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| 1 /** | 1 /** |
| 2 * Copyright (C) 2007 Rob Buis <buis@kde.org> | 2 * Copyright (C) 2007 Rob Buis <buis@kde.org> |
| 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> | 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| 4 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 4 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 5 * | 5 * |
| 6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
| 7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
| 8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
| 9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
| 10 * | 10 * |
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| 28 #include "core/frame/LocalFrame.h" | 28 #include "core/frame/LocalFrame.h" |
| 29 #include "core/paint/SVGInlineTextBoxPainter.h" | 29 #include "core/paint/SVGInlineTextBoxPainter.h" |
| 30 #include "core/rendering/HitTestResult.h" | 30 #include "core/rendering/HitTestResult.h" |
| 31 #include "core/rendering/InlineFlowBox.h" | 31 #include "core/rendering/InlineFlowBox.h" |
| 32 #include "core/rendering/PaintInfo.h" | 32 #include "core/rendering/PaintInfo.h" |
| 33 #include "core/rendering/PointerEventsHitRules.h" | 33 #include "core/rendering/PointerEventsHitRules.h" |
| 34 #include "core/rendering/RenderInline.h" | 34 #include "core/rendering/RenderInline.h" |
| 35 #include "core/rendering/RenderTheme.h" | 35 #include "core/rendering/RenderTheme.h" |
| 36 #include "core/rendering/svg/RenderSVGInlineText.h" | 36 #include "core/rendering/svg/RenderSVGInlineText.h" |
| 37 #include "core/rendering/svg/RenderSVGResource.h" | 37 #include "core/rendering/svg/RenderSVGResource.h" |
| 38 #include "core/rendering/svg/RenderSVGResourceSolidColor.h" | |
| 39 #include "core/rendering/svg/SVGTextRunRenderingContext.h" | 38 #include "core/rendering/svg/SVGTextRunRenderingContext.h" |
| 40 #include "platform/FloatConversion.h" | 39 #include "platform/FloatConversion.h" |
| 41 #include "platform/fonts/FontCache.h" | 40 #include "platform/fonts/FontCache.h" |
| 42 #include "platform/graphics/GraphicsContextStateSaver.h" | 41 #include "platform/graphics/GraphicsContextStateSaver.h" |
| 43 | 42 |
| 44 namespace blink { | 43 namespace blink { |
| 45 | 44 |
| 46 struct ExpectedSVGInlineTextBoxSize : public InlineTextBox { | 45 struct ExpectedSVGInlineTextBoxSize : public InlineTextBox { |
| 47 float float1; | 46 float float1; |
| 48 uint32_t bitfields : 1; | 47 uint32_t bitfields : 1; |
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| 295 renderer().updateHitTestResult(result, locationInContainer.point
() - toLayoutSize(accumulatedOffset)); | 294 renderer().updateHitTestResult(result, locationInContainer.point
() - toLayoutSize(accumulatedOffset)); |
| 296 if (!result.addNodeToRectBasedTestResult(renderer().node(), requ
est, locationInContainer, rect)) | 295 if (!result.addNodeToRectBasedTestResult(renderer().node(), requ
est, locationInContainer, rect)) |
| 297 return true; | 296 return true; |
| 298 } | 297 } |
| 299 } | 298 } |
| 300 } | 299 } |
| 301 return false; | 300 return false; |
| 302 } | 301 } |
| 303 | 302 |
| 304 } // namespace blink | 303 } // namespace blink |
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