|
| RenderPassId render_pass_id,
|
| ResourceProvider::ResourceId mask_resource_id,
|
| - const gfx::RectF& mask_uv_rect,
|
| + const gfx::Vector2dF& mask_uv_scale,
|
| + const gfx::Size& mask_texture_size,
|
| const FilterOperations& filters,
|
| const gfx::Vector2dF& filters_scale,
|
| const FilterOperations& background_filters) {
|
| @@ -65,7 +68,8 @@ void RenderPassDrawQuad::SetAll(const SharedQuadState* shared_quad_state,
|
| visible_rect, needs_blending);
|
| this->render_pass_id = render_pass_id;
|
| this->mask_resource_id = mask_resource_id;
|
| - this->mask_uv_rect = mask_uv_rect;
|
| + this->mask_uv_scale = mask_uv_scale;
|
| + this->mask_texture_size = mask_texture_size;
|
| this->filters = filters;
|
| this->filters_scale = filters_scale;
|
| this->background_filters = background_filters;
|
| @@ -77,6 +81,14 @@ void RenderPassDrawQuad::IterateResources(
|
| mask_resource_id = callback.Run(mask_resource_id);
|
| }
|
|
|
| +gfx::RectF RenderPassDrawQuad::MaskUVRect() const {
|
| + gfx::RectF mask_uv_rect((mask_uv_scale.x() * rect.x()) / rect.width(),
|
| + (mask_uv_scale.y() * rect.y()) / rect.height(),
|
| + mask_uv_scale.x(),
|
| + mask_uv_scale.y());
|
| + return mask_uv_rect;
|
| +}
|
| +
|
| const RenderPassDrawQuad* RenderPassDrawQuad::MaterialCast(
|
| const DrawQuad* quad) {
|
| DCHECK_EQ(quad->material, DrawQuad::RENDER_PASS);
|
| @@ -87,8 +99,12 @@ void RenderPassDrawQuad::ExtendValue(base::debug::TracedValue* value) const {
|
| TracedValue::SetIDRef(render_pass_id.AsTracingId(), value, "render_pass_id");
|
| value->SetInteger("mask_resource_id", mask_resource_id);
|
|
|
| - value->BeginArray("mask_uv_rect");
|
| - MathUtil::AddToTracedValue(mask_uv_rect, value);
|
| + value->BeginArray("mask_texture_size");
|
| + MathUtil::AddToTracedValue(mask_texture_size, value);
|
| + value->EndArray();
|
| +
|
| + value->BeginArray("mask_uv_scale");
|
| + MathUtil::AddToTracedValue(mask_uv_scale, value);
|
| value->EndArray();
|
|
|
| value->BeginDictionary("filters");
|
|
|