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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/software_renderer.h" | 5 #include "cc/output/software_renderer.h" |
| 6 | 6 |
| 7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
| 8 #include "cc/base/math_util.h" | 8 #include "cc/base/math_util.h" |
| 9 #include "cc/output/compositor_frame.h" | 9 #include "cc/output/compositor_frame.h" |
| 10 #include "cc/output/compositor_frame_ack.h" | 10 #include "cc/output/compositor_frame_ack.h" |
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| 511 if (quad->mask_resource_id) { | 511 if (quad->mask_resource_id) { |
| 512 ResourceProvider::ScopedReadLockSoftware mask_lock(resource_provider_, | 512 ResourceProvider::ScopedReadLockSoftware mask_lock(resource_provider_, |
| 513 quad->mask_resource_id); | 513 quad->mask_resource_id); |
| 514 if (!lock.valid()) | 514 if (!lock.valid()) |
| 515 return; | 515 return; |
| 516 SkShader::TileMode mask_tile_mode = WrapModeToTileMode( | 516 SkShader::TileMode mask_tile_mode = WrapModeToTileMode( |
| 517 mask_lock.wrap_mode()); | 517 mask_lock.wrap_mode()); |
| 518 | 518 |
| 519 const SkBitmap* mask = mask_lock.sk_bitmap(); | 519 const SkBitmap* mask = mask_lock.sk_bitmap(); |
| 520 | 520 |
| 521 SkRect mask_rect = SkRect::MakeXYWH( | 521 // Scale normalized uv rect into absolute texel coordinates. |
| 522 quad->mask_uv_rect.x() * mask->width(), | 522 SkRect mask_rect = gfx::RectToSkRect( |
| 523 quad->mask_uv_rect.y() * mask->height(), | 523 gfx::ToNearestRect(gfx::ScaleRect(quad->mask_uv_rect(), |
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danakj
2014/10/15 15:33:35
the uv scale will always be an integer? and why no
enne (OOO)
2014/10/15 19:10:54
Sadly, it won't always be an integer. Previously,
danakj
2014/10/15 19:37:26
ToNearestRect will DCHECK if you're not "basically
enne (OOO)
2014/10/15 19:49:02
That's...awkward. I guess I'll ToEnclosedRect thi
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| 524 quad->mask_uv_rect.width() * mask->width(), | 524 quad->mask_texture_size.width(), |
| 525 quad->mask_uv_rect.height() * mask->height()); | 525 quad->mask_texture_size.height()))); |
| 526 | 526 |
| 527 SkMatrix mask_mat; | 527 SkMatrix mask_mat; |
| 528 mask_mat.setRectToRect(mask_rect, dest_rect, SkMatrix::kFill_ScaleToFit); | 528 mask_mat.setRectToRect(mask_rect, dest_rect, SkMatrix::kFill_ScaleToFit); |
| 529 | 529 |
| 530 skia::RefPtr<SkShader> mask_shader = | 530 skia::RefPtr<SkShader> mask_shader = |
| 531 skia::AdoptRef(SkShader::CreateBitmapShader( | 531 skia::AdoptRef(SkShader::CreateBitmapShader( |
| 532 *mask, mask_tile_mode, mask_tile_mode, &mask_mat)); | 532 *mask, mask_tile_mode, mask_tile_mode, &mask_mat)); |
| 533 | 533 |
| 534 SkPaint mask_paint; | 534 SkPaint mask_paint; |
| 535 mask_paint.setShader(mask_shader.get()); | 535 mask_paint.setShader(mask_shader.get()); |
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| 598 } | 598 } |
| 599 | 599 |
| 600 void SoftwareRenderer::DidChangeVisibility() { | 600 void SoftwareRenderer::DidChangeVisibility() { |
| 601 if (visible()) | 601 if (visible()) |
| 602 EnsureBackbuffer(); | 602 EnsureBackbuffer(); |
| 603 else | 603 else |
| 604 DiscardBackbuffer(); | 604 DiscardBackbuffer(); |
| 605 } | 605 } |
| 606 | 606 |
| 607 } // namespace cc | 607 } // namespace cc |
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