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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLSL.h" | 8 #include "GrGLSL.h" |
9 #include "GrGLShaderVar.h" | 9 #include "GrGLShaderVar.h" |
10 #include "SkString.h" | 10 #include "SkString.h" |
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22 *generation = k150_GrGLSLGeneration; | 22 *generation = k150_GrGLSLGeneration; |
23 } else if (ver >= GR_GLSL_VER(1,40)) { | 23 } else if (ver >= GR_GLSL_VER(1,40)) { |
24 *generation = k140_GrGLSLGeneration; | 24 *generation = k140_GrGLSLGeneration; |
25 } else if (ver >= GR_GLSL_VER(1,30)) { | 25 } else if (ver >= GR_GLSL_VER(1,30)) { |
26 *generation = k130_GrGLSLGeneration; | 26 *generation = k130_GrGLSLGeneration; |
27 } else { | 27 } else { |
28 *generation = k110_GrGLSLGeneration; | 28 *generation = k110_GrGLSLGeneration; |
29 } | 29 } |
30 return true; | 30 return true; |
31 case kGLES_GrGLStandard: | 31 case kGLES_GrGLStandard: |
32 // version 1.00 of ES GLSL based on ver 1.20 of desktop GLSL | 32 // version 1.00 of ES GLSL based on ver 1.20 of desktop GLSL |
bsalomon
2014/10/16 01:41:35
This comment should probably go
| |
33 SkASSERT(ver >= GR_GL_VER(1,00)); | 33 SkASSERT(ver >= GR_GL_VER(1,00)); |
34 *generation = k110_GrGLSLGeneration; | 34 if (ver >= GR_GLSL_VER(3,1)) { |
35 *generation = k310_GrGLSLGeneration; | |
36 } | |
37 else if (ver >= GR_GLSL_VER(3,0)) { | |
38 *generation = k300_GrGLSLGeneration; | |
39 } else { | |
40 *generation = k110_GrGLSLGeneration; | |
41 } | |
35 return true; | 42 return true; |
36 default: | 43 default: |
37 SkFAIL("Unknown GL Standard"); | 44 SkFAIL("Unknown GL Standard"); |
38 return false; | 45 return false; |
39 } | 46 } |
40 } | 47 } |
41 | 48 |
42 const char* GrGetGLSLVersionDecl(const GrGLContextInfo& info) { | 49 const char* GrGetGLSLVersionDecl(const GrGLContextInfo& info) { |
43 switch (info.glslGeneration()) { | 50 switch (info.glslGeneration()) { |
44 case k110_GrGLSLGeneration: | 51 case k110_GrGLSLGeneration: |
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56 case k140_GrGLSLGeneration: | 63 case k140_GrGLSLGeneration: |
57 SkASSERT(kGL_GrGLStandard == info.standard()); | 64 SkASSERT(kGL_GrGLStandard == info.standard()); |
58 return "#version 140\n"; | 65 return "#version 140\n"; |
59 case k150_GrGLSLGeneration: | 66 case k150_GrGLSLGeneration: |
60 SkASSERT(kGL_GrGLStandard == info.standard()); | 67 SkASSERT(kGL_GrGLStandard == info.standard()); |
61 if (info.caps()->isCoreProfile()) { | 68 if (info.caps()->isCoreProfile()) { |
62 return "#version 150\n"; | 69 return "#version 150\n"; |
63 } else { | 70 } else { |
64 return "#version 150 compatibility\n"; | 71 return "#version 150 compatibility\n"; |
65 } | 72 } |
73 case k300_GrGLSLGeneration: | |
bsalomon
2014/10/16 01:41:35
I think we should make this work with desktop as w
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74 SkASSERT(kGLES_GrGLStandard == info.standard()); | |
75 return "#version 300 es\n"; | |
76 case k310_GrGLSLGeneration: | |
77 SkASSERT(kGLES_GrGLStandard == info.standard()); | |
78 return "#version 310 es\n"; | |
66 default: | 79 default: |
67 SkFAIL("Unknown GL version."); | 80 SkFAIL("Unknown GL version."); |
68 return ""; // suppress warning | 81 return ""; // suppress warning |
69 } | 82 } |
70 } | 83 } |
71 | 84 |
72 void GrGLSLMulVarBy4f(SkString* outAppend, const char* vec4VarName, const GrGLSL Expr4& mulFactor) { | 85 void GrGLSLMulVarBy4f(SkString* outAppend, const char* vec4VarName, const GrGLSL Expr4& mulFactor) { |
73 if (mulFactor.isOnes()) { | 86 if (mulFactor.isOnes()) { |
74 *outAppend = SkString(); | 87 *outAppend = SkString(); |
75 } | 88 } |
76 | 89 |
77 if (mulFactor.isZeros()) { | 90 if (mulFactor.isZeros()) { |
78 outAppend->appendf("%s = vec4(0);", vec4VarName); | 91 outAppend->appendf("%s = vec4(0);", vec4VarName); |
79 } else { | 92 } else { |
80 outAppend->appendf("%s *= %s;", vec4VarName, mulFactor.c_str()); | 93 outAppend->appendf("%s *= %s;", vec4VarName, mulFactor.c_str()); |
81 } | 94 } |
82 } | 95 } |
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