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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLContext.h" | 8 #include "GrGLContext.h" |
| 9 | 9 |
| 10 //////////////////////////////////////////////////////////////////////////////// | 10 //////////////////////////////////////////////////////////////////////////////// |
| (...skipping 29 matching lines...) Expand all Loading... |
| 40 if (GR_GL_INVALID_VER == fGLVersion) { | 40 if (GR_GL_INVALID_VER == fGLVersion) { |
| 41 return false; | 41 return false; |
| 42 } | 42 } |
| 43 | 43 |
| 44 if (!GrGetGLSLGeneration(interface, &fGLSLGeneration)) { | 44 if (!GrGetGLSLGeneration(interface, &fGLSLGeneration)) { |
| 45 return false; | 45 return false; |
| 46 } | 46 } |
| 47 | 47 |
| 48 fVendor = GrGLGetVendor(interface); | 48 fVendor = GrGLGetVendor(interface); |
| 49 | 49 |
| 50 /* |
| 51 * Qualcomm drivers have a horrendous bug with some drivers. Though
they claim to |
| 52 * support GLES 3.00, some perfectly valid GLSL300 shaders will only
compile with |
| 53 * #version 100, and will fail to compile with #version 300 es. In
the long term, we |
| 54 * need to lock this down to a specific driver version. |
| 55 */ |
| 56 if (kQualcomm_GrGLVendor == fVendor) { |
| 57 fGLSLGeneration = k110_GrGLSLGeneration; |
| 58 } |
| 59 |
| 50 fRenderer = GrGLGetRendererFromString(renderer); | 60 fRenderer = GrGLGetRendererFromString(renderer); |
| 51 | 61 |
| 52 fIsMesa = GrGLIsMesaFromVersionString(ver); | 62 fIsMesa = GrGLIsMesaFromVersionString(ver); |
| 53 | 63 |
| 54 fIsChromium = GrGLIsChromiumFromRendererString(renderer); | 64 fIsChromium = GrGLIsChromiumFromRendererString(renderer); |
| 55 | 65 |
| 56 // This must occur before caps init. | 66 // This must occur before caps init. |
| 57 fInterface.reset(SkRef(interface)); | 67 fInterface.reset(SkRef(interface)); |
| 58 | 68 |
| 59 return fGLCaps->init(*this, interface); | 69 return fGLCaps->init(*this, interface); |
| 60 } | 70 } |
| 61 } | 71 } |
| 62 return false; | 72 return false; |
| 63 } | 73 } |
| 64 | 74 |
| 65 bool GrGLContextInfo::isInitialized() const { return SkToBool(fInterface.get());
} | 75 bool GrGLContextInfo::isInitialized() const { return SkToBool(fInterface.get());
} |
| 66 | 76 |
| 67 void GrGLContextInfo::reset() { | 77 void GrGLContextInfo::reset() { |
| 68 fInterface.reset(NULL); | 78 fInterface.reset(NULL); |
| 69 fGLVersion = GR_GL_VER(0, 0); | 79 fGLVersion = GR_GL_VER(0, 0); |
| 70 fGLSLGeneration = static_cast<GrGLSLGeneration>(0); | 80 fGLSLGeneration = static_cast<GrGLSLGeneration>(0); |
| 71 fVendor = kOther_GrGLVendor; | 81 fVendor = kOther_GrGLVendor; |
| 72 fRenderer = kOther_GrGLRenderer; | 82 fRenderer = kOther_GrGLRenderer; |
| 73 fIsMesa = false; | 83 fIsMesa = false; |
| 74 fIsChromium = false; | 84 fIsChromium = false; |
| 75 fGLCaps->reset(); | 85 fGLCaps->reset(); |
| 76 } | 86 } |
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